WTS/game/tl/chinese/scripts/events/ending_after.rpy
2022-10-21 18:32:45 +01:00

1099 lines
45 KiB
Plaintext

# TODO: Translation updated at 2022-10-20 21:12
# game/scripts/events/ending_after.rpy:12
translate chinese ending_after_93dffb9c:
# centered "{size=+7}{color=#cbcbcb}Somewhere outside of time and space...{/color}{/size}\n\n{#LINT_IGNORE}"
centered "{size=+7}{color=#cbcbcb}Somewhere outside of time and space...{/color}{/size}\n\n{#LINT_IGNORE}"
# game/scripts/events/ending_after.rpy:15
translate chinese ending_after_ad1342ef:
# g2 "Where... where am I...?" with d5
g2 "Where... where am I...?" with d5
# game/scripts/events/ending_after.rpy:16
translate chinese ending_after_d8ce2399:
# g2 "Am I dead... is this the end...?"
g2 "Am I dead... is this the end...?"
# game/scripts/events/ending_after.rpy:17
translate chinese ending_after_bfede09e:
# g2 "Genies aren't supposed to die are they?"
g2 "Genies aren't supposed to die are they?"
# game/scripts/events/ending_after.rpy:18
translate chinese ending_after_271741f6:
# g12 "No wait... this is different...{w=0.4} what is this feeling?"
g12 "No wait... this is different...{w=0.4} what is this feeling?"
# game/scripts/events/ending_after.rpy:19
translate chinese ending_after_36409f92:
# g12 "I feel..."
g12 "I feel..."
# game/scripts/events/ending_after.rpy:23
translate chinese ending_after_986b7ccb:
# g14 "Everything!" with hpunch
g14 "Everything!" with hpunch
# game/scripts/events/ending_after.rpy:24
translate chinese ending_after_4b67a3fa:
# g14 "The...{w=0.4} The cosmic power is running through me!"
g14 "The...{w=0.4} The cosmic power is running through me!"
# game/scripts/events/ending_after.rpy:25
translate chinese ending_after_49873dff:
# g14 "I can see it, the universe... No...{w=0.4} Multiple universes... all around me."
g14 "I can see it, the universe... No...{w=0.4} Multiple universes... all around me."
# game/scripts/events/ending_after.rpy:26
translate chinese ending_after_53e71d74:
# g14 "But... Why?"
g14 "But... Why?"
# game/scripts/events/ending_after.rpy:27
translate chinese ending_after_8c8a771c:
# g14 "Why am I not back yet!?"
g14 "Why am I not back yet!?"
# game/scripts/events/ending_after.rpy:33
translate chinese ending_after_64721cea:
# g15 "*ARGH*!" with hpunch
g15 "*ARGH*!" with hpunch
# game/scripts/events/ending_after.rpy:34
translate chinese ending_after_985d74af:
# g15 "My form is being pulled in multiple directions!"
g15 "My form is being pulled in multiple directions!"
# game/scripts/events/ending_after.rpy:35
translate chinese ending_after_8f884366:
# g15 "If I don't get out of here I'll be torn apart!"
g15 "If I don't get out of here I'll be torn apart!"
# game/scripts/events/ending_after.rpy:40
translate chinese ending_after_372414a2:
# g14 "Wait...{w=0.8} I know..." with d3
g14 "Wait...{w=0.8} I know..." with d3
# game/scripts/events/ending_after.rpy:41
translate chinese ending_after_c2903936:
# g14 "This... it must be my magic!"
g14 "This... it must be my magic!"
# game/scripts/events/ending_after.rpy:42
translate chinese ending_after_1fd58992:
# g14 "I need to focus where I want to be... Or I'll be stuck... stuck here forever!"
g14 "I need to focus where I want to be... Or I'll be stuck... stuck here forever!"
# game/scripts/events/ending_after.rpy:43
translate chinese ending_after_2c956139:
# g14 "Stupid... life choices!"
g14 "Stupid... life choices!"
# game/scripts/events/ending_after.rpy:45
translate chinese ending_after_00c9d695:
# g14 "Focus..."
g14 "Focus..."
# game/scripts/events/ending_after.rpy:46
translate chinese ending_after_e651482e:
# g14 "I just left a bunch of Sluts at that school!"
g14 "I just left a bunch of Sluts at that school!"
# game/scripts/events/ending_after.rpy:47
translate chinese ending_after_6f82301b:
# g14 "But... I need to get home!"
g14 "But... I need to get home!"
# game/scripts/events/ending_after.rpy:51
translate chinese ending_after_b2024e55:
# g14 "What should I do?" nointeract
g14 "What should I do?" nointeract
# game/scripts/events/ending_after.rpy:53
translate chinese ending_after_8f538afc:
# g14 "Yes, that is probably for the best..."
g14 "Yes, that is probably for the best..."
# game/scripts/events/ending_after.rpy:58
translate chinese ending_after_e5c49609:
# g15 "Agrabah... here I come! You better prepare yourself..." with hpunch
g15 "Agrabah... here I come! You better prepare yourself..." with hpunch
# game/scripts/events/ending_after.rpy:67
translate chinese ending_after_916ef3db:
# g14 "On the other hand..."
g14 "On the other hand..."
