* Fixed generic update image creator
* Fixed new side image type regression
* Fixed MyMod game version inside manifest
* Fixed MyMod missing from release
* Fixed android mods detection
* Removed android searchpaths (superseded)
* Moved engine related changes into its own file
* Added checkpoints to forbid the editor from rolling back to menu context
* Added forced checkpoint for when the editor is being opened to avoid rolling back to before it was opened (by opening a console for example)
* Alleviated the issue for when the game tries to recover from the place it cannot stop rolling back, but version var is unavailable because of it being not initialized in that moment
* Forbade interactions outside the Updater screen
* Added Automatic Updates preference
* Updated config vars
* Disabled custom GC values for wider testing purposes
* Added update logo fallback in case of unexpected circumstances
* Added CheckUpdates Screen Action Function
* Simplified parts of the updater code and reduced bloat
* Added asset archives for distributed builds
* Added platform specific classification for files
* Changed save directory from "WT SILVER" to "WTS"
* Changed executable name from "WT SILVER" to "WTS"
* Removed redundant font file
* Moved mods.rpy to scripts directory
* Added new expression editor
* Fixed error parser for mods
* Unified Non-doll character expression parameter names
* Moved strip quotes function to global scope
* Added matches function that strips spaces before comparing