Fix variable name and move defaults
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@ -1,9 +1,11 @@
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default cheat_wardrobe_alpha = False
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default cheat_wardrobe_alpha = False
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default skip_duel = False
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default skip_duel = False
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default experimental_cheats = False
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default experimental_cheats = False
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default __curr_breast_type = 0
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default __curr_ass_type = 0
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label cheats:
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label cheats:
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if not renpy.seen_label("cheats"):
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if not renpy.seen_label("cheats"):
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@ -349,41 +351,38 @@ label cheats:
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#
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#
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# Years later: Python 3 switch cases are finally here, but are not usable in renpy. :(
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# Years later: Python 3 switch cases are finally here, but are not usable in renpy. :(
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default _curr_breast_type = 0
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menu .alteration:
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default _curr_ass_type = 0
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"Hermione Breasts ([__curr_breast_type])" (icon="interface/icons/small/hermione.webp"):
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menu:
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"Hermione Breasts ([_curr_breast_type])" (icon="interface/icons/small/hermione.webp"):
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python:
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python:
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if _curr_breast_type == 0:
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if __curr_breast_type == 0:
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hermione.equip(her_chest_breasts1)
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hermione.equip(her_chest_breasts1)
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_curr_breast_type = 1
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__curr_breast_type = 1
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elif _curr_breast_type == 1:
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elif __curr_breast_type == 1:
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hermione.equip(her_chest_breasts2)
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hermione.equip(her_chest_breasts2)
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_curr_breast_type = 2
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__curr_breast_type = 2
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elif _curr_breast_type == 2:
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elif __curr_breast_type == 2:
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hermione.equip(her_chest_breasts3)
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hermione.equip(her_chest_breasts3)
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_curr_breast_type = 3
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__curr_breast_type = 3
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elif _curr_breast_type == 3:
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elif __curr_breast_type == 3:
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hermione.unequip("chest")
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hermione.unequip("chest")
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_curr_breast_type = 0
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__curr_breast_type = 0
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jump cheats.alteration
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jump cheats.alteration
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"Hermione Ass ([_curr_ass_type])" (icon="interface/icons/small/hermione.webp"):
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"Hermione Ass ([__curr_ass_type])" (icon="interface/icons/small/hermione.webp"):
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python:
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python:
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if _curr_ass_type == 0:
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if __curr_ass_type == 0:
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hermione.equip(her_hips_ass1)
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hermione.equip(her_hips_ass1)
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_curr_ass_type = 1
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__curr_ass_type = 1
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elif _curr_ass_type == 1:
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elif __curr_ass_type == 1:
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hermione.equip(her_hips_ass2)
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hermione.equip(her_hips_ass2)
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_curr_ass_type = 2
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__curr_ass_type = 2
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elif _curr_ass_type == 2:
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elif __curr_ass_type == 2:
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hermione.equip(her_hips_ass3)
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hermione.equip(her_hips_ass3)
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_curr_ass_type = 3
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__curr_ass_type = 3
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elif _curr_ass_type == 3:
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elif __curr_ass_type == 3:
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hermione.unequip("hips")
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hermione.unequip("hips")
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_curr_ass_type = 0
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__curr_ass_type = 0
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jump cheats.alteration
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jump cheats.alteration
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