* Replaced one-off screen effects with images * Restructured objects and decorations image files and placed them in the relevant room directories * Moved some image definitions into relevant mirror story scripts * Removed old interface assets
* Fixed a regression in music playback * Unexposed monkey-patched engine functions to avoid issues
* Added `sound` sfx channel * Refactored and unified sound & music calls * Fixed missing sounds in astoria events * Removed hide_screens label (Redundant) * Removed play_music, play_sound call labels