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3 Commits
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c64635aace
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c64635aace | |||
ef62f74eed | |||
9a3fe1df65 |
@ -5,7 +5,7 @@ label hermione_map_BJ:
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$ her_outfit_last.save()
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$ her_outfit_last.save()
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$ hermione.equip(her_outfit_s_rain)
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$ hermione.equip(her_outfit_s_rain)
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$ renpy.call('forest_BJ_'+str(states.her.ev.forest_bj.stage))
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call expression 'forest_BJ_'+str(states.her.ev.forest_bj.stage)
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$ states.her.busy = True
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$ states.her.busy = True
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call set_her_map_location("gryffindor_room")
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call set_her_map_location("gryffindor_room")
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@ -1,4 +1,3 @@
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label day_start:
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label day_start:
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show screen blkfade
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show screen blkfade
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hide snape_main
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hide snape_main
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@ -87,7 +86,7 @@ label day_start:
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# Randomisers
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# Randomisers
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random_gold = renpy.random.randint(8, 40)
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random_gold = renpy.random.randint(8, 40)
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random_map_loc = renpy.random.randint(1, 5)
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map_randomobj = renpy.random.Random()
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# Send salary every 7th day
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# Send salary every 7th day
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if game.day % 7 == 0:
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if game.day % 7 == 0:
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@ -101,13 +100,7 @@ label day_start:
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eventqueue.tick()
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eventqueue.tick()
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# Update map locations
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# Update map locations
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call set_her_map_location()
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call set_all_map_locations
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call set_lun_map_location()
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call set_cho_map_location()
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call set_ast_map_location()
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call set_sus_map_location()
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#TODO: Add Tonks map location
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#TODO: Add Snape map location
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# Reset appearances and sprites
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# Reset appearances and sprites
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call update_luna
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call update_luna
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@ -201,16 +194,10 @@ label night_start:
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# Randomisers
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# Randomisers
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random_gold = renpy.random.randint(8, 40)
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random_gold = renpy.random.randint(8, 40)
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random_map_loc = renpy.random.randint(1, 5)
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map_randomobj = renpy.random.Random()
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# Update map locations
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# Update map locations
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call set_her_map_location()
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call set_all_map_locations
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call set_lun_map_location()
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call set_cho_map_location()
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call set_ast_map_location()
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call set_sus_map_location()
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#TODO: Add Tonks map location
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#TODO: Add Snape map location
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# Reset appearances and sprites
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# Reset appearances and sprites
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call update_luna
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call update_luna
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