# game/scripts/events/ending_after.rpy:68
translate chinese ending_after_99134dcb:
# g14 "Who doesn't love..."
g14 "Who doesn't love..."
# game/scripts/events/ending_after.rpy:73
translate chinese ending_after_d6f593ed:
# g15 "Who doesn't love...{fast} a good old time paradox!" with hpunch
g15 "Who doesn't love...{fast} a good old time paradox!" with hpunch
# game/scripts/events/ending_after.rpy:74
translate chinese ending_after_44203fe6:
# g15 "It better be worth it...{w=0.4} Here I go!"
g15 "It better be worth it...{w=0.4} Here I go!"
# game/scripts/events/ending_after.rpy:86
translate chinese ending_after_49996e46:
# gen "Goodbye, world of bizarre magic..." ("base", xpos="far_left", ypos="head")
gen "Goodbye, world of bizarre magic..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:87
translate chinese ending_after_870e9e9f:
# gen "Goodbye, my whor--" ("base", xpos="far_left", ypos="head")
gen "Goodbye, my whor--" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:88
translate chinese ending_after_bb67d251:
# gen "Wait..." ("base", xpos="far_left", ypos="head")
gen "Wait..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:96
translate chinese ending_after_229f19b6:
# gen "What the fuck am I doing..." ("angry", xpos="far_left", ypos="head")
gen "What the fuck am I doing..." ("angry", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:97
translate chinese ending_after_d083f394:
# gen "Why leave now when I'm the king of a castle filled with women ready to serve!?" ("angry", xpos="far_left", ypos="head")
gen "Why leave now when I'm the king of a castle filled with women ready to serve!?" ("angry", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:107
translate chinese ending_after_c243dde3:
# ">You hastily make your way back to the castle, wondering what kind of impulse made you want to leave in the first place..."
">You hastily make your way back to the castle, wondering what kind of impulse made you want to leave in the first place..."
# game/scripts/events/ending_after.rpy:112
translate chinese ending_after_4a1b6a9d:
# ">Arriving at the great hall you glance through the doors and spot Hermione who's currently enjoying the attention she's receiving from some of the other students."
">Arriving at the great hall you glance through the doors and spot Hermione who's currently enjoying the attention she's receiving from some of the other students."
# game/scripts/events/ending_after.rpy:113
translate chinese ending_after_935a1e2b:
# ">You decide it's probably best to head back to your office. But before you get the chance to slip into the shadows Hermione has already begun making her way in your direction."
">You decide it's probably best to head back to your office. But before you get the chance to slip into the shadows Hermione has already begun making her way in your direction."
# game/scripts/events/ending_after.rpy:114
translate chinese ending_after_712a2b6a:
# ">As she steps through the door you notice some Slytherin students looking in your direction, smirks spreading across their faces."
">As she steps through the door you notice some Slytherin students looking in your direction, smirks spreading across their faces."
# game/scripts/events/ending_after.rpy:117
translate chinese ending_after_22fb51f9:
# her "Back so soon?" ("base", "happy", "base", "L", cheeks="blush", ypos="head", flip=False)
her "Back so soon?" ("base", "happy", "base", "L", cheeks="blush", ypos="head", flip=False)
# game/scripts/events/ending_after.rpy:118
translate chinese ending_after_6bdf2d4b:
# gen "I um...{w=0.4} had a change of heart." ("base", xpos="far_left", ypos="head")
gen "I um...{w=0.4} had a change of heart." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:119
translate chinese ending_after_183735cd:
# her "Cold outside?" ("base", "base", "base", "mid")
her "Cold outside?" ("base", "base", "base", "mid")
# game/scripts/events/ending_after.rpy:120
translate chinese ending_after_004e3f7b:
# gen "Yes...{w=0.5} that's it." ("base", xpos="far_left", ypos="head")
gen "Yes...{w=0.5} that's it." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:122
translate chinese ending_after_7efa7732:
# ">Standing there in silence, looking at Hermione, you can't help but struggle with what to say."
">Standing there in silence, looking at Hermione, you can't help but struggle with what to say."
# game/scripts/events/ending_after.rpy:123
translate chinese ending_after_a98ad166:
# ">Hermione looks at you expectantly and breaks the silence by extending one of her arms to you."
">Hermione looks at you expectantly and breaks the silence by extending one of her arms to you."
# game/scripts/events/ending_after.rpy:125
translate chinese ending_after_86089428:
# her "Care for a dance?" ("open", "squint", "base", "mid", cheeks="blush")
her "Care for a dance?" ("open", "squint", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:126
translate chinese ending_after_c2ccf318:
# gen "I...{w=0.5} of course!" ("grin", xpos="far_left", ypos="head")
gen "I...{w=0.5} of course!" ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:127
translate chinese ending_after_c6dc9ba3:
# her "..." ("base", "base", "base", "mid", cheeks="blush")
her "..." ("base", "base", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:128
translate chinese ending_after_02672cf3:
# ">With your arms wrapped around Hermione's waist the two of you begin moving along with the music."
">With your arms wrapped around Hermione's waist the two of you begin moving along with the music."
# game/scripts/events/ending_after.rpy:129
translate chinese ending_after_881a2aab:
# ">As some time passes it's very clear that the Slytherin students are looking at you both through the doorway."
">As some time passes it's very clear that the Slytherin students are looking at you both through the doorway."
