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10 Commits
9ee1de9fd0
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88b2373832
Author | SHA1 | Date | |
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88b2373832 | |||
8092c3bbad | |||
0712f0e251 | |||
a9bf2a637e | |||
82018cfdad | |||
5252c7eae2 | |||
aeaeea5d2c | |||
97d992f969 | |||
5411e13261 | |||
8d297a7bd9 |
@ -230,7 +230,7 @@ init python:
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hbox = []
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overlay = []
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action = [Return(["equip", self]), self.build_button]
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action = [Call("wardrobe_actions.equip", self, from_current=True), self.build_button]
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unhovered = None
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foreground = None
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hover_foreground = "#ffffff80"
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@ -319,15 +319,15 @@ init python:
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# Method 4
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average = (0.3333, 0.3333, 0.3333)
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return Transform(img, maxsize=maxsize, matrixcolor=SepiaMatrix(c, desat=average)*OpacityMatrix(c.alpha))
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except TypeError:
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print(f"Item doesn't support colors but was supplied with a list; Try removing numbered files in its directory:\n{self.__repr__()}")
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print(f"Item doesn't support colors but was supplied with a list; Try removing numbered files in its directory:\n{self!r}")
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d = At(Frame(Text("TypeErr", color="#ffff00"), tile=True), blink_repeat)
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return Transform(AlphaMask(d, img))
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except IndexError:
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print(f"Mismatched number of textures and colors; Try reducing number of supplied colours in item definition:\n{self.__repr__()}")
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print(f"Mismatched number of textures and colors; Try reducing number of supplied colours in item definition:\n{self!r}")
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d = At(Frame(Text("IndxErr", color="#ff0000"), tile=True), blink_repeat)
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return Transform(AlphaMask(d, img))
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@ -341,34 +341,13 @@ init python:
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cp.start_replace(col)
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cp.default_replace(dcol)
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renpy.show_screen("colorpickerscreen", self)
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renpy.dynamic(
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color_picker_n=n,
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color_picker_item=self,
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)
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while True:
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try:
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action, value = ui.interact()
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except:
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print(f"{ui.interact()}")
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break
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call_screen_in_new_context("colorpickerscreen", self)
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if action == "layer":
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n = value
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col = self.color[value]
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dcol = self.color_default[value]
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cp.live_replace(col)
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cp.start_replace(col)
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cp.default_replace(dcol)
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elif action == "released":
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self.color[n] = value
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self.is_stale()
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elif action == "replace":
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self.color[n] = value
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cp.live_replace(value)
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self.is_stale()
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elif action == "finish":
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break
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renpy.hide_screen("colorpickerscreen")
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elif isinstance(n, list):
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self.color = [Color( (tuple(x) if isinstance(x, list) else x) ) for x in n]
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self.is_stale()
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@ -130,25 +130,25 @@ init python:
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## One can manipulate the button actions using Button.action
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if subcat == "delete":
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action = Return(["deloutfit", self])
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action = WardrobeDelOutfit(self)
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elif subcat == "load":
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action = Return(["equip", self])
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action = Call("wardrobe_actions.equip", self, from_current=True)
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elif subcat == "save":
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action = Return(["addoutfit", self])
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action = WardrobeAddOutfit(self)
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# elif subcat == "import": # Imports are taken care of outside the class.
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# action = Return(["import", self])
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# action = WardrobeImport(self)
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elif subcat == "export":
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action = Return(["export", self])
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action = WardrobeExport(self)
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elif subcat == "schedule":
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if not has_schedule and not is_inadequate:
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action = Return(["schedule", self])
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alternate = Return(["schedule", self])
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action = Call("wardrobe_actions.schedule", self, from_current=True)
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alternate = Call("wardrobe_actions.schedule", self, from_current=True)
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foreground = "#00000040"
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hover_foreground = "#80808040"
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selected_foreground = "#80808040"
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elif has_schedule:
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action = Return(["schedule", self])
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alternate = Return(["schedule", self])
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action = Call("wardrobe_actions.schedule", self, from_current=True)
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alternate = Call("wardrobe_actions.schedule", self, from_current=True)
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# elif is_inadequate:
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# foreground = "#b2000040"
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# hover_foreground = "#CD5C5C40"
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@ -286,4 +286,3 @@ init python:
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if self.has_type(arg):
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return True
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return False
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@ -219,3 +219,10 @@ init python early:
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if match:
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return int(match.group(1))
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return float('inf') # Return a large number for non-numeric keys
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def call_screen_in_new_context(sc_name, *args, **kwargs):
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"""
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Calls the `sc_name` screen in a new context, passing it *args and **kwargs.
