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c64635aace
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Save calling update_character_map_locations several times
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2023-11-16 00:49:14 +01:00 |
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9a3fe1df65
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Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place
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2023-11-16 00:13:42 +01:00 |
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4ec94d28f5
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Convert ball_hint to a screen variable
no leak
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2023-11-15 20:43:10 +01:00 |
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670e7d82fb
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Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
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2023-04-03 00:48:38 +01:00 |
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3df4778fca
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Bug fixes
* Fixed missed or overlooked changes
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2023-04-01 00:28:37 +01:00 |
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b28a3e250d
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Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
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2023-03-31 23:41:48 +01:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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