LoafyLemon
5c952fe7da
* Added language switch option (WIP) * Fixed translation generation cache cleanup * Fixed python strings being untranslatable (partially)
670 lines
38 KiB
Plaintext
670 lines
38 KiB
Plaintext
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label anal_pirate_rewards:
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if not card_exist(unlocked_cards, card_maslab):
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call give_reward(_("Ye plundered a special card from 'er cavern."), "images/cardgame/t1/genie_realm/maslab_v1.webp")
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$ unlocked_cards += [card_maslab]
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return
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label anal_pirate_event:
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# Mirror story: A booty at sea
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# TODO: Add pirate outfit
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with d5
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centered "{size=+7}{color=#cbcbcb}Booty at sea{/color}{/size}"
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"This story is a rewrite of the \"Time for anal\" personal favour. And the genie is a pirate? Who knows... Enjoy."
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label .choices:
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# Setup
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$ hermione.equip(her_outfit_default)
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$ game.daytime = True
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$ game.weather = "clear"
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stop weather
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call room("main_room")
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call play_music("stop")
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show screen blkfade
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with d5
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menu:
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"-Part one-":
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$ d_flag_01 = 0
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"-Part two-":
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$ d_flag_01 = 1
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"-Part three-":
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$ d_flag_01 = 2
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"-Return-":
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$ renpy.end_replay()
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call music_block
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call her_chibi("stand","mid","base")
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call hide_blkfade
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if d_flag_01 == 0:
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call anal_pirate_event_1
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elif d_flag_01 == 1:
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call anal_pirate_event_2
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elif d_flag_01 == 2:
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call anal_pirate_event_3
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hide hermione_main
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call blkfade
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stop music fadeout 1.0
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stop bg_sounds
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call her_chibi("stand","desk","base")
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call gen_chibi("sit_behind_desk")
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call hide_blkfade
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her "Thank you, captain..." ("grin", "base", "base", "mid",xpos="right",ypos="base", cheeks="blush", flip=False)
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call her_walk(action="leave")
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call blkfade
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call her_chibi("hide")
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hide screen main_room
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jump anal_pirate_event.choices
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label anal_pirate_event_1:
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gen "lass... I'd like you to role-play with me." ("base", xpos="far_left", ypos="head")
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her "captain...?" ("annoyed", "squint", "base", "mid", xpos="right", ypos="base")
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gen "How familiar ye be wit' th' term \"Swabbing ye poop deck\"?" ("base", xpos="far_left", ypos="head")
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her "Ninety galleon points..." ("annoyed", "narrow", "annoyed", "mid")
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gen "Wha'?" ("base", xpos="far_left", ypos="head")
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her "............................." ("disgust", "narrow", "base", "mid_soft")
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gen "Ah, well then lass. Ninety galleon points 'tis." ("base", xpos="far_left", ypos="head")
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call anal_pirate_event_common_1_2
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return
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label anal_pirate_event_2:
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gen "lass?" ("base", xpos="far_left", ypos="head")
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her "captain?" ("soft", "base", "base", "mid", xpos="right", ypos="base")
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gen "I shall be takin' ye on another voyage today..." ("base", xpos="far_left", ypos="head")
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her "............." ("open", "squint", "base", "mid")
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gen "Care t' guess wha' th' destination will be?" ("base", xpos="far_left", ypos="head")
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gen "You have t' guess three times to find out." ("base", xpos="far_left", ypos="head")
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her "..........." ("annoyed", "squint", "angry", "mid")
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her "Booty plundering?" ("disgust", "narrow", "base", "mid_soft")
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gen "Wha..........?!" ("angry", xpos="far_left", ypos="head")
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gen "How did ye...?" ("angry", xpos="far_left", ypos="head")
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her "You seem like a booty pirate kind of a man. captain..." ("angry", "base", "angry", "mid")
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gen "I'm not sure you know what that means, lass..." ("base", xpos="far_left", ypos="head")
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call anal_pirate_event_common_1_2
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return
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label anal_pirate_event_common_1_2:
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her "..........." ("annoyed", "base", "worried", "R")
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gen "Time to get me ole cannon out..." ("base", xpos="far_left", ypos="head")