# game/scripts/events/ending_after.rpy:130
translate chinese ending_after_a442a6ab:
# gen "Miss Granger..." ("base", xpos="far_left", ypos="head")
gen "Miss Granger..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:131
translate chinese ending_after_a3a66cab:
# her "Yes?" ("base", "narrow", "base", "stare_soft", cheeks="blush")
her "Yes?" ("base", "narrow", "base", "stare_soft", cheeks="blush")
# game/scripts/events/ending_after.rpy:133
translate chinese ending_after_e4a080e1:
# her "..." ("soft", "happyCl", "base", "up", cheeks="blush")
her "..." ("soft", "happyCl", "base", "up", cheeks="blush")
# game/scripts/events/ending_after.rpy:134
translate chinese ending_after_58e5cc6f:
# her "Hey! At least warn me!" ("clench", "narrow", "annoyed", "L", cheeks="blush")
her "Hey! At least warn me!" ("clench", "narrow", "annoyed", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:135
translate chinese ending_after_fcc4acb4:
# ">Swiftly taking your hand away from Hermione's butt, you give a quick smirk towards your audience."
">Swiftly taking your hand away from Hermione's butt, you give a quick smirk towards your audience."
# game/scripts/events/ending_after.rpy:136
translate chinese ending_after_1a21ba3c:
# her "I didn't say stop..." ("soft", "narrow", "base", "L", cheeks="blush")
her "I didn't say stop..." ("soft", "narrow", "base", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:137
translate chinese ending_after_8a0cdc2e:
# gen "Of course..." ("grin", xpos="far_left", ypos="head")
gen "Of course..." ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:138
translate chinese ending_after_9364c2f3:
# ">Without a moments hesitation you lift her skirt up, holding it against her back and leaving her panties exposed."
">Without a moments hesitation you lift her skirt up, holding it against her back and leaving her panties exposed."
# game/scripts/events/ending_after.rpy:139
translate chinese ending_after_37ed39b0:
# her "Sir..." ("crooked_smile", "base", "base", "down", cheeks="blush")
her "Sir..." ("crooked_smile", "base", "base", "down", cheeks="blush")
# game/scripts/events/ending_after.rpy:140
translate chinese ending_after_72141deb:
# ">Now firmly gripping her butt with your other hand, you begin to massage her cheeks whilst moving along with the music."
">Now firmly gripping her butt with your other hand, you begin to massage her cheeks whilst moving along with the music."
# game/scripts/events/ending_after.rpy:141
translate chinese ending_after_02ad06ee:
# her "..." ("grin", "narrow", "worried", "up", cheeks="blush")
her "..." ("grin", "narrow", "worried", "up", cheeks="blush")
# game/scripts/events/ending_after.rpy:142
translate chinese ending_after_cb667ebd:
# ">Your hand finds its way back down, pulling Hermione's panties down with it."
">Your hand finds its way back down, pulling Hermione's panties down with it."
# game/scripts/events/ending_after.rpy:143
translate chinese ending_after_fcb70081:
# her "Sir...{w=0.4} what are you doing?" ("open", "happyCl", "base", "stare", cheeks="blush")
her "Sir...{w=0.4} what are you doing?" ("open", "happyCl", "base", "stare", cheeks="blush")
# game/scripts/events/ending_after.rpy:144
translate chinese ending_after_34310345:
# gen "You seem a little bit tense... just giving you a hand..." ("base", xpos="far_left", ypos="head")
gen "You seem a little bit tense... just giving you a hand..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:145
translate chinese ending_after_4f59c8c1:
# her "But... What if someone notices..." ("annoyed", "base", "base", "R", cheeks="blush")
her "But... What if someone notices..." ("annoyed", "base", "base", "R", cheeks="blush")
# game/scripts/events/ending_after.rpy:146
translate chinese ending_after_b65aff9a:
# ">Ignoring her pleas you begin rubbing your fingers between her thighs, not bothering to be discreet."
">Ignoring her pleas you begin rubbing your fingers between her thighs, not bothering to be discreet."
# game/scripts/events/ending_after.rpy:147
translate chinese ending_after_d62b3387:
# her "*Ah*...{w} Sir..." ("open", "happyCl", "base", "mid", cheeks="blush")
her "*Ah*...{w} Sir..." ("open", "happyCl", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:148
translate chinese ending_after_cfb88690:
# ">As you move your hand higher up her thighs, Hermione's breathing quickens and a wetness begins to spread across the side of your hand, her legs shaking slightly as she tries to keep it together."
">As you move your hand higher up her thighs, Hermione's breathing quickens and a wetness begins to spread across the side of your hand, her legs shaking slightly as she tries to keep it together."
# game/scripts/events/ending_after.rpy:149
translate chinese ending_after_e7e23b4f:
# her "Sir...{w=0.4} I..." ("open", "happyCl", "base", "down", cheeks="blush")
her "Sir...{w=0.4} I..." ("open", "happyCl", "base", "down", cheeks="blush")
# game/scripts/events/ending_after.rpy:150
translate chinese ending_after_92d70669:
# ">With the music soon coming to a close you shift your hand and begin stroking against her vagina with even more vigour than before."
