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6d4a4e1e42
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Kinetic text
* More kinetic text additions.
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2024-06-04 15:34:35 +02:00 |
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085a4d8e9c
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Refactoring weather checks
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2024-04-25 20:15:36 +01:00 |
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8aba361ea9
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Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
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2024-04-25 19:49:09 +01:00 |
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b1d470a1d0
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Proofreading
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2023-05-10 17:03:05 +02:00 |
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915a1e25ab
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Refactoring blush and tears (Hermione)
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2023-04-26 01:21:55 +01:00 |
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8ad59d1421
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Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
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2023-03-16 22:55:14 +00:00 |
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dc212e80d1
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Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
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2023-03-11 22:01:39 +00:00 |
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96f0113c95
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Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
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2023-03-01 22:14:00 +00:00 |
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e4a77ced9e
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Fixed incorrect xpos usage on character doll positions.
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2022-06-19 18:05:43 +02:00 |
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d86d0ac69d
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Lint improvements
* Added lint ignore tag detection for spoken strings.
* Fixed lint incorrectly marking newline characters as multiple spaces.
* Fixed lint incorrect behaviour for oxford commas.
* Fixed issues exposed by lint.
* Removed unreachable code.
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2022-05-20 19:48:05 +01:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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