# Astoria chibi image ch_ast stand: random_blink("characters/astoria/chibis/ag_stand_blink.webp", "characters/astoria/chibis/ag_walk_01.webp") image ch_ast walk: "characters/astoria/chibis/ag_walk_01.webp" pause.08 "characters/astoria/chibis/ag_walk_02.webp" pause.08 "characters/astoria/chibis/ag_walk_03.webp" pause.08 "characters/astoria/chibis/ag_walk_02.webp" pause.08 "characters/astoria/chibis/ag_walk_01.webp" pause.08 "characters/astoria/chibis/ag_walk_04.webp" pause.08 "characters/astoria/chibis/ag_walk_05.webp" pause.08 "characters/astoria/chibis/ag_walk_04.webp" pause.08 repeat image ch_ast walk_shoes: # Walk shoes layer "characters/astoria/chibis/ag_walk_01_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_02_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_03_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_02_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_01_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_04_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_05_shoes.webp" pause.08 "characters/astoria/chibis/ag_walk_04_shoes.webp" pause.08 repeat image ch_ast wand: size (350, 360) # Set size when using `contains`, so additional transforms work as expected contains: "characters/astoria/chibis/wand/ag_stand_01.webp" contains: random_blink("characters/astoria/chibis/wand/ag_head_02.webp", "characters/astoria/chibis/wand/ag_head_01.webp") image ch_ast wand_casting: size (350, 360) # Set size when using `contains`, so additional transforms work as expected contains: "characters/astoria/chibis/wand_casting/ag_stand_01.webp" pause.22 "characters/astoria/chibis/wand_casting/ag_stand_02.webp" pause.26 "characters/astoria/chibis/wand_casting/ag_stand_03.webp" pause.22 repeat contains: random_blink("characters/astoria/chibis/wand_casting/ag_head_02.webp", "characters/astoria/chibis/wand_casting/ag_head_01.webp") contains: xpos 78 ypos 78 "characters/astoria/chibis/wand_casting/sparkles.webp" linear .48 xoffset -10 yoffset 10 linear .22 xoffset 10 yoffset -10 repeat image ch_ast wand_imperio: size (350, 360) # Set size when using `contains`, so additional transforms work as expected contains: "characters/astoria/chibis/wand_imperio/ag_stand_03.webp" pause.12 "characters/astoria/chibis/wand_imperio/ag_stand_01.webp" pause.12 "characters/astoria/chibis/wand_imperio/ag_stand_02.webp" pause 1 "characters/astoria/chibis/wand_imperio/ag_stand_04.webp" contains: random_blink("characters/astoria/chibis/wand_imperio/ag_head_02.webp", "characters/astoria/chibis/wand_imperio/ag_head_01.webp") contains: Null() pause.12 "characters/astoria/chibis/wand_imperio/ag_head_03.webp" pause 1 Null() contains: xpos 78 ypos 78 alpha 1.0 "characters/astoria/chibis/wand_imperio/sparkles.webp" linear .22 xoffset -10 yoffset 10 linear 1.0 alpha 0.0 xoffset -80 yoffset -4 contains: xpos -28 ypos 31 rotate -70 alpha 0.0 xzoom 0 pause.24 alpha 1.0 "characters/astoria/chibis/wand_imperio/smoke.webp" linear 1.0 xzoom 1.0 xpos -34 ypos 37 Null() contains: xpos -34 ypos -37 pause 1.24 "ch_ast imperio_smoke" image ch_ast imperio_smoke: # Imperio smoke layer xoffset 0 yoffset 72 rotate -70 alpha 1.0 "characters/astoria/chibis/wand_imperio/smoke.webp" linear 1.0 alpha 0.7 yzoom 0.85 xoffset 16 yoffset 86 linear 1.0 alpha 1.0 yzoom 1.0 xoffset 0 yoffset 72 repeat image ch_ast imperio_shoes: # Imperio shoes layer "characters/astoria/chibis/wand_imperio/ag_shoes.webp" pause 1.24 "characters/astoria/chibis/wand_imperio/ag_shoes_04.webp"