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her "................." ("angry", "happyCl", "worried", "mid",emote="sweat")
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call blkfade
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$ desk_OBJ.hidden = True
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call play_sound("climb_desk")
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pause 2
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gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
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$ renpy.play('sounds/boing02.ogg')
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her "!!!" ("angry", "wide", "base", "stare", ypos="head", flip=True)
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call play_sound("slap")
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gen "Blistering barnacles!" ("angry", xpos="far_left", ypos="head")
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her "Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "Jus' try t' loosen up a wee, would ye?" ("base", xpos="far_left", ypos="head")
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her "I be tryin'!" ("angry", "base", "base", "mid",tears="soft")
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gen "Aye, wha' if I do this...?" ("base", xpos="far_left", ypos="head")
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$ renpy.play('sounds/boing03.ogg')
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her "Ouch! Wha' are ye doin', captain?" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "Aye, this won't work either..." ("base", xpos="far_left", ypos="head")
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gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
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gen "Har har, I reckon I know wha' we should do." ("base", xpos="far_left", ypos="head")
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gen "..." ("base", xpos="far_left", ypos="head")
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menu:
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"{size=-3}\"I reckon I'll raise the anchor 'n jus' set sail!\"{/size}":
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play music "music/pirate.ogg" fadein 1 fadeout 1
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play bg_sounds "sounds/CreakingShip.ogg"
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her "Just set sail, captain?!" ("angry", "wide", "base", "stare", ypos="head", flip=True)
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$ renpy.play('sounds/spit.ogg')
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gen "*SPIT!*" ("angry", xpos="far_left", ypos="head")
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her "What are ye doing you Seadog!" ("scream", "happyCl", "worried", "mid")
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her "No, cap'n, Belay that! Ye're nah in open waters--" ("open", "base", "base", "mid")
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gen "No needs, raise the anchor! Heave Ho!" ("base", xpos="far_left", ypos="head")
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$ renpy.play('sounds/gltch.ogg')
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with hpunch
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her "ARGH!" ("angry", "base", "base", "mid",tears="soft")
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her "Ouch! Ouch! Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "Nigh-on in! Me ship has left ye harbour lass!" ("angry", xpos="far_left", ypos="head")
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her "No, ye're hurtin' me! Ye be hurtin' me!" ("scream", "happyCl", "worried", "mid")
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gen "Yo-Ho-Ho!" ("angry", xpos="far_left", ypos="head")
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her "Blisterin' Barnacles! It hurts!" ("scream", "happyCl", "worried", "mid")
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gen "Shut it, lass! I be approaching ye secret cavern!" ("angry", xpos="far_left", ypos="head")
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gen "Yer cavern be so tight 'tis completely un-plunderable!" ("angry", xpos="far_left", ypos="head")
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her "Then stop, Scallywag!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "Neigh! We needs t' excavate yer cavern a wee!" ("base", xpos="far_left", ypos="head")
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her "But I don't wants ye t'!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "Aye? How do ye expect scallywags t' farrg ye up yer arse then?" ("base", xpos="far_left", ypos="head")
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her "Wha' scallywags?" ("shock", "happyCl", "worried", "mid")
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gen "Ye know... scallywags." ("angry", xpos="far_left", ypos="head")
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gen "Argh, Blimey... Me cannon be to wide now." ("angry", xpos="far_left", ypos="head")
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her "Stop then! Avast, captain!" ("open", "happyCl", "worried", "mid")
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her "Change course captain, I've changed me mind! I don't needs ninety galleon points!"
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gen "I reckon I be right on course..." ("angry", xpos="far_left", ypos="head")
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$ renpy.play('sounds/gltch.ogg')
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with hpunch
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with kissiris
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her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
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gen "Yo-Ho-Ho!!!" ("angry", xpos="far_left", ypos="head")
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call her_chibi_scene("sex_slow")
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with d5
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her "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!" ("scream", "wide", "base", "stare")
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gen "Let us pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
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her "Aye... , I jus' wants this t' end..." ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
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gen "Agh... Ye wants this voyage t' end sooner?" ("angry", xpos="far_left", ypos="head")
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gen "I smell mutiny, do ye want to walk the plank?" ("angry", xpos="far_left", ypos="head")
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her "*sob!* How?" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "Ye know..." ("angry", xpos="far_left", ypos="head")
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her "Aye..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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her "I be a wench??" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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gen "Yes ye be!" ("grin", xpos="far_left", ypos="head")
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her "*Sob!* I be a wench..." ("angry", "squint", "base", "mid",cheeks="blush")
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her "I love t' suck ye pegleg..."
