LoafyLemon
01be33b5ee
* Fixed mods crashing on init in user space * Fixed revertable types inside modding init * Fixed semantic version crashing mod loader * Updated example mod
20 lines
1.4 KiB
Plaintext
20 lines
1.4 KiB
Plaintext
# Add new hairstyle for character as an instance of DollCloth,
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# make sure the variable name is unique, preferably starting with mod name.
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default ExampleMod_ponytail = DollCloth(
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modpath="ExampleMod", # File path; Usually a mod folder name. (case insensitive)
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name="hermione", # Character name (case sensitive)
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categories=("head","hair"), # Main category and subcategory of the item (case sensitive)
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type="hair", # Item type (case sensitive)
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id="ponytail", # Item identifier (case sensitive)
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unlocked=True, # True=Item is unlocked by default, False=Item is a part of the outfit and requries to be bought
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level=0, # Character whoring/friendship level required to wear this cloth. (Optional)
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color=["#985930", "#c38959"], # Python list with default colours in one of the formats listed down below.
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zorder=None # Item zorder number, or None, if None default zorder for the slot will be used.
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)
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# Example valid colour formats:
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# RGB: [(255, 255, 255), (255, 255, 255)]
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# RGBA: [(255, 255, 255, 255), (255, 255, 255, 255)]
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# HEX: [("#985930", "#c38959")]
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# HEXA: [("#985930FF", "#c38959FF")]
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