WTS/game/scripts/characters/luna/favors.rpy
2024-03-30 18:13:03 +00:00

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default lun_eventqueue_talk_to_me = EventQueue()
default lun_ev_talk_to_me_t1_e1 = Event(id="lun_ev_talk_to_me_t1_e1", label="ll_pf_talk_T1_E1_intro", req="states.lun.tier == 1", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_talk_to_me_t1_e2 = Event(id="lun_ev_talk_to_me_t1_e2", label="ll_pf_talk_T1_E2_intro", req="states.lun.tier == 1", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_talk_to_me_t1_e3 = Event(id="lun_ev_talk_to_me_t1_e3", label="ll_pf_talk_T1_E3_intro", req="states.lun.tier == 1", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_talk_to_me_t1_e4 = Event(id="lun_ev_talk_to_me_t1_e4", label="ll_pf_talk_T1_E4_repeat", req="states.lun.tier == 1", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False)
default lun_ev_talk_to_me_t2_e1 = Event(id="lun_ev_talk_to_me_t2_e1", label="ll_pf_talk_T2_E1_repeat", req="states.lun.tier == 2", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False)
default lun_ev_talk_to_me_t3_e1 = Event(id="lun_ev_talk_to_me_t3_e1", label="ll_pf_talk_T3_E1_repeat", req="states.lun.tier == 3", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False)
default lun_ev_talk_to_me_t4_e1 = Event(id="lun_ev_talk_to_me_t4_e1", label="ll_pf_talk_T4_E1_repeat", req="states.lun.tier >= 4", queue="lun_eventqueue_talk_to_me", autoenqueue=True, autodequeue=False)
default lun_eventqueue_inspect_her_body = EventQueue()
default lun_ev_inspect_her_body_t2_e1 = Event(id="lun_ev_inspect_her_body_t2_e1", label="ll_pf_inspect_T2_E1_intro", req="states.lun.tier == 2", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_inspect_her_body_t2_e2 = Event(id="lun_ev_inspect_her_body_t2_e2", label="ll_pf_inspect_T2_E2_intro", req="states.lun.tier == 2", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_inspect_her_body_t2_e3 = Event(id="lun_ev_inspect_her_body_t2_e3", label="ll_pf_inspect_T2_E3_intro", req="states.lun.tier == 2", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_inspect_her_body_t2_e4 = Event(id="lun_ev_inspect_her_body_t2_e4", label="ll_pf_inspect_T2_E4_repeat", req="states.lun.tier == 2", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False)
default lun_ev_inspect_her_body_t3_e1 = Event(id="lun_ev_inspect_her_body_t3_e1", label="ll_pf_inspect_T3_E1_repeat", req="states.lun.tier == 3", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False)
default lun_ev_inspect_her_body_t4_e1 = Event(id="lun_ev_inspect_her_body_t4_e1", label="ll_pf_inspect_T4_E1_repeat", req="states.lun.tier >= 4", queue="lun_eventqueue_inspect_her_body", autoenqueue=True, autodequeue=False)
default lun_eventqueue_play_with_yourself = EventQueue()
default lun_ev_play_with_yourself_t3_e1 = Event(id="lun_ev_play_with_yourself_t3_e1", label="ll_pf_masturbate_T3_E1_intro", req="states.lun.tier == 3", queue="lun_eventqueue_play_with_yourself", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_play_with_yourself_t3_e2 = Event(id="lun_ev_play_with_yourself_t3_e2", label="ll_pf_masturbate_T3_E2_intro", req="states.lun.tier == 3", queue="lun_eventqueue_play_with_yourself", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_play_with_yourself_t3_e3 = Event(id="lun_ev_play_with_yourself_t3_e3", label="ll_pf_masturbate_T3_E3_intro", req="states.lun.tier == 3", queue="lun_eventqueue_play_with_yourself", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_play_with_yourself_t3_e4 = Event(id="lun_ev_play_with_yourself_t3_e4", label="ll_pf_masturbate_T3_E4_repeat", req="states.lun.tier == 3", queue="lun_eventqueue_play_with_yourself", autoenqueue=True, autodequeue=False)
default lun_ev_play_with_yourself_t4_e1 = Event(id="lun_ev_play_with_yourself_t4_e1", label="ll_pf_masturbate_T4_E1_repeat", req="states.lun.tier >= 4", queue="lun_eventqueue_play_with_yourself", autoenqueue=True, autodequeue=False)
default lun_eventqueue_blowjob = EventQueue()
default lun_ev_blowjob_t4_e1 = Event(id="lun_ev_blowjob_t4_e1", label="ll_pf_blowjob_T4_E1_intro", req="states.lun.tier >= 4", queue="lun_eventqueue_blowjob", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_blowjob_t4_e2 = Event(id="lun_ev_blowjob_t4_e2", label="ll_pf_blowjob_T4_E2_intro", req="states.lun.tier >= 4", queue="lun_eventqueue_blowjob", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_blowjob_t4_e3 = Event(id="lun_ev_blowjob_t4_e3", label="ll_pf_blowjob_T4_E3_intro", req="states.lun.tier >= 4", queue="lun_eventqueue_blowjob", autoenqueue=True, autodequeue=False, repeat=False)
default lun_ev_blowjob_t4_e4 = Event(id="lun_ev_blowjob_t4_e4", label="ll_pf_blowjob_T4_E4_repeat", req="states.lun.tier >= 4", queue="lun_eventqueue_blowjob", autoenqueue=True, autodequeue=False)
define luna_favors = [
("lun_eventqueue_talk_to_me", "Talk to me!"),
("lun_eventqueue_inspect_her_body", "Let me inspect you!"),
("lun_eventqueue_play_with_yourself", "Play with yourself!"),
("lun_eventqueue_blowjob", "Suck it!"),
]