Commit Graph

1018 Commits

Author SHA1 Message Date
a5b47a41e7 Remove get_zoom and use builtin fit feature
using renpy.render, wtf

(cherry picked from commit 3278b1f4af)
2024-03-24 17:01:46 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
815c90109b Use inplace sort and generator expressions
(cherry picked from commit 87ce17df8b)
2024-03-24 17:01:11 +00:00
675839d28e Re-enable some menu yaligns and reimplement menu sets
these menu yaligns had been disabled for a long time (the menu_y variable was never read)

(cherry picked from commit eae844ef0b)
2024-03-24 17:01:04 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
d01f9ec1f1 Use statement instead of equivalent
(cherry picked from commit c3f753a460)
2024-03-24 16:59:19 +00:00
91019374f5 Avoid circular reference
(cherry picked from commit db30cd66d3)
2024-03-24 16:59:11 +00:00
ba9865ab70 Make the rotate animation subpixel
(cherry picked from commit 4b8371e292)
2024-03-24 16:58:19 +00:00
a893892ecf Fix and simplify the map
in addition to benigh simplification, this actually fixes a bug : setting pos and align in the same line is a bug, it's always been unspecified, you should have been setting *anchor* instead. xycenter does that now.

(cherry picked from commit 48c4c4ecad)
2024-03-24 16:57:40 +00:00
2255d028e1 Remove unnecessary screen variable
(cherry picked from commit b222860bec)
2024-03-24 16:57:03 +00:00
fd50b5d05a Save calling update_character_map_locations several times
(cherry picked from commit c64635aace)
2024-03-24 16:56:51 +00:00
38fa26e5bf replace equivalent with statement
(cherry picked from commit ef62f74eed)
2024-03-24 16:56:35 +00:00
066f007e63 Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place

(cherry picked from commit 9a3fe1df65)
2024-03-24 16:51:27 +00:00
fb69dfa676 Use statements instead of equivalents
(cherry picked from commit 77e40301c9)
2024-03-24 16:50:52 +00:00
ff49d9fa95 Avoid circular reference
it clogs pickling and garbage-collecting

(cherry picked from commit 42f690f966)
2024-03-24 16:49:22 +00:00
fe5a7402a9 No it doesn't
(cherry picked from commit 884c264f04)
2024-03-24 16:48:49 +00:00
b34dc20901 Better text in screens
(cherry picked from commit 23a264c8f4)
2024-03-24 16:48:21 +00:00
9ea4431f0e Auto-cleanup public variables
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu

(cherry picked from commit 32cf1de3a0)
2024-03-24 16:39:50 +00:00
be9f071660 Clean most stats variables from the global store
(cherry picked from commit c493a4b9aa)
2024-03-24 16:37:10 +00:00
202807e320 Fix genie reform
(cherry picked from commit 1618fc378f)
2024-03-24 16:36:29 +00:00
0a6b5e41df Use define for constants
(cherry picked from commit bbc1df1ea6)
2024-03-24 16:36:03 +00:00
c908f2e90b Further clean junk variable
(cherry picked from commit ca64492beb)
2024-03-24 16:35:37 +00:00
3a77f89fab Add style, clean junk variables
(cherry picked from commit 3d62c8b818)
2024-03-24 16:35:23 +00:00
993b5c845a Simplify function
(cherry picked from commit bb2edc9a7b)
2024-03-24 16:35:13 +00:00
0e9dae05bd Use repr instead of manually added single quotes
(cherry picked from commit 2ccece1a3d)
2024-03-24 16:34:56 +00:00
4248f7f6d0 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version

(cherry picked from commit 8b6627f588)
2024-03-24 16:31:08 +00:00
00da7e8855 Simplify generic CG code
(cherry picked from commit 40ddb29185)
2024-03-24 16:30:26 +00:00
d7ba36baa8 Better animation
(cherry picked from commit aa95f701dc)
2024-03-24 16:30:03 +00:00
2a54c483e8 Simplify some code
(cherry picked from commit 641893217e)
2024-03-24 16:29:45 +00:00
4ee49a225b Reform genie layeredimage
(cherry picked from commit 3a429070fc)
2024-03-24 16:27:26 +00:00
603990cf13 Repr instead of adding quotes
(cherry picked from commit 15e3e240fc)
2024-03-24 16:26:07 +00:00
97f0cef931 Simplify hide/show expression
(cherry picked from commit 9c274bee6f)
2024-03-24 16:25:50 +00:00
40caec9428 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end

(cherry picked from commit eeb68cb6c6)
2024-03-24 16:25:06 +00:00
60479ad32d Avoid using reset_variables
(cherry picked from commit 2e17dd2582)
2024-03-24 16:23:38 +00:00
094b010b7a Avoid using lists
(cherry picked from commit 78230893a8)
2024-03-24 16:22:53 +00:00
94404f4ed7 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image

(cherry picked from commit 3b6dd38e19)
2024-03-24 16:21:28 +00:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc195379)
2024-03-24 16:20:23 +00:00
0e4fccfa26 Modernize use of matrixcolor
(cherry picked from commit 985a0a79ed)
2024-03-24 16:20:04 +00:00
fe0193cfc2 Hasten ConditionSwitch-es
(cherry picked from commit 9d52bd9c92)
2024-03-24 16:19:37 +00:00
0c564a521b Use expression instead of image
the only documented lingua
this is AST-equivalent

(cherry picked from commit 542db72609)
2024-03-24 16:19:01 +00:00
11047626e1 Factorize jumps in the elif
(cherry picked from commit 6dc1a04810)
2024-03-24 16:17:29 +00:00
67e589f47f Hasten elif chain
avoid reevaluating the choice equality

(cherry picked from commit 9b419fcbc3)
2024-03-24 16:17:14 +00:00
482969eaae Use renpy statement instead of python equivalent
(cherry picked from commit 976455bfc9)
2024-03-24 16:16:11 +00:00
5197b6a7a6 Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually

(cherry picked from commit 4c52d1638f)
2024-03-24 16:16:01 +00:00
f941b77409 Convert ball_hint to a screen variable
no leak

(cherry picked from commit 4ec94d28f5)
2024-03-24 16:14:45 +00:00
415c90d11c Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page

(cherry picked from commit f51f3a30a1)
2024-03-24 16:13:58 +00:00
d3a2929b6c Better None syntax
(cherry picked from commit 8d4216a476)
2024-03-24 16:13:32 +00:00
2110eeb92a Simpler inline conditional
(cherry picked from commit da636e93ab)
2024-03-24 16:12:53 +00:00