* Added `sound` sfx channel * Refactored and unified sound & music calls * Fixed missing sounds in astoria events * Removed hide_screens label (Redundant) * Removed play_music, play_sound call labels |
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.. | ||
fx.rpy | ||
spectrespecs.rpy |
* Added `sound` sfx channel * Refactored and unified sound & music calls * Fixed missing sounds in astoria events * Removed hide_screens label (Redundant) * Removed play_music, play_sound call labels |
||
---|---|---|
.. | ||
fx.rpy | ||
spectrespecs.rpy |