label brewing_station: if states.env.daytime: if not states.map.snape_office.station_examined: $ states.map.snape_office.station_examined = True $ snape_office_brewing_station_OBJ.set_image("snape_office_brewing_station_off") call gen_chibi("stand_alt", xpos="station", ypos="station") with d5 gen "Brewing supplies...{w=0.4} Feels like home." ("base", xpos="far_left", ypos="head") gen "Looks like it just has some base liquids for potions..." ("base", xpos="far_left", ypos="head") gen "Water... Breastmilk... The usual stuff..." ("base", xpos="far_left", ypos="head") gen "I'll probably need to bring some more ingredients if I want to brew anything here..." ("base", xpos="far_left", ypos="head") call gen_chibi("stand", xpos="door", ypos="base") with d5 jump quests elif not states.map.snape_office.intro_e2: gen "(I've already examined it, I should leave it for now.)" ("base", xpos="far_left", ypos="head") else: $ experimental_recipes_ITEM.used = True call tutorial("brewing") call brewing jump snape_office_menu else: # Genie is talking about alcohol, while Snape thinks he's talking about Madam Hooch if not states.map.snape_office.intro_e2: gen "(*Hmm*... I didn't know Snape was into distillery. Let's see if I can guess the type of booze by the smell.)" ("base", xpos="far_left", ypos="head") gen "*Sniff* *Sniff*" ("base", xpos="far_left", ypos="head") gen "*Ugh*! It smells like wet hair mixed with cat poo or something!" ("angry", xpos="far_left", ypos="head") sna "*Snickers* What did you expect? Lillies?" ("snape_37", ypos="head") gen "I thought you had been soaking some hooch in here." ("base", xpos="far_left", ypos="head") sna "W-What?!" ("snape_14") sna "Madam Hooch is not my type." ("snape_12") random: gen "Figures. I had a feeling you're more into old wines." ("base", xpos="far_left", ypos="head") gen "Figures... I had a feeling you'd be the type who'd only be interested in a more mature vintage..." ("base", xpos="far_left", ypos="head") gen "So you're a snob... Well, can't say that I'm surprised." ("base", xpos="far_left", ypos="head") gen "Whatever it is you've been keeping from me, you better be prepared to share..." ("base", xpos="far_left", ypos="head") gen "You say that, but I bet that's only because you've never had a taste." ("base", xpos="far_left", ypos="head") sna "Huh? What is that supposed to--" ("snape_14") # annoyed sna "*Tsk* You know what, forget it, just let me work in peace." ("snape_03") gen "(His alcoholism is a touchy subject I guess...)" ("base", xpos="far_left", ypos="head") elif states.map.snape_office.intro_e3: sna "What did I tell you?" ("snape_01", ypos="head") sna "You can use my brewing station when I'm not in the office..." ("snape_39") sna "I don't want to smell your failure." ("snape_37") # grin gen "Asshole..." ("base", xpos="far_left", ypos="head") jump snape_office_menu