dc0e34e5fc
Implement new house emblems, banners, and house points displayable, sunset top bar
2024-06-25 20:57:56 +01:00
a7a9fe2d9e
A bunch more f-strings
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I'm not done
(cherry picked from commit be88d0ed7e
)
2024-03-30 17:55:26 +00:00
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
a7daf38e36
Refactor
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* Replaced one-off screen effects with images
* Restructured objects and decorations image files and placed them in the relevant room directories
* Moved some image definitions into relevant mirror story scripts
* Removed old interface assets
2023-03-28 20:11:35 +01:00
dc212e80d1
Audio
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* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00