Save Compatibility
* Added edge case handling for missing label, and point of no return in case of a save file update. * Refactoring
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@ -141,19 +141,27 @@ label missing_label():
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$ renpy.choice_for_skipping()
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$ err_msg1 = systemerror[0]
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$ err_msg2 = systemerror[1]
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if not _savecompat:
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# Suppress debug on save update, it's normal.
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"{color=#7a0000}System{/color}" "Uh-oh. Looks like you've encountered a bug. Don't worry, we will try to return you back to the office after displaying the error message, your save file won't be affected."
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"{color=#7a0000}System{/color}" "{color=#7a0000}Error:{/color} [err_msg1] '{color=#7a0000}[err_msg2]{/color}'\n\n\n{size=-4}You can report this bug on our {a=https://discord.gg/7PD57yt}discord{/a}.{/size}"
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$ states.last_girl = None
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$ states.active_girl = None
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$ systemerror = [None, None]
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$ _savecompat = False
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jump main_room
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label missing_return():
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$ renpy.choice_for_skipping()
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if not _savecompat:
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# Suppress debug on save update, it's normal.
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"{color=#7a0000}System{/color}" "Uh-oh. Looks like you've encountered a bug. Don't worry, we will try to return you back to the office after displaying the error message, your save file won't be affected."
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"{color=#7a0000}System{/color}" "{color=#7a0000}Error:{/color} Point of no return.\n\n\n{size=-4}You can report this bug on our {a=https://discord.gg/7PD57yt}discord{/a}.{/size}"
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$ states.last_girl = None
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$ states.active_girl = None
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$ _savecompat = False
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jump main_room
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screen placeholder():
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@ -94,6 +94,8 @@ init python:
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control, major, *minor = version.split(" ")[0].split(".")
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return float("{}.{}{}".format(control, major, "".join(minor)))
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_savecompat = False
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def version_patch():
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if renpy.is_init_phase():
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# Don't update save files from when game recovers from a crash.
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@ -101,7 +103,7 @@ init python:
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latest = version_float()
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# For unknown reasons, sometimes version is missing from the save, so we need a fallback
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current = getattr(renpy.store, "version", latest)
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current = getattr(store, "version", latest)
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if current < 1.452:
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@ -186,7 +188,8 @@ init python:
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raise Exception("Loaded save file is incompatible. (Save Version: {}, Game Version: {})".format(current, latest))
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if current < latest:
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setattr(renpy.store, "version", latest)
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setattr(store, "version", latest)
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setattr(store, "_savecompat", True)
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message = "Have fun!"
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achievements.attempt_repair()
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