* Fixed misnamed "Jerk off naked" chibi animation, which caused it not to load.
* Fixed Hermione "-Let's Duel-" menu unlock.
* Fixed misnamed Tonks event vars, which caused her to not appear during the intro.
* Fixed misnamed Tonks event vars in cheats, which caused her events not to get skipped when you skip the intro.
* Moved temp "_cumming" variable to "hg_pf_admire_breasts_T3" as it is later checked even if you don't pick "masturbate" option.
* Minor writing and blktone fixes.
* Added creampie, anal_creampie, gokkun, statuses
* Fixed double defined memory flag
* Fixed non-existent screen call in some events
* Fixed a non-existent hermione expression call
* Fixed non-existent hide image tag call
* Fixed menu text styling, and grammar
* Fixed status flags not adhering to the naming convention
* Replaced caught_genie_masturbating status flag with an event flag
* Added additional event flags where it made sense
* Added "states.her.status.caught_genie_masturbating" flag, and changed previous "states.her.status.handjob" checks to use it.
* Added "states.her.status.cum_body" flag, used to check when genie first cums on Hermione's clothes/body.
* Adjusted some checks.
* Added milestones tutorial, briefly explaining the relationship system
* Added temporary flag to disable one-off dialogue option during 'give me a handy' sub-event
* Improved writing and posing, and added sound effects for Hermione "grope her" and "final events".
* Added more randomized dialogue when Hermione agrees to do favours even when Gryffindor is in the lead.
* Added strip sounds during Lockheart Tattoo public event.
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing improvements/fixes.
* Doll positioning and posing improvements.
* Added checkpoints to forbid the editor from rolling back to menu context
* Added forced checkpoint for when the editor is being opened to avoid rolling back to before it was opened (by opening a console for example)
* Alleviated the issue for when the game tries to recover from the place it cannot stop rolling back, but version var is unavailable because of it being not initialized in that moment