init python: class Calendar(object): def __init__(self): pass def get_schedule(self, span=35): contents = {i: "" for i in range(span)} # Add moon cycles for i in range(span): if (i % 7 == 0): contents[i] += "🌕" elif (i % 7 == 3): contents[i] += "🌓" # elif (game.day % 60 == 30) # Blood moon # Add letters letters = mailbox.get_letters(True) for i in letters: contents[game.day+i.wait] += "✉️" # Add parcels parcels = mailbox.get_parcels(True) for i in parcels: contents[game.day+i.wait] += "📦" return contents def get_weekday(self, n): weekdays = ("Monday", "Tuesday", "Wednsday", "Thursday", "Friday", "Saturday", "Sunday") return weekdays[n % 7] default calendar = Calendar() label calendar: call screen calendar jump main_room_menu screen calendar: default contents = calendar.get_schedule().items() grid 7 6: style "empty" align (0.5, 0.5) for i in ("MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"): fixed: xysize (64, 64) add "#fff" text "[i]" for i, ev in contents: fixed: xysize (64, 64) if i > 29: add "#888888" elif i == (game.day % 30): add "#ff0000ff" else: add "#fff" vbox: text "[(i % 30) + 1]" size 10 color "#000" text "[ev]" size 12 textbutton "Close" action Return() align (0.5, 0.9)