">With the music soon coming to a close you shift your hand and begin stroking against her vagina with even more vigour than before."
# game/scripts/events/ending_after.rpy:151
translate chinese ending_after_3b9e5823:
# her "Sir...{w=0.3} *Ah*...{w=0.5} they'll...{w=0.2} they'll hear me..." ("mad", "happyCl", "base", "L", cheeks="blush")
her "Sir...{w=0.3} *Ah*...{w=0.5} they'll...{w=0.2} they'll hear me..." ("mad", "happyCl", "base", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:152
translate chinese ending_after_fbf6fb39:
# gen "You better \"come\" quietly then..." ("base", xpos="far_left", ypos="head")
gen "You better \"come\" quietly then..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:153
translate chinese ending_after_959f192f:
# her "Sir... this isn't the time for..." ("open", "happyCl", "base", "mid", cheeks="blush")
her "Sir... this isn't the time for..." ("open", "happyCl", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:154
translate chinese ending_after_09ed1387:
# ">As the music reaches it's peak, Hermione moves one of her hands off your back and puts it against her mouth to quickly try and stifle herself."
">As the music reaches it's peak, Hermione moves one of her hands off your back and puts it against her mouth to quickly try and stifle herself."
# game/scripts/events/ending_after.rpy:155
translate chinese ending_after_20cae206:
# her "*Mmmmf*..."
her "*Mmmmf*..."
# game/scripts/events/ending_after.rpy:159
translate chinese ending_after_43a89509:
# ">Hermione shudders in your arms and then quickly lets go as the music comes to an end."
">Hermione shudders in your arms and then quickly lets go as the music comes to an end."
# game/scripts/events/ending_after.rpy:160
translate chinese ending_after_05304a5f:
# her "*Ah*...{w=0.8}*Ah*...{w=0.8}*Ah*..." ("soft", "happyCl", "base", "mid", cheeks="blush")
her "*Ah*...{w=0.8}*Ah*...{w=0.8}*Ah*..." ("soft", "happyCl", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:161
translate chinese ending_after_712a03a0:
# ">With a quick glance towards the doorway you notice some Slytherin students have blocked it with their backs towards you."
">With a quick glance towards the doorway you notice some Slytherin students have blocked it with their backs towards you."
# game/scripts/events/ending_after.rpy:162
translate chinese ending_after_dd1a6ba9:
# gen "You look tired girl, you'd better pull yourself together..." ("base", xpos="far_left", ypos="head")
gen "You look tired girl, you'd better pull yourself together..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:163
translate chinese ending_after_3f5f4faf:
# her "Yes...{w=0.3} *Ah*...{w=0.6} I just need to...{w=0.3} catch my breath..." ("open", "squint", "worried", "L", cheeks="blush")
her "Yes...{w=0.3} *Ah*...{w=0.6} I just need to...{w=0.3} catch my breath..." ("open", "squint", "worried", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:164
translate chinese ending_after_29f10f98:
# gen "Perhaps sooner rather than later, the music has stopped..." ("base", xpos="far_left", ypos="head")
gen "Perhaps sooner rather than later, the music has stopped..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:165
translate chinese ending_after_5e4e958e:
# her "Oh...{w=0.3} *Ah*...{w=0.3} I didn't even notice..." ("open", "happy", "worried", "mid", cheeks="blush")
her "Oh...{w=0.3} *Ah*...{w=0.3} I didn't even notice..." ("open", "happy", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:166
translate chinese ending_after_24acd251:
# ">Hermione moves to stand up but stumbles as she tries to compose herself..."
">Hermione moves to stand up but stumbles as she tries to compose herself..."
# game/scripts/events/ending_after.rpy:167
translate chinese ending_after_f6bef4c8:
# ">As she gets on her feet she looks up and notices the backs of the Slytherins in the doorway. She spins around to look at you, a red colour quickly spreading across her cheeks."
">As she gets on her feet she looks up and notices the backs of the Slytherins in the doorway. She spins around to look at you, a red colour quickly spreading across her cheeks."
