b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
9b771d1a77
Bug fix
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* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
2023-03-04 20:59:39 +00:00
96f0113c95
Nicknames
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* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
99f174cfbb
Refactoring, Optimizations, Bug fixes
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* Fixed Hermione's hslut panties
* Refactored image calls
* Refactored character poses (partially)
* Added hash generation to all Doll-type displayables
* Hashed and cached Doll layers (Greatly improves rollback performance)
* Fixed outfit and colour randomization
* Added is_stale method to doll-type displayables to reduce code complexity
* Removed doll-related redundant global methods
* Added AVIF format support
* Simplified Doll posing
* and more...
2023-01-18 20:22:59 +00:00
bf5710bf10
Bug fixes
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* Default renderer to Auto for compatibility reasons
* Fixed animation assignments for dolls
* Fixed missing side images for non-doll speakers
2022-06-24 18:32:41 +01:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00