WTS/game/scripts/rooms/main_room/objects/weather.rpy
Asriel Senna 42c3804b66 Improve weather in different ways
make the move subpixel
remove the old unused cloud_move
separate the three clouds' moves, both the yoffset, the x speed and the x start time (with a time offset)
2023-11-18 17:06:40 +01:00

166 lines
4.6 KiB
Plaintext

label weather_sound:
if game.weather == "blizzard":
play weather "sounds/blizzard.ogg" fadeout 0.5 fadein 0.5 if_changed
elif game.weather == "storm":
play weather "sounds/storm.ogg" fadeout 0.5 fadein 0.5 if_changed
elif game.weather == "rain":
play weather "sounds/storm.ogg" fadeout 0.5 fadein 0.5 if_changed # TODO: Rain sound (without thunder)
else:
stop weather fadeout 0.5
return
image weather clear = ConditionSwitch( # final
"game.daytime", "images/rooms/main_room/weather/sky.webp",
"game.moon", "images/rooms/main_room/weather/night_sky_moon.webp",
"True", "images/rooms/main_room/weather/night_sky.webp",
)
image weather overcast = ConditionSwitch( # final
"game.daytime", "images/rooms/main_room/weather/sky_overcast.webp",
"game.moon", "images/rooms/main_room/weather/night_sky_moon_overcast.webp",
"True", "images/rooms/main_room/weather/night_sky_overcast.webp",
)
transform cloud_move:
subpixel True
choice:
yoffset 0
choice:
yoffset 15
choice:
yoffset 30
xoffset -120
choice:
linear 12 xoffset 100
choice:
linear 15 xoffset 100
choice:
linear 18 xoffset 100
repeat
transform weather_cloudy_clouds(tim):
# tim is either "day" or "night"
xysize (155, 230)
contains:
animation
pos (40, 40)
pause 10
"images/rooms/main_room/weather/"+tim+"_cloud_01.webp"
cloud_move
contains:
animation
pos (60, 60)
pause 5
"images/rooms/main_room/weather/"+tim+"_cloud_02.webp"
cloud_move
contains:
animation
pos (80, 80)
"images/rooms/main_room/weather/"+tim+"_cloud_03.webp"
cloud_move
image weather_cloudy_clouds = ConditionSwitch(
"game.daytime", weather_cloudy_clouds("day"),
"True", weather_cloudy_clouds("night"),
)
image weather cloudy = Fixed("weather clear", "weather_cloudy_clouds", fit_first=True) # final
image weather_rain_fx:
animation
"images/rooms/main_room/weather/rain_01.webp"
pause.1
"images/rooms/main_room/weather/rain_02.webp"
pause.1
"images/rooms/main_room/weather/rain_03.webp"
pause.1
repeat
image weather rain = Fixed("weather overcast", "weather_rain_fx", fit_first=True) # final
image weather_snow_fx:
animation
"images/rooms/main_room/weather/snow_01.webp"
pause.07
"images/rooms/main_room/weather/snow_02.webp"
pause.07
"images/rooms/main_room/weather/snow_03.webp"
pause.07
"images/rooms/main_room/weather/snow_04.webp"
pause.07
"images/rooms/main_room/weather/snow_05.webp"
pause.07
"images/rooms/main_room/weather/snow_06.webp"
pause.07
"images/rooms/main_room/weather/snow_07.webp"
pause.07
"images/rooms/main_room/weather/snow_08.webp"
pause.07
"images/rooms/main_room/weather/snow_09.webp"
pause.07
"images/rooms/main_room/weather/snow_10.webp"
pause.07
repeat
image weather snow = Fixed("weather overcast", "weather_snow_fx", fit_first=True) # final
image weather_blizzard_fx:
animation
"images/rooms/main_room/weather/blizzard_01.webp"
pause.05
"images/rooms/main_room/weather/blizzard_02.webp"
pause.05
"images/rooms/main_room/weather/blizzard_03.webp"
pause.05
"images/rooms/main_room/weather/blizzard_04.webp"
pause.05
"images/rooms/main_room/weather/blizzard_05.webp"
pause.05
"images/rooms/main_room/weather/blizzard_06.webp"
pause.05
"images/rooms/main_room/weather/blizzard_07.webp"
pause.05
"images/rooms/main_room/weather/blizzard_08.webp"
pause.05
"images/rooms/main_room/weather/blizzard_09.webp"
pause.05
"images/rooms/main_room/weather/blizzard_10.webp"
pause.05
repeat
image weather blizzard = Fixed("weather overcast", "weather_blizzard_fx", fit_first=True) # final
image weather_storm_fx:
animation
contains:
animation
pause 20
Null()
pause.1
"images/rooms/main_room/weather/lightning_02.webp"
pause.1
"images/rooms/main_room/weather/lightning_03.webp"
pause.1
"images/rooms/main_room/weather/lightning_04.webp"
pause.1
Null()
pause.1
"images/rooms/main_room/weather/lightning_06.webp"
pause.1
Null()
pause.1
"images/rooms/main_room/weather/lightning_06.webp"
pause.1
Null()
pause 20
repeat
contains:
"weather_rain_fx"
image weather storm = Fixed("weather overcast", "weather_storm_fx", fit_first=True) # final