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Returns the value returned by the screen, if any.
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"""
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return renpy.call_in_new_context("call_screen", sc_name, *args, **kwargs)
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@ -152,3 +152,8 @@ label end_of_content():
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nar "All stats have been maxed out. You can now use all of the wardrobe options."
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return
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label call_screen(sc_name, *args, **kwargs):
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# call call_screen("name", *args, **kwargs) <=> call screen name(*args, **kwargs)
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call screen expression sc_name pass (*args, **kwargs)
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return _return
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@ -144,7 +144,8 @@ init python:
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self.unfocus()
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self.apply()
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renpy.restart_interaction()
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return ["released", self.controller.live_color]
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__released(self.controller.live_color)
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raise renpy.IgnoreEvent
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if ev.type == pygame.MOUSEMOTION and ev.buttons[0]:
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# Dragged
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@ -393,6 +394,33 @@ init python:
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cp = ColorPicker()
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class __Layer(Action):
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def __init__(self, value):
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self.value = value
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def __call__(self):
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global color_picker_n
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color_picker_n = self.value
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col = color_picker_item.color[color_picker_n]
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dcol = color_picker_item.color_default[color_picker_n]
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cp.live_replace(col)
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cp.start_replace(col)
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cp.default_replace(dcol)
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def __released(value):
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color_picker_item.color[color_picker_n] = value
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color_picker_item.is_stale()
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class __Replace(Action):
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def __init__(self, value):
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self.value = value
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def __call__(self):
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color_picker_item.color[color_picker_n] = self.value
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cp.live_replace(self.value)
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color_picker_item.is_stale()
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default colorpicker.history = []
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default colorpicker.favorites = [Color((167, 77, 42)), Color((237, 179, 14)), Color((89, 116, 194)), Color((216, 163, 10)), Color((58, 115, 75)), Color((205, 205, 206)), Color((251, 198, 10)), Color((51, 43, 54))] + ([Color((255, 255, 255))] * 22)
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@ -426,8 +454,8 @@ screen colorpickerscreen(item=None):
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xysize (32, 32)
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background col
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foreground "cp_borders"
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action Return(["layer", i])
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alternate Return(["replace", col])
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action __Layer(i)
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alternate __Replace(col)
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text str(i+1) style "colorpicker_innertext"
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hbox:
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@ -461,13 +489,13 @@ screen colorpickerscreen(item=None):
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button:
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xysize (32, 32)
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background cp.start_color
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action Return(["replace", cp.start_color])
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action __Replace(cp.start_color)
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text "Old" style "colorpicker_innertext" size 8
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frame:
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button:
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xysize (32, 32)
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background cp.default_color
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action Return(["replace", cp.default_color])
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action __Replace(cp.default_color)
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text "Org" style "colorpicker_innertext" size 8
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label "Swatches"
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@ -481,7 +509,7 @@ screen colorpickerscreen(item=None):
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button:
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xysize (12, 12)
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background col
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action Return(["replace", col])
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action __Replace(col)
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alternate Function(cp.add_favorite, i, cp.live_color)
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label "History"
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@ -495,7 +523,7 @@ screen colorpickerscreen(item=None):
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button:
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xysize (12, 12)
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background col
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action Return(["replace", col])
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action __Replace(col)
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hbox:
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align (1.0, 1.0)
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@ -505,7 +533,7 @@ screen colorpickerscreen(item=None):
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action [Function(item.reset_color), Function(cp.live_replace, cp.default_color)]
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textbutton "Finish":
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action Return(["finish", cp.live_color])
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action Return()
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keysym ["K_ESCAPE", "K_RETURN"]
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if config.developer:
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@ -178,7 +178,7 @@ init -1 python:
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def build_button(rp):
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style = "wardrobe_button"
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child = Fixed(Transform(rp, xsize=96, fit="contain", yalign=1.0, yoffset=-6), Frame(gui.format("interface/frames/{}/iconframe.webp"), 6, 6), xysize=(96, 168))
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action = Return(["import", rp])
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action = WardrobeImport(rp)
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hover_foreground = "#ffffff80"
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return Button(child=child, action=action, hover_foreground=hover_foreground, style=style)
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@ -70,4 +70,7 @@ init python:
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renpy.suspend_rollback(False)
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renpy.block_rollback()
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renpy.call_in_new_context(get_character_response(states.active_girl, what), arg)
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_skipping = False
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renpy.suspend_rollback(True)
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renpy.block_rollback()
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return
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