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her "'n now me wee asshole be gettin' ripped t' pieces... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
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gen "Shiver Me Timbers!" ("angry", xpos="far_left", ypos="head")
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gen "Agrh! Thar She Blows!" ("angry", xpos="far_left", ypos="head")
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her "No! Be it gettin' bigger?! I be like a harpoon!" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
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gen "ARGH!" ("angry", xpos="far_left", ypos="head")
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"{size=-3}\"Lather me cannon balls first. Lubricate me pegleg!\"{/size}":
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her "Oh... Alright..." ("open", "base", "base", "mid", ypos="head", flip=True)
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play music "music/pirate.ogg" fadein 1 fadeout 1
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play bg_sounds "sounds/CreakingShip.ogg"
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call her_chibi_scene("bj")
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hide screen blktone
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hide screen bld1
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call hide_blkfade
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call ctc
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her "*Slurp!* *Slurp!* *Slurp!*"
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gen "Aye... good..." ("base", xpos="far_left", ypos="head")
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her "*Slurp!* *Slurp!* *Slurp!*"
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gen "Yarr, I reckon that be enough. Back on th' ship now." ("base", xpos="far_left", ypos="head")
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call her_chibi_scene("sex_pause", trans=fade)
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# On the desk
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her "............." ("open", "base", "base", "mid")
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gen "Aye! Sail, Ho!!" ("angry", xpos="far_left", ypos="head")
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her "Ouch!" ("scream", "happyCl", "worried", "mid")
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gen "Relax lass. Approaching harbour." ("base", xpos="far_left", ypos="head")
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pause.2
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$ renpy.play('sounds/gltch.ogg')
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with hpunch
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with kissiris
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her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
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call her_chibi_scene("sex_slow", trans=d5)
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with d5
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gen "Argh!!!" ("angry", xpos="far_left", ypos="head")
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her "Ye... ye..." ("scream", "wide", "base", "stare")
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her "Ye ship be to great!" ("shock", "happyCl", "worried", "mid")
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gen "Let us pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
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her "....................." ("angry", "squint", "base", "mid",cheeks="blush")
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call ctc
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her "....................." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "Ye be fine thar, wench?" ("base", xpos="far_left", ypos="head")
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her "Blisterin' Barnacles... Ye be... turnin' me folds inside out... captain." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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her "Me stitches be breaking..." ("angry", "squint", "base", "mid",cheeks="blush")
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gen "Aye..." ("base", xpos="far_left", ypos="head")
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gen "Maybe me cannon needs swabbin'...?" ("base", xpos="far_left", ypos="head")
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gen "Go below deck, lass. swabb me cannon some more." ("base", xpos="far_left", ypos="head")
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her "Wha'? But..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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her "But it be rusty... 'tis been in me bilge." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "Aye, 'tis been abaft, but that's nah nigh ye bilge." ("base", xpos="far_left", ypos="head")
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gen "Heave ho landlubber or me ship be sinkin', lass. Swab me cannon some more." ("base", xpos="far_left", ypos="head")
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her "..........." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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# Sucking
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call her_chibi_scene("bj")
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with fade
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call ctc
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her "*Slurp!* *Slurp!* *Slurp!*" (ypos="head", flip=False)
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gen "Aye... good lass..." ("base", xpos="far_left", ypos="head")
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her "*Slurp!* *Slurp!* *Slurp!*"
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gen "Can ye taste yer arse on me cannon?" ("base", xpos="far_left", ypos="head")
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her "*Slurp!* *Slurp!* *Slurp!*"
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gen "Aye, Maybe that be enough." ("base", xpos="far_left", ypos="head")
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call her_chibi_scene("sex_slow")
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with fade
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call ctc
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her "*Ah*..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "We be smooth sailing lass?" ("base", xpos="far_left", ypos="head")
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her "It still be hurting..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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her "But th' storm has passed."
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gen "I'll adjust th' sails fer now..." ("base", xpos="far_left", ypos="head")
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her "*Ah*... I be greatful, captain." ("angry", "squint", "base", "mid",cheeks="blush")
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gen "Oh... aye... ye secret cavern be great..." ("base", xpos="far_left", ypos="head")
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her "..........." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "Oh... Ye cavern be perfect, lass..." ("base", xpos="far_left", ypos="head")
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her "................" ("shock", "narrow", "base", "down",cheeks="blush",tears="crying")
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gen "Why are ye bein' so quiet lass?" ("base", xpos="far_left", ypos="head")
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her "'cause 'tis cavern be too shallow for ye ship..." ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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her "'n I jus' wants ye t' cum sooner, captain..."
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gen "So ye stifle yer cries o' pain?" ("base", xpos="far_left", ypos="head")
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her "Aye captain. *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
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gen "Nah on me ship lass." ("base", xpos="far_left", ypos="head")
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gen "Sob, scream 'n cry as much as ye wish!" ("base", xpos="far_left", ypos="head")
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her "B-but--" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
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gen "That shall make me cannon ready t' fire in ye broadside." ("base", xpos="far_left", ypos="head")
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her "be this true? *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
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her "*Sob!* Me hull! *Sob!* It be taking in water! *Sob!*" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
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gen "Aye, ye ship be sinking... ye booty be mine." ("base", xpos="far_left", ypos="head")
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her "*SOB!*" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
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gen "Ye poor wee sprog..." ("base", xpos="far_left", ypos="head")
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gen "A grand, wicked pirate be plunderin' yer booty!" ("base", xpos="far_left", ypos="head")
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her "*SOB!* Yeees! *SOB!*" ("scream", "squint", "base", "mid",cheeks="blush",tears="messy")
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gen "Take me seamen!" ("angry", xpos="far_left", ypos="head")
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her "No, I'm scared! *SOB!*" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="messy")
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"{size=-3}\"Let me oil ye up.\"{/size}":
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play music "music/pirate.ogg" fadein 1 fadeout 1
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call her_chibi_scene("sex_pause", trans=fade)
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her "oil, cap'n?!" ("angry", "wide", "base", "stare")
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gen "Blimey! Just stay still." ("base", xpos="far_left", ypos="head")
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"*Squeeze!*"
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her "Ahhh! Shiver me timbers, tis cold!" ("scream", "happyCl", "worried", "mid")
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call nar(">Ye thoroughly oil 'er cavern.")
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gen "Sail ho!" ("base", xpos="far_left", ypos="head")
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her "Nay, cap'n, wait! Maybe--" ("angry", "base", "worried", "mid")
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call nar(">Alas! Ye align thee tip of yer cannon with 'er slimey winky cavern and push fore.")
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pause.2
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$ renpy.play('sounds/gltch.ogg')
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with hpunch
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with kissiris
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her "ARGH!" ("shock", "base", "base", "mid", tears="soft")
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call nar(">Yer ship fully docked in her as thee oil does its job.")
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gen "Farrg me!" ("angry", xpos="far_left", ypos="head")
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call her_chibi_scene("sex_slow", trans=d5)
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her "Ouch! Ouch! Ouch!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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her "No, ye're hurtin' me! Ye be hurtin' me!" ("scream", "happyCl", "worried", "mid")
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gen "*Argh* Farrg, I can nah pull out!" ("angry", xpos="far_left", ypos="head")
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her "Sink me! It hurts!" ("scream", "happyCl", "worried", "mid")
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gen "Then stop clenching on me so hard, ye wench!" ("angry", xpos="far_left", ypos="head")
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gen "Yer cavern be so tight I can nah even move!" ("angry", xpos="far_left", ypos="head")
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her "Do somethin'!" ("mad", "happyCl", "worried", "mid",tears="soft_blink")
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gen "I be tryin', wench!" ("angry", xpos="far_left", ypos="head")
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her "Then try harder!" ("scream", "base", "angry", "mid",tears="soft")
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call slap_her
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her "..........!" ("scream", "wide", "worried", "mid",tears="soft")
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gen "Shut th' Davy Jones' locker up, strumpet!" ("angry", xpos="far_left", ypos="head")
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gen "'tis..." ("angry", xpos="far_left", ypos="head")
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call slap_her
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gen "'tis...{fast} yer..." ("angry", xpos="far_left", ypos="head")
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call slap_her
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gen "'tis... yer...{fast} bloody..." ("angry", xpos="far_left", ypos="head")
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call slap_her
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gen "'tis... yer... bloody... {fast}fault!" ("angry", xpos="far_left", ypos="head")
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call slap_her
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pause 1.0
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call play_sound("plop")
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with hpunch
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call her_chibi_scene("sex_pause", trans=d5)
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pause 1.0
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gen "Oh, 'tis worked." ("base", xpos="far_left", ypos="head")
|
|
|
|
her "*sob!*" ("mad", "base", "angry", "down",cheeks="blush",tears="soft")
|
|
her "... me cavern... me poor cavern... *sob*" ("mad", "base", "angry", "mid",cheeks="blush",tears="soft")
|
|
gen "In that case, let's try it again." ("grin", xpos="far_left", ypos="head")
|
|
her "No! Avast! Cap'n!" ("open", "wide", "worried", "mid",cheeks="blush",tears="soft")
|
|
her "I 'ave changed me mind!" (cheeks="blush",tears="soft")
|
|
gen "'twill be fine this time, trust me..." ("base", xpos="far_left", ypos="head")
|
|
|
|
$ renpy.play('sounds/gltch.ogg')
|
|
with hpunch
|
|
with kissiris
|
|
her "{size=+5}AAAAAAAAhhhhh!!!{/size}" ("scream", "wide", "base", "stare")
|
|
gen "YARR!!!" ("angry", xpos="far_left", ypos="head")
|
|
|
|
call her_chibi_scene("sex_slow", trans=d5)
|
|
|
|
her "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!" ("scream", "wide", "base", "stare")
|
|
gen "I shall pump this wee cavern full o' seamen then, savvy?" ("angry", xpos="far_left", ypos="head")
|
|
her "Aye... , I jus' wants this t' end..." ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
|
|
gen "Agh... Ye wants 'tis t' end sooner?" ("angry", xpos="far_left", ypos="head")
|
|
gen "Help me out then!" ("angry", xpos="far_left", ypos="head")
|
|
her "*sob!* How?" ("shock", "base", "base", "R",cheeks="blush",tears="soft")
|
|
gen "Ye know..." ("angry", xpos="far_left", ypos="head")
|
|
her "Oh..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
|
|
her "I be a wench??" ("clench", "base", "worried", "mid", cheeks="blush",tears="soft")
|
|
gen "Aye ye be!" ("grin", xpos="far_left", ypos="head")
|
|
her "*Sob!* I be a wench..." ("angry", "squint", "base", "mid",cheeks="blush")
|
|
her "I love t' suck pegleg..."
