WTS/game/scripts/rooms/snape_office/objects/door.rpy
LoafyLemon 670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00

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label snape_office_door:
if not states.map.snape_office.intro_e2:
gen "(I have to finish snooping around before leaving.)" ("base", xpos="far_left", ypos="head")
else:
jump return_office
jump snape_office_menu