init 1 python: class DollBodypart(DollCloth): layer_types = { "mask": "-1", } layer_modifiers = { "zorder": None, } def __init__(self, name, categories, type, id, zorder=None, unlocked=False, level=0, blacklist=[], parent=None, modpath=None): super().__init__(name, categories, type, id, None, zorder, unlocked, level, blacklist, modpath, parent) def __repr__(self): return f"DollBodypart(name={self.name}, categories={self.categories}, type={self.type}, id={self.id}, color={self.color}, zorder={self.zorder}, unlocked={self.unlocked}, level={self.level}, blacklist={self.blacklist}, parent={self.parent}, modpath={self.modpath or None})" def generate_hash(self): salt = str( [self.name, self.type, self.char.pose, self.id, str(self.char.body._hash)] ) return hashstring(salt) @functools.cache def get_layers(self, hash, subpath=""): path = posixpath.join(self.modpath, "characters", self.name, "poses", self.char.pose, subpath, "bodyparts", self.type, self.id) extensions = self.extensions types = self.layer_types modifiers = self.layer_modifiers layers = {} for f in renpy.list_files(): fp, fn = os.path.split(f) fn, ext = os.path.splitext(fn) if not fp == path or not ext in extensions: continue ltype, *tails = fn.rsplit("_") # if not ltype in types: # print(f"Invalid layer type for file: {f}") # continue zorder = types.get(ltype) or self.zorder if isinstance(zorder, str): # Note: Layer uses relative zorder if it's passed as a string zorder = self.zorder + int(zorder) if tails: lmodifier, *tails = tails if not lmodifier in modifiers: print(f"Invalid modifier for file: {f}") continue zorder_mod = modifiers.get(lmodifier) zorder = (zorder + int(zorder_mod)) if lmodifier != "zorder" else int(tails[-1]) layers.setdefault("_".join([ltype, lmodifier, str(zorder)]), [f, zorder]) else: layers.setdefault(ltype, [f, zorder]) return layers def apply_color(self, img, n): raise NotImplementedError def set_color(self, n): raise NotImplementedError def reset_color(self, n=None): raise NotImplementedError