|
7069cc1294
|
Refactoring
* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
|
2024-04-27 15:24:14 +01:00 |
|
|
c7f7f6c8a0
|
Refactored currencies
* Removed game class (superseded)
* Refactored currencies
* Bug fixes
|
2024-04-25 20:39:50 +01:00 |
|
|
f8d6a15aaa
|
Improvements and fixes
* Improved Hermione Tier 5 and 6 events.
* Improved Hermione Cardgame wager event.
* Added Hermione titjob var.
* Minor fixes.
|
2023-05-30 17:55:26 +02:00 |
|
|
b1d470a1d0
|
Proofreading
|
2023-05-10 17:03:05 +02:00 |
|
|
915a1e25ab
|
Refactoring blush and tears (Hermione)
|
2023-04-26 01:21:55 +01:00 |
|
|
db5e4347f7
|
Adjust event name for clarity
|
2023-04-03 17:57:14 +01:00 |
|
|
be1fecbc11
|
Refactor variables - Part 3
|
2023-04-03 01:30:15 +01:00 |
|
|
670e7d82fb
|
Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
|
2023-04-03 00:48:38 +01:00 |
|
|
b28a3e250d
|
Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
|
2023-03-31 23:41:48 +01:00 |
|
|
8ad59d1421
|
Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
|
2023-03-16 22:55:14 +00:00 |
|
|
dc212e80d1
|
Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
|
2023-03-11 22:01:39 +00:00 |
|
|
96f0113c95
|
Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
|
2023-03-01 22:14:00 +00:00 |
|
|
42756113b8
|
WTS
|
2022-05-17 00:48:22 +01:00 |
|