# game/scripts/events/ending_after.rpy:168
translate chinese ending_after_f4bbbee3:
# her "I...{w=0.3} I think I'd better head off to bed then..." ("mad", "squint", "base", "stare_soft", cheeks="blush")
her "I...{w=0.3} I think I'd better head off to bed then..." ("mad", "squint", "base", "stare_soft", cheeks="blush")
# game/scripts/events/ending_after.rpy:169
translate chinese ending_after_54d7ad5e:
# gen "Sounds like a good idea..." ("base", xpos="far_left", ypos="head")
gen "Sounds like a good idea..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:170
translate chinese ending_after_8d26eb39:
# her "Okay then..." ("soft", "squint", "worried", "R", cheeks="blush")
her "Okay then..." ("soft", "squint", "worried", "R", cheeks="blush")
# game/scripts/events/ending_after.rpy:171
translate chinese ending_after_eef7eeae:
# her "Good night..." ("base", "squint", "worried", "mid", cheeks="blush")
her "Good night..." ("base", "squint", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:172
translate chinese ending_after_44a7c6f1:
# gen "Good night Miss Granger." ("base", xpos="far_left", ypos="head")
gen "Good night Miss Granger." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:185
translate chinese ending_after_a1295a77:
# gen "Good night princess..." ("base", xpos="far_left", ypos="head")
gen "Good night princess..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:194
translate chinese ending_after_67d12705:
# centered "{size=+7}{color=#cbcbcb}The next morning...{/color}{/size}"
centered "{size=+7}{color=#cbcbcb}The next morning...{/color}{/size}"
# game/scripts/events/ending_after.rpy:199
translate chinese ending_after_62a9f17b:
# gen "What did I tell you about knocking!" ("angry", xpos="far_left", ypos="head")
gen "What did I tell you about knocking!" ("angry", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:200
translate chinese ending_after_ab252373:
# sna "Who rule..." ("snape_03", ypos="head")
sna "Who rule..." ("snape_03", ypos="head")
# game/scripts/events/ending_after.rpy:201
translate chinese ending_after_13cc8ec6:
# sna "You mother fucker..." ("snape_01")
sna "You mother fucker..." ("snape_01")
# game/scripts/events/ending_after.rpy:202
translate chinese ending_after_7252ea22:
# sna "I knew it!" ("snape_02")
sna "I knew it!" ("snape_02")
# game/scripts/events/ending_after.rpy:203
translate chinese ending_after_ac6473be:
# sna "I knew you couldn't make yourself leave yet." ("snape_02")
sna "I knew you couldn't make yourself leave yet." ("snape_02")
# game/scripts/events/ending_after.rpy:204
translate chinese ending_after_6df5e869:
# gen "Hey, it's not my fault this place has so many..." ("grin", xpos="far_left", ypos="head")
gen "Hey, it's not my fault this place has so many..." ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:205
translate chinese ending_after_05fbdf15:
# gen "I have urges okay!" ("angry", xpos="far_left", ypos="head")
gen "I have urges okay!" ("angry", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:206
translate chinese ending_after_ea164500:
# sna "How very uncharacteristic of you..." ("snape_01")
sna "How very uncharacteristic of you..." ("snape_01")
# game/scripts/events/ending_after.rpy:207
translate chinese ending_after_08abbf61:
# sna "But good news nonetheless..." ("snape_02")
sna "But good news nonetheless..." ("snape_02")
# game/scripts/events/ending_after.rpy:208
translate chinese ending_after_aeb70690:
# sna "So I take it you have... unfinished business before you depart?" ("snape_37")
sna "So I take it you have... unfinished business before you depart?" ("snape_37")
# game/scripts/events/ending_after.rpy:209
translate chinese ending_after_3b9dabb4:
# gen "A headmaster can't just up and leave before the school year is over can he?" ("base", xpos="far_left", ypos="head")
gen "A headmaster can't just up and leave before the school year is over can he?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:210
translate chinese ending_after_cafe1da0:
# gen "Also I'm getting quite fond of the place... Not that I want to pick out curtains or anything." ("base", xpos="far_left", ypos="head")
gen "Also I'm getting quite fond of the place... Not that I want to pick out curtains or anything." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:211
translate chinese ending_after_b5604143:
# sna "..." ("snape_45")
sna "..." ("snape_45")
# game/scripts/events/ending_after.rpy:212
translate chinese ending_after_ca5b5ea5:
# sna "Very well... our little scheme continues." ("snape_02")
sna "Very well... our little scheme continues." ("snape_02")
# game/scripts/events/ending_after.rpy:213
translate chinese ending_after_d0ebf676:
# sna "Although at the moment I've got a class to attend to." ("snape_01")
sna "Although at the moment I've got a class to attend to." ("snape_01")
# game/scripts/events/ending_after.rpy:215
translate chinese ending_after_6a48b680:
# gen "Yes... I also have very important business to get on with..." ("base", xpos="far_left", ypos="head")
gen "Yes... I also have very important business to get on with..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:216
translate chinese ending_after_c39a82c1:
# sna "Sure you do..." ("snape_01")
sna "Sure you do..." ("snape_01")
# game/scripts/events/ending_after.rpy:222
translate chinese ending_after_718bb862:
# ">Arriving at the great hall you decide to take a quick glance through the doors before heading back to your office."
">Arriving at the great hall you decide to take a quick glance through the doors before heading back to your office."
# game/scripts/events/ending_after.rpy:223
translate chinese ending_after_1cde06d5:
# ">Hermione is currently occupied looking out one of the windows and doesn't notice your presence."
">Hermione is currently occupied looking out one of the windows and doesn't notice your presence."
# game/scripts/events/ending_after.rpy:224
translate chinese ending_after_c36eb1d9:
# ">You glance over at the teachers table and lock eyes with Snape who hastily stands up and quickly slides towards you."
">You glance over at the teachers table and lock eyes with Snape who hastily stands up and quickly slides towards you."
