c7f7f6c8a0
Refactored currencies
...
* Removed game class (superseded)
* Refactored currencies
* Bug fixes
2024-04-25 20:39:50 +01:00
ec991ccd22
Refactoring gold checks
2024-04-25 20:12:50 +01:00
6e93d8628f
Bug fixes and improvements
...
* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
b1d470a1d0
Proofreading
2023-05-10 17:03:05 +02:00
be1fecbc11
Refactor variables - Part 3
2023-04-03 01:30:15 +01:00
641fc2fadb
Fixes and improvements
...
* Added strip sounds during Lockheart Tattoo public event.
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing improvements/fixes.
* Doll positioning and posing improvements.
2023-03-25 16:42:13 +01:00
8ad59d1421
Bug fixes
...
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
dc212e80d1
Audio
...
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e
Narrator
...
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00