|
6e93d8628f
|
Bug fixes and improvements
* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
|
2023-07-08 21:44:47 +01:00 |
|
|
db5e4347f7
|
Adjust event name for clarity
|
2023-04-03 17:57:14 +01:00 |
|
|
be1fecbc11
|
Refactor variables - Part 3
|
2023-04-03 01:30:15 +01:00 |
|
|
670e7d82fb
|
Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
|
2023-04-03 00:48:38 +01:00 |
|
|
b28a3e250d
|
Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
|
2023-03-31 23:41:48 +01:00 |
|
|
8ad59d1421
|
Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
|
2023-03-16 22:55:14 +00:00 |
|
|
e482eb8eea
|
Minor fixes
|
2023-03-12 00:25:12 +01:00 |
|
|
dc212e80d1
|
Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
|
2023-03-11 22:01:39 +00:00 |
|
|
b2e7c44b2e
|
Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
|
2023-03-11 19:43:02 +00:00 |
|
|
5c96a89d9e
|
Bug Fixes
* Fixed overlapping menu during Quidditch Training
* Fixed some text issues
* Make sure to fit images before blitting
|
2022-07-15 23:03:14 +01:00 |
|
|
42756113b8
|
WTS
|
2022-05-17 00:48:22 +01:00 |
|