# game/scripts/events/ending_after.rpy:225
translate chinese ending_after_3a8868b6:
# sna "Good evening sir...{w=0.5} I...{w=0.8} I didn't expect you so soon." ("snape_29", ypos="head")
sna "Good evening sir...{w=0.5} I...{w=0.8} I didn't expect you so soon." ("snape_29", ypos="head")
# game/scripts/events/ending_after.rpy:226
translate chinese ending_after_5c9f0113:
# gen "Hello again Severus." ("base", xpos="far_left", ypos="head")
gen "Hello again Severus." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:227
translate chinese ending_after_2efba705:
# gen "I have returned..." ("base", xpos="far_left", ypos="head")
gen "I have returned..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:228
translate chinese ending_after_f9fe48dc:
# sna "*Ahem...*{w=0.4} I see..." ("snape_06")
sna "*Ahem...*{w=0.4} I see..." ("snape_06")
# game/scripts/events/ending_after.rpy:229
translate chinese ending_after_ce7ab4fb:
# sna "Well...{w=0.5} Here it goes..." ("snape_04")
sna "Well...{w=0.5} Here it goes..." ("snape_04")
# game/scripts/events/ending_after.rpy:230
translate chinese ending_after_8729a4c7:
# sna "Who...{w=0.5} who rules?" ("snape_09")
sna "Who...{w=0.5} who rules?" ("snape_09")
# game/scripts/events/ending_after.rpy:231
translate chinese ending_after_f70f1bd0:
# gen "..." ("base", xpos="far_left", ypos="head")
gen "..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:232
translate chinese ending_after_627deb4f:
# sna "............." ("snape_25")
sna "............." ("snape_25")
# game/scripts/events/ending_after.rpy:233
translate chinese ending_after_224a410c:
# sna "..." ("snape_26")
sna "..." ("snape_26")
# game/scripts/events/ending_after.rpy:234
translate chinese ending_after_6ed3a485:
# gen "Robin Williams." ("grin", xpos="far_left", ypos="head")
gen "Robin Williams." ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:235
translate chinese ending_after_02145734:
# sna "You mother fucker!" ("snape_20")
sna "You mother fucker!" ("snape_20")
# game/scripts/events/ending_after.rpy:236
translate chinese ending_after_56610d9e:
# gen "..." ("grin", xpos="far_left", ypos="head")
gen "..." ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:237
translate chinese ending_after_82d1cdc5:
# sna "..." ("snape_12")
sna "..." ("snape_12")
# game/scripts/events/ending_after.rpy:238
translate chinese ending_after_00c51803:
# sna "About the thing I said earlier." ("snape_12")
sna "About the thing I said earlier." ("snape_12")
# game/scripts/events/ending_after.rpy:239
translate chinese ending_after_c8c4eed1:
# gen "yes?" ("base", xpos="far_left", ypos="head")
gen "yes?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:240
translate chinese ending_after_39d5ef16:
# sna "The whole friend thing..." ("snape_14")
sna "The whole friend thing..." ("snape_14")
# game/scripts/events/ending_after.rpy:241
translate chinese ending_after_d8fed4ba:
# gen "*Ah*... yes..." ("base", xpos="far_left", ypos="head")
gen "*Ah*... yes..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:242
translate chinese ending_after_ffab6078:
# gen "I mean, I was leaving and all that--" ("base", xpos="far_left", ypos="head")
gen "I mean, I was leaving and all that--" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:243
translate chinese ending_after_983cbcee:
# sna "No...{w=0.4} Even that being the case... I did mean it...{w=0.4} good ones are hard to come by." ("snape_24")
sna "No...{w=0.4} Even that being the case... I did mean it...{w=0.4} good ones are hard to come by." ("snape_24")
# game/scripts/events/ending_after.rpy:244
translate chinese ending_after_32007298:
# gen "Well... even if you didn't mean it, I bet you ain't never had a friend like me." ("grin", xpos="far_left", ypos="head")
gen "Well... even if you didn't mean it, I bet you ain't never had a friend like me." ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:245
translate chinese ending_after_29d85b31:
# sna "Ain't that true...{w=0.3}" ("snape_45")
sna "Ain't that true...{w=0.3}" ("snape_45")
# game/scripts/events/ending_after.rpy:246
translate chinese ending_after_644135f2:
# sna "So...{w=0.4} You're staying then?" ("snape_46")
sna "So...{w=0.4} You're staying then?" ("snape_46")
# game/scripts/events/ending_after.rpy:247
translate chinese ending_after_14e44a9f:
# gen "Can't just leave in the middle of the school year can I? What kind of headmaster would do that?" ("grin", xpos="far_left", ypos="head")
gen "Can't just leave in the middle of the school year can I? What kind of headmaster would do that?" ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:248
translate chinese ending_after_38ad9f2c:
# sna "Is that so..." ("snape_47")
sna "Is that so..." ("snape_47")
# game/scripts/events/ending_after.rpy:249
translate chinese ending_after_0d1efae8:
# gen "There are still plenty of girls that haven't seen me at my best!" ("grin", xpos="far_left", ypos="head")
gen "There are still plenty of girls that haven't seen me at my best!" ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:250
translate chinese ending_after_fea122c2:
# sna "There it is..." ("snape_02")
sna "There it is..." ("snape_02")
# game/scripts/events/ending_after.rpy:251
translate chinese ending_after_6e9e2477:
# sna "Well then...{w=0.4} Business as usual tomorrow?" ("snape_05")
sna "Well then...{w=0.4} Business as usual tomorrow?" ("snape_05")
# game/scripts/events/ending_after.rpy:252
translate chinese ending_after_9c234d89:
# gen "Business as usual..." ("base", xpos="far_left", ypos="head")
gen "Business as usual..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:253
translate chinese ending_after_077f2398:
# sna "{size=-4}Fuck yes!{/size}" ("snape_47")
sna "{size=-4}Fuck yes!{/size}" ("snape_47")
# game/scripts/events/ending_after.rpy:254
translate chinese ending_after_22edcc71:
# gen "What did you say?" ("base", xpos="far_left", ypos="head")
gen "What did you say?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:255
translate chinese ending_after_f553b3f1:
# sna "Nothing..." ("snape_38")
sna "Nothing..." ("snape_38")
# game/scripts/events/ending_after.rpy:256
translate chinese ending_after_25240f0a:
# gen "Okay then..." ("base", xpos="far_left", ypos="head")
gen "Okay then..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:257
translate chinese ending_after_e1f4353b:
# gen "In that case I'll head back to my office." ("base", xpos="far_left", ypos="head")
gen "In that case I'll head back to my office." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:260
translate chinese ending_after_42e28721:
# ">As Snape slides back towards the teachers table, Hermione notices your presence and quickly starts walking towards you."
