Commit Graph

18 Commits

Author SHA1 Message Date
a06df58240 Bug fixes, Engine, Hotkeys
* Implement JumpWith action
* Fix hide windows hotkey
* Fix surface tree capture by implementing inter pauses for interface elements
* Implement achievements 'O' hotkey
* Fixed call stack depth issues
2024-09-24 21:16:55 +01:00
587425723e Remove android crash defender (obsolete) 2024-05-19 21:27:37 +01:00
3745fb46e9 Ignore console calls in dev stdout 2024-05-14 15:07:18 +01:00
9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
9aff807593 Bug fixes
* Fixed inconsistent spacing
* Fixed inconsistent state var access
2024-04-02 16:18:18 +01:00
36582d0f9c Final f-string batch
some uses of str.format remain, but converting them would be more trouble than it's worth

(cherry picked from commit f17cffa3ec)
2024-03-30 17:57:17 +00:00
13608b6cfa Bug fixes
* Fixed missing 'whore collar' unlock method call
* Fixed gallery not working correctly by extending call_replay funcionality by adding support for nested stores
2023-10-28 18:49:42 +01:00
0f3502de5e Bug fixes
* Fixed cancellation method for events utilising subevents
* Fixed callstack when cancel method is called and the next node is a jump (odd)
* Fixed missing 'ask her to do x' blurbs for fail event variants
* Fixed 'grope her' fail variant repeat dialogue flag
* Removed 'hermione_favor_menu' from ignore labels (superseded)
2023-06-28 00:54:14 +01:00
13a7017773 Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
d14fe598b5 Android permissions
* Patched If function to work with actions
* Added AskPermission class action
* Added storage permission request for mods menu
2023-06-10 16:45:31 +01:00
aa29c72e84 Optimisations, SlottedObjects, and bug fixes
* Implemented SlottedObject with rollback support,
* Fixed poses not rolling back correctly (see above)
* Fixed character re-showing during cg scenes
2023-04-20 19:59:55 +01:00
f29f8aecfe Tooltip improvements and bug fixes
* Disabled tooltips on android devices
* Improved screen boundary detection to avoid overflow
* Improved readability and padding
* Fixed the existence of tooltip parameter causing massive lag spikes on hover/unhover events (even when tooltips were disabled) by patching the related engine focus function
2023-03-23 21:25:38 +00:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
c1b04f6ccd IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
2c35c2d5df Optimizations
* Disabled detection of orphaned scripts for non-devs
* Added cache to renpy.list_files to reduce IO overhead (~14s -> ~0.01s per 10k calls)
* Fixed wrong module call in weather.
2023-01-03 21:27:35 +00:00
22588ba646 Crash Defender
* Fixed missing cache file from android builds
* Added crash defender workaround for devices with borked OGL implementations
2022-07-07 22:05:22 +01:00
09af431344 Bug fixes
* Fixed a rare crash during init caused by monkey-patched loadable function
* Fixed stats screen character scaling
* Fixed non-functional alpha slider
* Fixed missing Genie sprite inside stats screen
2022-06-29 19:46:19 +01:00
102d23d47f Bug fixes
* Fixed generic update image creator
* Fixed new side image type regression
* Fixed MyMod game version inside manifest
* Fixed MyMod missing from release
* Fixed android mods detection
* Removed android searchpaths (superseded)
* Moved engine related changes into its own file
2022-06-27 22:31:51 +01:00