* Added vibrator animation to public path * Fixed vibrator animation * Added choice menu logic
146 lines
2.8 KiB
Plaintext
146 lines
2.8 KiB
Plaintext
transform sepia():
|
|
matrixcolor SepiaMatrix()
|
|
|
|
transform uvlight():
|
|
matrixcolor SepiaMatrix("#590098", desat=(1.0, 1.5, 1.0))
|
|
|
|
transform move_in(x, t):
|
|
xpos x
|
|
linear t xpos 0
|
|
pause t
|
|
|
|
transform move_fade:
|
|
on show, appear, start:
|
|
alpha 0.0
|
|
xoffset 200
|
|
easein_back 1.0 alpha 1.0 xoffset absolute(0)
|
|
|
|
on hide:
|
|
alpha 1.0
|
|
xoffset 0
|
|
easeout_back 1.0 alpha 0.0 xoffset absolute(200)
|
|
|
|
transform fade_show(t):
|
|
alpha 0
|
|
on show:
|
|
linear t alpha 1
|
|
|
|
transform fade_show_hide(t):
|
|
alpha 0
|
|
linear t alpha 1
|
|
on hide:
|
|
linear t alpha 0
|
|
|
|
transform fade_hide(t):
|
|
on hide:
|
|
linear t alpha 0.0
|
|
|
|
transform blink:
|
|
on show:
|
|
alpha 1.0
|
|
pause 0.5
|
|
alpha 0.0
|
|
pause 0.5
|
|
repeat
|
|
|
|
transform blink_repeat:
|
|
alpha 1.0
|
|
pause 0.5
|
|
alpha 0.0
|
|
pause 0.5
|
|
repeat
|
|
|
|
transform bob(t=1):
|
|
on show, appear, start:
|
|
yoffset absolute(0)
|
|
ease t yoffset absolute(10)
|
|
ease t yoffset absolute(0)
|
|
repeat
|
|
|
|
transform doll_blink(normal, blink):
|
|
events False
|
|
|
|
normal
|
|
|
|
choice:
|
|
pause 4
|
|
choice:
|
|
pause 3
|
|
choice:
|
|
pause 2
|
|
|
|
choice:
|
|
blink
|
|
pause 0.1
|
|
normal
|
|
pause 0.1
|
|
blink
|
|
choice:
|
|
blink
|
|
|
|
pause 0.1
|
|
repeat
|
|
|
|
transform pulse:
|
|
on show:
|
|
xzoom 1.0
|
|
yzoom 1.0
|
|
linear 0.8 xzoom 1.2 yzoom 1.2
|
|
linear 0.8 xzoom 1.0 yzoom 1.0
|
|
repeat
|
|
|
|
transform move_to(start_x=0, start_y=0, target_x=0, target_y=0, duration=1.0):
|
|
on show:
|
|
xpos start_x
|
|
ypos start_y
|
|
linear duration xpos target_x ypos target_y
|
|
|
|
transform main_sprite_position(x, y, flip, scale):
|
|
xpos x
|
|
ypos y
|
|
xzoom flip
|
|
zoom (1.0/scale)
|
|
|
|
transform random_rotation(a=-45, b=45):
|
|
rotate random.randint(a, b)
|
|
|
|
transform pulse_hover(t=1.0, strength=0.2, pause=0.0):
|
|
linear t matrixcolor BrightnessMatrix(value=strength)
|
|
linear t matrixcolor BrightnessMatrix(value=0.0)
|
|
pause pause
|
|
repeat
|
|
|
|
transform gui_animation:
|
|
nearest True
|
|
events False
|
|
|
|
on show:
|
|
zoom 0
|
|
alpha 0
|
|
xoffset config.screen_width
|
|
easein_cubic 0.3 zoom 1.0 alpha 1.0 xoffset 0
|
|
events True
|
|
nearest False
|
|
|
|
on hide:
|
|
events False
|
|
nearest True
|
|
easeout_cubic 0.3 zoom 0.0 alpha 0.0 xoffset config.screen_width
|
|
|
|
transform shake:
|
|
events False
|
|
function shake_func
|
|
|
|
transform shake_xlinear(speed=1.0):
|
|
xoffset 1
|
|
linear 0.1/speed xoffset -2
|
|
linear 0.1/speed xoffset 2
|
|
repeat
|
|
|
|
init python:
|
|
def shake_func(trans, st, at):
|
|
trans.xoffset = renpy.random.randint(-2, 2)
|
|
trans.yoffset = renpy.random.randint(-2, 2)
|
|
return clamp(1.0 - st, 0.05, 1.0)
|
|
|