1c813f5efb
Bug fixes
...
* Fixed teleport animation issues
* Reimplemented and fixed 'centered' speaker
* Removed menu yalign params (obsolete)
* Reimplemented side image support for speakers
* Fixed selected item usable state for non-owned items in inventory
2024-09-24 16:32:33 +01:00
6d4a4e1e42
Kinetic text
...
* More kinetic text additions.
2024-06-04 15:34:35 +02:00
085a4d8e9c
Refactoring weather checks
2024-04-25 20:15:36 +01:00
8aba361ea9
Refactoring + Environment
...
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
b1d470a1d0
Proofreading
2023-05-10 17:03:05 +02:00
915a1e25ab
Refactoring blush and tears (Hermione)
2023-04-26 01:21:55 +01:00
8ad59d1421
Bug fixes
...
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
dc212e80d1
Audio
...
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
96f0113c95
Nicknames
...
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
e4a77ced9e
Fixed incorrect xpos usage on character doll positions.
2022-06-19 18:05:43 +02:00
d86d0ac69d
Lint improvements
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* Added lint ignore tag detection for spoken strings.
* Fixed lint incorrectly marking newline characters as multiple spaces.
* Fixed lint incorrect behaviour for oxford commas.
* Fixed issues exposed by lint.
* Removed unreachable code.
2022-05-20 19:48:05 +01:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00