* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
* Fixed Luna sprite persisting throughout Wardrobe context
* Fixed regression related to wardrobe chit-chats due to the mixing of renpy and python scopes
* Added checkpoints to forbid the editor from rolling back to menu context
* Added forced checkpoint for when the editor is being opened to avoid rolling back to before it was opened (by opening a console for example)
* Alleviated the issue for when the game tries to recover from the place it cannot stop rolling back, but version var is unavailable because of it being not initialized in that moment