1c813f5efb
Bug fixes
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* Fixed teleport animation issues
* Reimplemented and fixed 'centered' speaker
* Removed menu yalign params (obsolete)
* Reimplemented side image support for speakers
* Fixed selected item usable state for non-owned items in inventory
2024-09-24 16:32:33 +01:00
2b2a3182c6
Merge dev into interface
2024-05-03 20:13:32 +01:00
080bfdcb9c
Improve translation support (part 2)
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(cherry picked from commit 5616f77813
)
2024-05-03 17:57:03 +01:00
51877952d4
Hookup gold gains to seeded randomiser
2024-04-27 00:51:45 +01:00
333fdfed51
Refactoring day checks
2024-04-25 20:14:25 +01:00
ec991ccd22
Refactoring gold checks
2024-04-25 20:12:50 +01:00
cc6fe6909c
Refactoring difficulty checks
2024-04-25 20:10:46 +01:00
84f3473bf0
Remove unused xalign
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(cherry picked from commit 070d14a685
)
2024-03-24 17:00:54 +00:00
d1aaeb157e
Separate xalign and yalign
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(cherry picked from commit a36c0ba222
)
2024-03-24 17:00:44 +00:00
fa3e1e4450
Refactor states.menu_pos and remove reset_menu_position
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(cherry picked from commit fbe8035c43
)
2024-03-24 17:00:35 +00:00
d01f9ec1f1
Use statement instead of equivalent
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(cherry picked from commit c3f753a460
)
2024-03-24 16:59:19 +00:00
91019374f5
Avoid circular reference
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(cherry picked from commit db30cd66d3
)
2024-03-24 16:59:11 +00:00
6e93d8628f
Bug fixes and improvements
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* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
a0d8ed6bfd
Improvements
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* Improved and posed "Give me a handy".
* Posed "Dance for me".
* Adjusted some of Hermione's nickname requirements to align with her attitude.
* Minor writing improvements.
2023-04-22 17:26:14 +02:00
be1fecbc11
Refactor variables - Part 3
2023-04-03 01:30:15 +01:00
670e7d82fb
Refactor variables - Part 2
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* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
3df4778fca
Bug fixes
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* Fixed missed or overlooked changes
2023-04-01 00:28:37 +01:00
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
8341ddae35
Refactor
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* Updated whitespace
* Refactored responses relying on random choices
2023-03-28 18:47:55 +01:00
2e0dbeb8c4
Fixes and improvements
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* Improved parts of the Susan/Astoria intro.
* Adjusted "Tonks poster" Acquisition for consistency.
* Minor writing fixes.
2023-03-23 15:52:01 +01:00
b5cc8da4c4
Fixes and more
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* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
dc212e80d1
Audio
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* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e
Narrator
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* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00