Face parameter removal (astoria)

* Removed face parameter for Astoria and reposed events that relied on it.
This commit is contained in:
LoafyLemon 2023-05-02 19:29:53 +01:00
parent 9aa1f8dcac
commit f66c5df6b7
5 changed files with 274 additions and 276 deletions

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@ -33,7 +33,7 @@ define character.astoria_say = Character("name_astoria_genie", show_icon="astori
init python:
def ast(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None,
emote=None, face=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
emote=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
def show():
astoria.show()

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@ -7,7 +7,7 @@
label ag_st_imperio:
if ag_st_imperio.points == 0: # Intro for 1st event.
ast "" (face="neutral", xpos="right", ypos="base", trans=fade)
ast "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
gen "Ready for your first day of detention?" ("base", xpos="far_left", ypos="head")
ast "No..." ("annoyed", "base", "base", "R")
ast "Do I really have to go?" ("clench", "base", "base", "mid")
@ -33,7 +33,7 @@ label ag_st_imperio:
ast "See ya later!" ("smile", "base", "base", "mid") #smell ya later newbie! - gary oak
elif ag_st_imperio.points == 3: # Intro for 4th event.
ast "" (face="annoyed", xpos="right", ypos="base", trans=fade)
ast "" ("annoyed", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
gen "Time for another lesson, don't you think?" ("base", xpos="far_left", ypos="head")
ast "Do I really have to?" ("open", "narrow", "base", "R")
ast "I'd rather not spend the day, getting yelled at..." ("annoyed", "narrow", "base", "down")
@ -43,7 +43,7 @@ label ag_st_imperio:
ast "..." ("annoyed", "base", "base", "R")
else:
ast "" (face="happy", xpos="right", ypos="base", trans=fade)
ast "" ("grin", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
random:
gen "Ready for another lesson-- I mean detention?" ("base", xpos="far_left", ypos="head")
gen "Looking forward to curse your teacher again?" ("base", xpos="far_left", ypos="head")

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@ -381,11 +381,9 @@ label wardrobe_menu():
if wardrobe_music:
wardrobe_music = False
renpy.music.play(last_track)
get_character_sayer(states.active_girl)("", face="happy")
else:
wardrobe_music = True
renpy.music.play("music/Spring_In_My_Step.ogg", fadein=1)
get_character_sayer(states.active_girl)("", face="happy")
elif _choice == "randomise":
python: