WTS/game/tl/chinese/scripts/interface/inventory.rpy

143 lines
5.5 KiB
Plaintext

# game/scripts/interface/inventory.rpy:124
translate chinese inventory_menu_after_init_f1ced773:
# gen "I already gave her a gift today. Don't want to spoil her too much..." ("base", xpos="far_left", ypos="head")
gen "I already gave her a gift today. Don't want to spoil her too much..." ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:135
translate chinese inventory_menu_after_init_a0d8cfa4:
# gen "(Something tells me this potion won't work on [active_girl].)" ("base", xpos="far_left", ypos="head")
gen "(Something tells me this potion won't work on [active_girl].)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:136
translate chinese inventory_menu_after_init_a8ff1e91:
# nar "Perhaps in the future..."
nar "Perhaps in the future..."
# game/scripts/interface/inventory.rpy:142
translate chinese inventory_menu_after_init_2e916c86:
# gen "(Some grander force tells me I should give it to her during daytime only.)" ("base", xpos="far_left", ypos="head")
gen "(Some grander force tells me I should give it to her during daytime only.)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:148
translate chinese inventory_menu_after_init_b56a4576:
# gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:149
translate chinese inventory_menu_after_init_228ca346:
# gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:156
translate chinese inventory_menu_after_init_728270ce:
# gen "[hermione_name], what would you say--" ("base", xpos="far_left", ypos="head")
gen "[hermione_name], what would you say--" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:157
translate chinese inventory_menu_after_init_2bd6dc21:
# her "I'm sorry professor but I don't need your help at the moment."
her "I'm sorry professor but I don't need your help at the moment."
# game/scripts/interface/inventory.rpy:158
translate chinese inventory_menu_after_init_539cb824:
# her "My house is already in the lead points wise."
her "My house is already in the lead points wise."
# game/scripts/interface/inventory.rpy:159
translate chinese inventory_menu_after_init_2f9eee6e:
# gen "Figures..." ("base", xpos="far_left", ypos="head")
gen "Figures..." ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:173
translate chinese inventory_menu_after_init_87be65e5:
# gen "(Something tells me I cannot give this item to [active_girl].)" ("base", xpos="far_left", ypos="head")
gen "(Something tells me I cannot give this item to [active_girl].)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:174
translate chinese inventory_menu_after_init_a8ff1e91_1:
# nar "Perhaps in the future..."
nar "Perhaps in the future..."
# game/scripts/interface/inventory.rpy:186
translate chinese inventory_menu_after_init_b56a4576_1:
# gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:187
translate chinese inventory_menu_after_init_228ca346_1:
# gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:194
translate chinese inventory_menu_after_init_0d7f8f41:
# gen "[hermione_name], I have something for you--" ("base", xpos="far_left", ypos="head")
gen "[hermione_name], I have something for you--" ("base", xpos="far_left", ypos="head")
# game/scripts/interface/inventory.rpy:195
translate chinese inventory_menu_after_init_2bd6dc21_1:
# her "I'm sorry professor but I don't need your help at the moment."
her "I'm sorry professor but I don't need your help at the moment."
# game/scripts/interface/inventory.rpy:196
translate chinese inventory_menu_after_init_539cb824_1:
# her "My house is already in the lead points wise."
her "My house is already in the lead points wise."
# game/scripts/interface/inventory.rpy:197
translate chinese inventory_menu_after_init_2f9eee6e_1:
# gen "Figures..." ("base", xpos="far_left", ypos="head")
gen "Figures..." ("base", xpos="far_left", ypos="head")
translate chinese strings:
# game/scripts/interface/inventory.rpy:32
old "Gifts"
new "Gifts"
# game/scripts/interface/inventory.rpy:32
old "Books"
new "Books"
# game/scripts/interface/inventory.rpy:32
old "Scrolls"
new "Scrolls"
# game/scripts/interface/inventory.rpy:32
old "Ingredients"
new "Ingredients"
# game/scripts/interface/inventory.rpy:32
old "Potions"
new "Potions"
# game/scripts/interface/inventory.rpy:32
old "Decorations"
new "Decorations"
# game/scripts/interface/inventory.rpy:32
old "Quest Items"
new "Quest Items"
# game/scripts/interface/inventory.rpy:361
old "Nothing here yet"
new "Nothing here yet"