|
|
her "'n now me wee cavern be gettin' ripped apart... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
gen "Aye! Aye!" ("angry", xpos="far_left", ypos="head")
|
|
gen "Agrh! AYE!" ("angry", xpos="far_left", ypos="head")
|
|
her "No! Be it gettin' bigger?! I be yellow-bellied!" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "ARGH!" ("angry", xpos="far_left", ypos="head")
|
|
|
|
menu:
|
|
"-Sink her vessel, fill her up-":
|
|
gen "Argh!" ("angry", xpos="far_left", ypos="head")
|
|
$ renpy.play('sounds/fuse.ogg')
|
|
her "No! AH!" ("scream", "wide", "base", "stare", ypos="head", flip=True)
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
call cum_block
|
|
gen "{size=+15}ARGH!!!!!!!!!!!!!!!!{/size}" ("angry", xpos="far_left", ypos="head")
|
|
|
|
call her_chibi_scene("sex_cum_in", trans=d5)
|
|
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
call cum_block
|
|
call ctc
|
|
|
|
her "AH! ME BILGE IS FILLING UP! Sink Me!{heart}{heart}{heart}" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "Aye, ye wench! I be shooting me cannons!" ("angry", xpos="far_left", ypos="head")
|
|
her "Me hull is splintering, spare me Captain!" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
|
|
gen "Ye're nah sunk yet!" ("angry", xpos="far_left", ypos="head")
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
with hpunch
|
|
her "No, I be already full! Stop cummin', ye bastard!" ("scream", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "Shut th' farrg up, wench! Ye still be afloat!" ("angry", xpos="far_left", ypos="head")
|
|
her "No! Me stomach! Me ship will capsize!" ("scream", "squint", "base", "mid",cheeks="blush",tears="messy")
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
with hpunch
|
|
gen "ARGH!" ("angry", xpos="far_left", ypos="head")
|
|
her "No! I reckon me bilge be flooded... I must get t' me pumps." ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
with hpunch
|
|
play sound "sounds/burp.ogg"
|
|
her "{size=+7}*BURP!*!!!!!{/size}" ("full", "wide", "worried", "stare",tears="messy")
|
|
her "......................." ("full", "base", "base", "mid",tears="messy")
|
|
her "............."
|
|
$ renpy.play('sounds/gulp.ogg')
|
|
her "{size=+7}*GULP!*{/size}" ("cum", "happyCl", "worried", "mid")
|
|
her "*SOB!* I HATE YOU..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
|
|
her "{size=+5}I HATE YE'N AND YER RUSTY OLE CANNON!{/size}" ("scream", "base", "angry", "mid",cheeks="blush",tears="messy")
|
|
her "{size=+5}I HATE YE'N! YE HEAR ME?!{/size}"
|
|
gen "Agh... Dead men tell no tales, wench!" ("angry", xpos="far_left", ypos="head")
|
|
her "*sob!* *Sob!*..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
|
|
|
|
# After cum inside
|
|
call her_chibi_scene("sex_cum_in_done", trans=d5)
|
|
|
|
her "*Sob!*..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
gen "Whew!... I reckon me gunpowder needs restocking in the next harbour.' it be." ("base", xpos="far_left", ypos="head")
|
|
gen "Ye afloat lass?" ("base", xpos="far_left", ypos="head")
|
|
her "Aye... *Sob!*" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
gen "Is that sea water in ye eyes?" ("base", xpos="far_left", ypos="head")
|
|
her "Me bilge is flooded, but me pumps be workin, captain..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
gen "Aye, ye took me cannonfire broadside, Ye be a well built vessel..." ("base", xpos="far_left", ypos="head")
|
|
her "Thank ye captain..." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
hide screen bld1
|
|
with d3
|
|
call ctc
|
|
|
|
call her_chibi_scene("sex_cum_in_done", trans=d5)
|
|
pause.8
|
|
|
|
$ hermione.zorder = 15 # Reset zorder
|
|
|
|
her "I apologise for saying that I hate you, captain..." ("base", "base", "base", "R",cheeks="blush",tears="mascara", ypos="head", flip=True)
|
|
her "And your cannon is not rusty..." (cheeks="blush",tears="mascara")
|
|
her "I don't know what's gotten into me..." ("grin", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
|
|
gen "My cannonfire!" ("grin", xpos="far_left", ypos="head")
|
|
