Commit Graph

18 Commits

Author SHA1 Message Date
dc0e34e5fc Implement new house emblems, banners, and house points displayable, sunset top bar 2024-06-25 20:57:56 +01:00
c6ed6726a9 Kinetic text
* More kinetic text additions.
2024-06-04 09:50:07 +02:00
7c0a367307 Kinetic text
* Added kinetic text to Luna events.
2024-06-01 16:00:54 +02:00
2b2a3182c6 Merge dev into interface 2024-05-03 20:13:32 +01:00
93de0cd4da Improve translation support (part 7)
(cherry picked from commit 64a624c89b)
2024-05-03 18:55:10 +01:00
ec991ccd22 Refactoring gold checks 2024-04-25 20:12:50 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
6e93d8628f Bug fixes and improvements
* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
db5e4347f7 Adjust event name for clarity 2023-04-03 17:57:14 +01:00
be1fecbc11 Refactor variables - Part 3 2023-04-03 01:30:15 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
e482eb8eea Minor fixes 2023-03-12 00:25:12 +01:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
5c96a89d9e Bug Fixes
* Fixed overlapping menu during Quidditch Training
* Fixed some text issues
* Make sure to fit images before blitting
2022-07-15 23:03:14 +01:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00