">As Snape slides back towards the teachers table, Hermione notices your presence and quickly starts walking towards you."
# game/scripts/events/ending_after.rpy:261
translate chinese ending_after_8bc04035:
# ">Before you can even attempt to slip into the shadows again, she's already come through the doorway with one of her arms held out in front of her."
">Before you can even attempt to slip into the shadows again, she's already come through the doorway with one of her arms held out in front of her."
# game/scripts/events/ending_after.rpy:262
translate chinese ending_after_3f84e43a:
# her "Care for a dance?" ("base", "happy", "base", "L", cheeks="blush", ypos="head", flip=False)
her "Care for a dance?" ("base", "happy", "base", "L", cheeks="blush", ypos="head", flip=False)
# game/scripts/events/ending_after.rpy:263
translate chinese ending_after_22199a1a:
# gen "I...{w=0.4} Oh, what the hell... why not." ("base", xpos="far_left", ypos="head")
gen "I...{w=0.4} Oh, what the hell... why not." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:264
translate chinese ending_after_9a421d74:
# her "..." ("base", "narrow", "base", "down", cheeks="blush")
her "..." ("base", "narrow", "base", "down", cheeks="blush")
# game/scripts/events/ending_after.rpy:265
translate chinese ending_after_02d672c8:
# ">With your arms wrapped around Hermione's waist, the two of you begin moving along with the music."
">With your arms wrapped around Hermione's waist, the two of you begin moving along with the music."
# game/scripts/events/ending_after.rpy:266
translate chinese ending_after_c0deec7d:
# ">After some time passes you can't help but look down on Hermione's butt sticking out below your hands."
">After some time passes you can't help but look down on Hermione's butt sticking out below your hands."
# game/scripts/events/ending_after.rpy:267
translate chinese ending_after_a442a6ab_1:
# gen "Miss Granger..." ("base", xpos="far_left", ypos="head")
gen "Miss Granger..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:268
translate chinese ending_after_19f9afa0:
# her "Yes?" ("open", "base", "base", "L", cheeks="blush")
her "Yes?" ("open", "base", "base", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:269
translate chinese ending_after_42b84a1a:
# ">Hands now wandering down towards Hermione's butt she smiles and tightens her grip around you."
">Hands now wandering down towards Hermione's butt she smiles and tightens her grip around you."
# game/scripts/events/ending_after.rpy:270
translate chinese ending_after_2c4a7f42:
# ">Gently resting your hands against her cheeks you return to slowly moving along with the music."
">Gently resting your hands against her cheeks you return to slowly moving along with the music."
# game/scripts/events/ending_after.rpy:271
translate chinese ending_after_0e814629:
# her "Sir..." ("base", "base", "base", "mid", cheeks="blush")
her "Sir..." ("base", "base", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:272
translate chinese ending_after_a63ca652:
# gen "Yes Miss Granger?" ("base", xpos="far_left", ypos="head")
gen "Yes Miss Granger?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:273
translate chinese ending_after_00aff683:
# her "Could..." ("normal", "closed", "base", "mid", cheeks="blush")
her "Could..." ("normal", "closed", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:274
translate chinese ending_after_adfb5482:
# her "Why can't this moment go on forever?" ("soft", "base", "worried", "mid", cheeks="blush")
her "Why can't this moment go on forever?" ("soft", "base", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:275
translate chinese ending_after_a2e173ca:
# gen "We both know that everything has to come to an end..." ("base", xpos="far_left", ypos="head")
gen "We both know that everything has to come to an end..." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:276
translate chinese ending_after_543267ac:
# gen "But hopefully I've been able to teach you how to cherish every moment." ("base", xpos="far_left", ypos="head")
gen "But hopefully I've been able to teach you how to cherish every moment." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:277
translate chinese ending_after_6b95d903:
# ">Hermione tightens her arms even more as you continue the dance in silence."
">Hermione tightens her arms even more as you continue the dance in silence."
# game/scripts/events/ending_after.rpy:278
translate chinese ending_after_fa651c1d:
# ">After a while, her grip loosens slightly as she shifts her head to look up at you."
">After a while, her grip loosens slightly as she shifts her head to look up at you."