her "I suppose it's when you call me a \"wench\". I know that it's just roleplay..." ("grin", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
|
|
gen "Aye, sure..." ("base", xpos="far_left", ypos="head")
|
|
gen "Does it still hurt?" ("base", xpos="far_left", ypos="head")
|
|
her "A little..." ("open", "narrow", "worried", "mid_soft",cheeks="blush",tears="mascara")
|
|
her "I also feel full and warm inside..." ("grin", "closed", "base", "mid",cheeks="blush",tears="mascara")
|
|
gen "You plan to keep it in? My cum I mean." ("base", xpos="far_left", ypos="head")
|
|
her "Aye.." ("grin", "narrow", "base", "mid_soft",cheeks="blush",tears="mascara")
|
|
her "I hope I won't spring a leak during my classes..." (cheeks="blush",tears="mascara")
|
|
gen "Well, good luck on your voyage." ("base", xpos="far_left", ypos="head")
|
|
her "Can I get paid now please?" ("grin", "closed", "base", "mid",cheeks="blush",tears="mascara")
|
|
|
|
"-Spread yer cannon fire o'er er hull-{#LINT_IGNORE}":
|
|
$ renpy.play('sounds/fuse.ogg')
|
|
gen "*argh*" ("angry", xpos="far_left", ypos="head")
|
|
gen "{size=+6}Fire!{/size}" ("angry", xpos="far_left", ypos="head")
|
|
hide screen bld1
|
|
with d3
|
|
|
|
call cum_block
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
with hpunch
|
|
|
|
call her_chibi_scene("sex_cum_out", trans=d5)
|
|
|
|
call cum_block
|
|
call ctc
|
|
|
|
her "*Ah*...{heart}{heart}{heart}" ("silly", "narrow", "base", "dead", ypos="head", flip=True)
|
|
gen "Aye!!! All over yer hold!" ("angry", xpos="far_left", ypos="head")
|
|
her "*Ah*... No, me hull!" ("silly", "narrow", "annoyed", "up")
|
|
hide screen bld1
|
|
with d3
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
call cum_block
|
|
with hpunch
|
|
call ctc
|
|
|
|
call her_chibi_scene("sex_cum_in_done", trans=d5)
|
|
pause.8
|
|
|
|
gen "Well, I'm done... You can get off my ship now." ("base", xpos="far_left", ypos="head")
|
|
her "Yes, captain..." ("silly", "base", "worried", "mid", cheeks="blush",tears="soft", ypos="head", flip=True)
|
|
gen "You feeling alright?" ("base", xpos="far_left", ypos="head")
|
|
her "Yes, captain. It still hurts a little, but..." ("shock", "base", "base", "R",cheeks="blush",tears="soft")
|
|
gen "But what?" ("base", xpos="far_left", ypos="head")
|
|
her "But in a good way... captain." ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
|
|
gen "In a good way, *huh*?" ("base", xpos="far_left", ypos="head")
|
|
gen "Heh... You naughty, little pirate." ("grin", xpos="far_left", ypos="head")
|
|
her "Can I my get my share of the booty now, captain?" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
|
|
|
|
return
|
|
|
|
label anal_pirate_event_3:
|
|
|
|
gen "How about another booty plunderin, lass?" ("base", xpos="far_left", ypos="head")
|
|
her "Of course, captain." ("base", "narrow", "base", "up", xpos="right", ypos="base")
|
|
gen "Raise anchor, you little tart!" ("grin", xpos="far_left", ypos="head")
|
|
|
|
stop music fadeout 1.0
|
|
hide hermione_main
|
|
call blkfade
|
|
$ desk_OBJ.hidden = True
|
|
|
|
her "........" ("annoyed", "base", "worried", "R", ypos="head", flip=True)
|
|
gen "*Hmm*..." ("base", xpos="far_left", ypos="head")
|
|
her "..........." ("open", "base", "base", "mid")
|
|
$ renpy.play('sounds/gltch.ogg')
|
|
with hpunch
|
|
with kissiris
|
|
her "Ooooohhhhhhhhhhhh....{heart}" ("scream", "wide", "base", "stare")
|
|
|
|
call her_chibi_scene("sex_slow", trans=d5)
|
|
|
|
gen "Oh, ye-es!" ("angry", xpos="far_left", ypos="head")
|
|
her "*Ah*..." ("soft", "narrow", "annoyed", "up")
|
|
gen "It seems like yer cavern be a bit more welcomin', lass." ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*... It still be a bit tight." ("base", "narrow", "base", "mid_soft")
|
|
her "'n , jus' call me \"wench\", captain." ("base", "squint", "base", "mid")
|
|
gen "*Agh*! Ye wench! Ye always get me wit' yer words!" ("angry", xpos="far_left", ypos="head")
|
|
|
|
play music "music/pirate.ogg" fadein 1 fadeout 1
|
|
play bg_sounds "sounds/CreakingShip.ogg"
|
|
her "*Ah*... *Ah*..." ("open", "closed", "base", "mid")
|
|
her "*Ah*..."
