0ed6aad365
Replace redundant call label with a scene statement
2024-05-16 15:13:23 +01:00
7069cc1294
Refactoring
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* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
36582d0f9c
Final f-string batch
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some uses of str.format remain, but converting them would be more trouble than it's worth
(cherry picked from commit f17cffa3ec
)
2024-03-30 17:57:17 +00:00
6860614062
Use the correct operator(s) for None
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(cherry picked from commit 837d6b378e
)
2024-03-24 17:06:06 +00:00
7f9bbda2f5
Face parameter removal (Cho)
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* Removed face parameter for Cho and reposed events that relied on it.
* Minor fix.
2023-05-11 18:59:55 +02:00
b5cc8da4c4
Fixes and more
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* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
d6e8efaaa3
Refactoring
2022-09-29 22:19:55 +01:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00