# game/scripts/events/ending_after.rpy:279
translate chinese ending_after_32e6c418:
# her "I..." ("open", "squint", "base", "mid", cheeks="blush")
her "I..." ("open", "squint", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:280
translate chinese ending_after_aed6d098:
# her "I just wanted to say that...{w=0.5} I'm glad I have you." ("open", "happyCl", "worried", "mid", cheeks="blush")
her "I just wanted to say that...{w=0.5} I'm glad I have you." ("open", "happyCl", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:281
translate chinese ending_after_d64c2e76:
# gen "Where's this suddenly coming from Miss Granger?" ("base", xpos="far_left", ypos="head")
gen "Where's this suddenly coming from Miss Granger?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:282
translate chinese ending_after_6f879efa:
# her "I don't know... it's just..." ("upset", "happy", "base", "L", cheeks="blush")
her "I don't know... it's just..." ("upset", "happy", "base", "L", cheeks="blush")
# game/scripts/events/ending_after.rpy:283
translate chinese ending_after_1c2c3ff6:
# her "I couldn't help having this bad feeling in my stomach the entire day." ("soft", "closed", "base", "stare", cheeks="blush")
her "I couldn't help having this bad feeling in my stomach the entire day." ("soft", "closed", "base", "stare", cheeks="blush")
# game/scripts/events/ending_after.rpy:284
translate chinese ending_after_4ddc4803:
# her "It's stayed there up until now...{w} But now it's finally feeling as if the pain has started to go away..." ("upset", "happy", "base", "R", cheeks="blush")
her "It's stayed there up until now...{w} But now it's finally feeling as if the pain has started to go away..." ("upset", "happy", "base", "R", cheeks="blush")
# game/scripts/events/ending_after.rpy:285
translate chinese ending_after_b130ff2c:
# ">Not knowing how to respond, you stand there in silence for a moment until Hermione pulls you towards her and you both begin moving along with the music once more."
">Not knowing how to respond, you stand there in silence for a moment until Hermione pulls you towards her and you both begin moving along with the music once more."
# game/scripts/events/ending_after.rpy:286
translate chinese ending_after_382ce86c:
# ">After what only feels like seconds the music comes to a close and Hermione takes a step back to look up at you."
">After what only feels like seconds the music comes to a close and Hermione takes a step back to look up at you."
# game/scripts/events/ending_after.rpy:287
translate chinese ending_after_32cb08c0:
# gen "You look tired girl, you'd better head off to bed...{w=0.4} there's always tomorrow." ("base", xpos="far_left", ypos="head")
gen "You look tired girl, you'd better head off to bed...{w=0.4} there's always tomorrow." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:288
translate chinese ending_after_62ebd5f5:
# her "Oh, yes... I suppose so..." ("soft", "base", "base", "mid", cheeks="blush")
her "Oh, yes... I suppose so..." ("soft", "base", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:289
translate chinese ending_after_d503bf66:
# her "Good night then..." ("base", "happy", "base", "R", cheeks="blush")
her "Good night then..." ("base", "happy", "base", "R", cheeks="blush")
# game/scripts/events/ending_after.rpy:290
translate chinese ending_after_d75abcb3:
# gen "Good night." ("base", xpos="far_left", ypos="head")
gen "Good night." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:291
translate chinese ending_after_a312bb5a:
# her "Oh... wait,{w=0.3} before you go..." ("open", "happyCl", "base", "mid", cheeks="blush")
her "Oh... wait,{w=0.3} before you go..." ("open", "happyCl", "base", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:292
translate chinese ending_after_96ee6266:
# gen "Yes?" ("base", xpos="far_left", ypos="head")
gen "Yes?" ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:296
translate chinese ending_after_10a2e0a5:
# her "..." ("base", "narrow", "worried", "mid", cheeks="blush")
her "..." ("base", "narrow", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:297
translate chinese ending_after_8c4b81e0:
# gen "What was that for?" ("grin", xpos="far_left", ypos="head")
gen "What was that for?" ("grin", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:298
translate chinese ending_after_e5c754a4:
# her "Nothing, I just felt like you earned it." ("base", "base", "base", "R", cheeks="blush")
her "Nothing, I just felt like you earned it." ("base", "base", "base", "R", cheeks="blush")
# game/scripts/events/ending_after.rpy:299
translate chinese ending_after_a680f3d4:
# her "See you tomorrow..." ("base", "base", "worried", "mid", cheeks="blush")
her "See you tomorrow..." ("base", "base", "worried", "mid", cheeks="blush")
# game/scripts/events/ending_after.rpy:300
translate chinese ending_after_44a7c6f1_1:
# gen "Good night Miss Granger." ("base", xpos="far_left", ypos="head")
gen "Good night Miss Granger." ("base", xpos="far_left", ypos="head")
# game/scripts/events/ending_after.rpy:315
translate chinese ending_after_a1295a77_1:
# gen "Good night princess..." ("base", xpos="far_left", ypos="head")
gen "Good night princess..." ("base", xpos="far_left", ypos="head")
translate chinese strings:
# game/scripts/events/ending_after.rpy:50
old "-Go home, to Agrabah!\n{size=-4}(exit to main menu){/size}-"
new "-Go home, to Agrabah!\n{size=-4}(exit to main menu){/size}-"
# game/scripts/events/ending_after.rpy:50
old "-Cause a time paradox at Hogwarts-"
new "-Cause a time paradox at Hogwarts-"