|
|
her "captain?" ("base", "narrow", "base", "mid_soft")
|
|
gen "Aye, wench?" ("base", xpos="far_left", ypos="head")
|
|
her "*Ehm*..." ("angry", "base", "base", "mid")
|
|
her "Would ye settle down fer me, captain?" ("angry", "narrow", "base", "down")
|
|
with hpunch
|
|
gen "{size=+9} WHAT?!{/size}" ("angry", xpos="far_left", ypos="head")
|
|
gen "Don't tell me ye're expecting cargo, lass!" ("angry", xpos="far_left", ypos="head")
|
|
her "Ye seamen don't put no cargo in me bilge, captain..." ("angry", "wink", "base", "mid")
|
|
gen "Wha' be this natter o' settlin down then?" ("base", xpos="far_left", ypos="head")
|
|
her "Ye misunderstood me captain." ("angry", "base", "base", "mid")
|
|
her "I meant t' say, would ye stop plunderin for a lass {size=+5}like{/size} me?" ("angry", "narrow", "base", "down")
|
|
her "I would ne'er propose t' a scallywag wit' his pegleg in me arse, captain..." ("angry", "happyCl", "worried", "mid",emote="sweat")
|
|
gen "Good. 'cause I don't reckon any scallywag would be able t' say \"neigh\" to you lassie." ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*{heart}..." ("open", "closed", "base", "mid")
|
|
her "Wha' I meant-- *Ah*{heart}... {w}t' say was-- *Ah*{heart}... {w}do ye reckon any pirate would ever-- *Ah*{heart}... {w}leave th' sea fer a lass like me?" ("angry", "narrow", "base", "down")
|
|
gen "*huh*?" ("base", xpos="far_left", ypos="head")
|
|
her "I mean, wit' all that booty plunderin happenin' lately... *ah*{heart}..." ("angry", "narrow", "base", "down")
|
|
her "I can nah help but feel like me hull is scratched... leakin even."
|
|
her "'n in a no way untarnished..."
|
|
her "Who would wants t' settle fer a lass like that." ("angry", "base", "base", "mid")
|
|
|
|
menu:
|
|
gen "..." ("base", xpos="far_left", ypos="head")
|
|
"{size=-3}\"I would leave me ship in a heartbeat!\"{/size}":
|
|
her "What?" ("open", "base", "base", "mid", ypos="head", flip=True)
|
|
gen "Aye, if only a lass like ye would board me ship..." ("base", xpos="far_left", ypos="head")
|
|
her "... Aye...{heart}" ("base", "base", "base", "R")
|
|
her ".............." ("base", "happy", "base", "mid")
|
|
her "Aye if only a lass like I, cap'n? So, why neigh me?" ("soft", "base", "base", "mid")
|
|
gen "*huh*?" ("base", xpos="far_left", ypos="head")
|
|
gen "Wha' do ye mean \"why\", wench?" ("base", xpos="far_left", ypos="head")
|
|
gen "Ye be right out of harbour 'n ye only just set sail..." ("base", xpos="far_left", ypos="head")
|
|
gen "Tight cabin, shimering tits, 'n wet wee powder pan..." ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*...{heart}" ("open", "closed", "base", "mid")
|
|
gen "Ye will make some lucky scallywag a mighty happy one, some day, wench." ("base", xpos="far_left", ypos="head")
|
|
gen "*Ehm*, I mean, lass." ("base", xpos="far_left", ypos="head")
|
|
her "No, \"wench\" be good. you be calling me that more, captain." ("silly", "narrow", "annoyed", "up")
|
|
gen "Thar, ye see? Ye be a great catch, I be tellin' ye, wench." ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*...{heart} Thank you, captain." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
gen "*huh*?" ("base", xpos="far_left", ypos="head")
|
|
gen "Ye helm be leakin." ("base", xpos="far_left", ypos="head")
|
|
|
|
"{size=-3}\"A pirate not plunderin t' be wit' ye be o' th' picture\"{/size}":
|
|
her "I be thinkin that..." ("shock", "narrow", "base", "down",cheeks="blush",tears="crying", ypos="head", flip=True)
|
|
gen "Oh... I jus' love that wee cavern o' yers!" ("base", xpos="far_left", ypos="head")
|
|
her "....................." ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
|
|
her "Aye... Aft all th' thin's I had t' do fer me crew..."
