Commit Graph

13 Commits

Author SHA1 Message Date
b4f7c45e13 Address incompatible transform logic change 2024-11-21 17:44:00 +00:00
eab0635db4 Rework achievements, Add progression bars, bug fixes 2024-09-13 19:52:19 +01:00
8d7a685b58 Kinetic text 2024-06-14 13:42:47 +02:00
0350d680b4 Improve translation support (part 1)
(cherry picked from commit 2b409db496)
2024-05-03 17:56:53 +01:00
0841d867a8 Proofreading 2023-05-08 15:15:21 +02:00
11fcc2acf4 Refactoring blush and tears (Cho) 2023-04-26 01:09:08 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
b5cc8da4c4 Fixes and more
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".

* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
96f0113c95 Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00