WTS/game/scripts/characters/cho/events/panties.rpy
LoafyLemon 5c952fe7da Translation support - Part 1
* Added language switch option (WIP)
* Fixed translation generation cache cleanup
* Fixed python strings being untranslatable (partially)
2022-10-31 20:35:00 +00:00

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### Tier 2 (pre Slytherin) ###
label cho_panties_response_T2:
$ has_cho_panties = False
call play_sound("door")
call cho_chibi("stand","mid","base")
with d3
call play_music("cho")
cho "Hello, [cho_genie_name]." ("soft", "narrow", "worried", "mid", xpos="right", ypos="base")
gen "Sup..." ("base", xpos="far_left", ypos="head")
cho "*Uhm*..." ("annoyed", "narrow", "worried", "R")
cho "I forgot to take my underwear with me the last time I was here." ("soft", "narrow", "worried", "downR", cheeks="blush")
if cho_panties_soaked:
gen "Your panties! Of course, [cho_name]!{w} I've got them right here..." ("grin", xpos="far_left", ypos="head")
call cho_walk("desk", "base")
pause .8
call give_reward(_("> You hand over the panties..."), "interface/icons/panties_cum.webp")
$ renpy.sound.play("sounds/cloth_sound3.ogg")
pause .4
cho "(...)" ("annoyed", "narrow", "angry", "mid", xpos="mid", ypos="base", trans=fade) # Evil stare.
gen "What?" ("base", xpos="far_left", ypos="head")
cho "(...)" ("annoyed", "narrow", "angry", "R")
gen "Anything wrong?" ("base", xpos="far_left", ypos="head")
cho "They are covered in semen." ("soft", "narrow", "base", "R")
gen "What was that?" ("base", xpos="far_left", ypos="head")
cho "Semen, Sir!" ("scream", "narrow", "angry", "mid", trans=hpunch) # Scream
cho "" ("annoyed", "narrow", "angry", "mid")
gen "You are correct!{w} They are indeed covered in a thick load of filthy, nasty reeking semen!" ("angry", xpos="far_left", ypos="head")
gen "Who could have done this?!" ("grin", xpos="far_left", ypos="head")
cho "I don't know... why don't we inquire how they got here in the first place..." ("open", "base", "base", "R")
cho "Didn't I take off my panties while I was stripping for you?" ("soft", "narrow", "base", "mid")
gen "That is correct." ("base", xpos="far_left", ypos="head")
cho "And you had my panties this whole time?" ("soft", "narrow", "raised", "mid")
gen "Yup." ("base", xpos="far_left", ypos="head")
cho "And you just gave them back to me covered in spunk..." ("annoyed", "narrow", "base", "mid")
gen "That makes sense to me..." ("base", xpos="far_left", ypos="head")
cho "So you admit that you did it?" ("soft", "narrow", "angry", "mid")
gen "It's not my cum..." ("base", xpos="far_left", ypos="head")
cho "*Argh*!" ("angry", "narrow", "angry", "mid", trans=hpunch)
cho "Well whose is it then?{w} The house-elves?" ("soft", "narrow", "base", "mid")
gen "*Uhm*...{w} Yes?" ("base", xpos="far_left", ypos="head")
cho "It's disgusting!" ("annoyed", "narrow", "base", "down")
cho "I better get them cleaned immediately..." ("angry", "narrow", "worried", "down")
call cho_walk("door", "base")
call bld
gen "Where are you going?" ("base", xpos="far_left", ypos="head")
call cho_chibi("leave")
call bld
gen "(...)" ("base", xpos="far_left", ypos="head")
$ cho_mood += 6
$ cho_busy = True
$ cho_panties_soaked = False
$ achievements.unlock("pantiesfapcho")
call music_block
jump main_room_menu
else:
gen "Your panties, that's right!{w} I've got them right here..." ("grin", xpos="far_left", ypos="head")
$ renpy.sound.play("sounds/sniff.ogg")
call nar(">You bring the panties to your nose and give them one last sniff.")
gen "*Aaahhh*!{w} Wonderful!" ("angry", xpos="far_left", ypos="head")
cho "(...)" ("annoyed", "narrow", "base", "mid")
gen "There, take them..." ("base", xpos="far_left", ypos="head")
call cho_walk("desk", "base")
pause .8
$ renpy.sound.play("sounds/cloth_sound3.ogg")
pause .4
call cho_walk("mid", "base")
call cho_chibi("stand", "mid", "base", flip=False)
with d3
pause .2
cho "Thank you, Sir." ("base", "base", "base", "mid")
gen "You're welcome..." ("base", xpos="far_left", ypos="head")
jump cho_requests
### Tier 3 (pre Gryffindor) ###
label cho_panties_response_T3:
$ has_cho_panties = False
call play_sound("door")
call cho_chibi("stand","mid","base")
with d3
call play_music("cho")
cho "Hello, [cho_genie_name]." ("base", "narrow", "base", "downR", cheeks="blush", xpos="right", ypos="base")
gen "[cho_name]..." ("base", xpos="far_left", ypos="head")
cho "I believe I left you something of mine..." ("open", "narrow", "base", "down", cheeks="blush")
gen "Ah, yes... Your panties, I've got them right here." ("grin", xpos="far_left", ypos="head")
cho "Great!" ("base", "base", "base", "mid")
if cho_panties_soaked:
call cho_walk("desk", "base")
pause .8
call give_reward(_("> You hand over the panties..."),"interface/icons/panties_cum.webp")
cho "(...)" ("upset", "base", "base", "down", cheeks="blush", xpos="mid", ypos="base", trans=blackfade)
gen "Something wrong?" ("base", xpos="far_left", ypos="head")
cho "You came on them didn't you?" ("mad", "narrow", "base", "downR", cheeks="blush")
gen "Of course, what did you think would happen when you left them here?" ("base", xpos="far_left", ypos="head")
cho "..." ("annoyed", "narrow", "base", "down", cheeks="blush")
cho "I suppose you're just a man after all, I would've been more shocked if you hadn't done it." ("open", "closed", "base", "mid", cheeks="blush")
cho "I'll just have to make sure to clean them before I use them next time..." ("soft", "narrow", "base", "down", cheeks="blush")
gen "Or you could put them on now..." ("base", xpos="far_left", ypos="head")
cho "..." ("annoyed", "base", "base", "downR", cheeks="blush")
cho "*Hmm*... No, I don't think so..." ("base", "narrow", "base", "mid", cheeks="blush")
gen "Worth a shot..." ("base", xpos="far_left", ypos="head")
gen "There, take them..." ("base", xpos="far_left", ypos="head")
$ cho_panties_soaked = False
$ achievements.unlock("pantiesfapcho")
else:
$ renpy.sound.play("sounds/sniff.ogg")
call nar(">You bring the panties to your nose and give them one last sniff.")
gen "*Aaahhh*!{w} Wonderful!" ("angry", xpos="far_left", ypos="head")
cho "(...)" ("base", "narrow", "base", "down")
gen "Here, come and take them..." ("base", xpos="far_left", ypos="head")
call cho_walk("desk", "base")
pause .8
$ renpy.sound.play("sounds/cloth_sound3.ogg")
pause .4
call cho_walk("mid", "base")
call cho_chibi("stand", "mid", "base", flip=False)
with d3
pause .2
cho "Thank you, Sir." ("base", "base", "base", "mid")
gen "You're welcome..." ("base", xpos="far_left", ypos="head")
jump cho_requests