|
|
her "... nah one we pirate would leave th' sea fer me..." ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
|
|
gen "Oh, they be leavin th's sea fer ye alright!" ("base", xpos="far_left", ypos="head")
|
|
her "Wha'? But ye said..." ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "T' plunder yer cave, lass. But they'd go back t' sea." ("base", xpos="far_left", ypos="head")
|
|
gen "But as a cannon swabber ye be a great catch!" ("base", xpos="far_left", ypos="head")
|
|
her "Aye?" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "Ye pullin' me pegleg?!" ("base", xpos="far_left", ypos="head")
|
|
gen "Young, hot 'n slutty. Ye could 'ave any scallywag ye wants!" ("base", xpos="far_left", ypos="head")
|
|
gen "Or a landlubber or whatever ye be after..." ("base", xpos="far_left", ypos="head")
|
|
her "I reckon ye may be right, captain." ("base", "narrow", "worried", "mid_soft",cheeks="blush",tears="soft")
|
|
gen "I always be right, wench." ("base", xpos="far_left", ypos="head")
|
|
gen "Now wiggle that wee arse o' yers a wee." ("base", xpos="far_left", ypos="head")
|
|
her "Like this?" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
|
|
gen "Aye, that be a good wench." ("base", xpos="far_left", ypos="head")
|
|
her "I be a wench, aren't I?" ("silly", "narrow", "base", "dead")
|
|
gen "Ye jus' sold me yer asshole fer ninety galleon points. What ye be calling that?" ("base", xpos="far_left", ypos="head")
|
|
her "Yes, yes...{heart} I be nothing but a wench...{heart}" ("silly", "base", "worried", "mid", cheeks="blush",tears="soft")
|
|
gen "Ye helm be leakin." ("base", xpos="far_left", ypos="head")
|
|
|
|
her "Not only me helm, captain...{heart}{heart}{heart}" ("silly", "narrow", "base", "dead")
|
|
gen "Not just ye helm?" ("base", xpos="far_left", ypos="head")
|
|
her "I'm cumming captain...{heart}{heart}{heart}" ("open_wide_tongue", "narrow", "annoyed", "up")
|
|
gen "Agh! My cock!" ("angry", xpos="far_left", ypos="head")
|
|
gen "Relax your muscles a little, would you?" ("angry", xpos="far_left", ypos="head")
|
|
her "BUT I'M CUMMING!{heart}{heart}{heart}" ("open", "happyCl", "worried", "mid")
|
|
gen "Fine! 'ave it yer way wench!" ("angry", xpos="far_left", ypos="head")
|
|
with hpunch
|
|
her "{size=+7}*Ah-ah-aha*!!! I'm cumming!!!{/size}" ("scream", "wide", "base", "stare")
|
|
gen "{size=+7}Argh!{/size}" ("angry", xpos="far_left", ypos="head")
|
|
|
|
$ renpy.play('sounds/fuse.ogg')
|
|
gen "!!!" ("angry", xpos="far_left", ypos="head")
|
|
menu:
|
|
"-Sink 'er vessel, fill her up-":
|
|
|
|
call her_chibi_scene("sex_cum_in", trans=d5)
|
|
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
call cum_block
|
|
with hpunch
|
|
call ctc
|
|
|
|
her "!!!" ("scream", "wide", "base", "stare", ypos="head", flip=True)
|
|
gen "Shiver me timbers! Argh!" ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*!{heart} 'tis fillin' me up!{heart} me bilge is takin in water!{heart}" ("silly", "narrow", "annoyed", "up")
|
|
gen "'tis nah water, wench!" ("base", xpos="far_left", ypos="head")
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
call cum_block
|
|
with hpunch
|
|
her "Ah! I BE A WENCH!!!!{heart}{heart}{heart}" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="crying")
|
|
$ renpy.play('sounds/cannon.ogg')
|
|
with hpunch
|
|
gen "*Agh*!" ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*...{heart} yer seamen, captain...{heart}" ("open", "wide", "worried", "stare",cheeks="blush",tears="messy")
|
|
gen "Aye, my seamen..." ("base", xpos="far_left", ypos="head")
|
|
her "*Ah*...{heart}" ("angry", "squint", "base", "mid",cheeks="blush",tears="messy")
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gen "......" ("base", xpos="far_left", ypos="head")
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"-Spread yer cannon fire o'er er hull-{#LINT_IGNORE}":
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hide screen bld1
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with d3
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$ renpy.play('sounds/cannon.ogg')
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call her_chibi_scene("sex_cum_out", trans=d5)
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call cum_block
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with hpunch
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call ctc
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her "*Ah-aha*! Ye're cummin'! {heart}{heart}{heart}" ("silly", "narrow", "base", "dead", ypos="head", flip=True)
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gen "{size=+7}Aye I do, wench{/size}" ("angry", xpos="far_left", ypos="head")
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her "Blisterin' Barnacles, me too! Me too!" ("scream", "happyCl", "worried", "mid",cheeks="blush",tears="messy")
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gen "{size=+7}FARRRGIN' WENCH!{/size}" ("angry", xpos="far_left", ypos="head")
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$ renpy.play('sounds/cannon.ogg')
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call cum_block
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with hpunch
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her "*Ah*...{heart} yer cum...{heart}" ("angry", "narrow", "base", "dead",cheeks="blush",tears="crying")
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her "Ye covered me whole deck{heart}{heart}{heart}"
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gen "Aye!!! All o'er yer hull!" ("angry", xpos="far_left", ypos="head")
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$ renpy.play('sounds/cannon.ogg')
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with hpunch
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her "Shiver me timbers... 'tis so hot!" ("silly", "narrow", "annoyed", "up")
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#Ending
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call hide_characters
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show screen blkfade
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with d7
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call her_chibi_scene("sex_pause", trans=fade)
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gen "Well, tis been intense..." ("base", xpos="far_left", ypos="head")
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her "*Ah-ha*...{heart} *Ah*...{heart}" ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy", ypos="head", flip=True)
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gen "Ye be fine lass?" ("base", xpos="far_left", ypos="head")
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her "I reckon so... I be nah sure..." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
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her "I reckon I may still be leakin', captain." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
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her "Or maybe nah..." ("grin", "narrow", "base", "dead",cheeks="blush",tears="messy")
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her "Everythin' be in a daze... 'n me legs feel so weak..."
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her "Can I jus' get paid now, captain?"
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stop music fadeout 1.0
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return
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