317 lines
14 KiB
Plaintext
317 lines
14 KiB
Plaintext
|
|
label summon_astoria:
|
|
|
|
$ active_girl = "astoria"
|
|
$ last_character = "astoria"
|
|
|
|
$ astoria_busy = True
|
|
|
|
#call update_ast_tier
|
|
call update_astoria
|
|
|
|
# Clothes Events
|
|
call astoria_summon_setup
|
|
|
|
label astoria_requests:
|
|
|
|
# Reset
|
|
call reset_menu_position
|
|
ast "" (xpos="base",ypos="base")
|
|
|
|
menu:
|
|
|
|
# Talk
|
|
"-Talk-" (icon="interface/icons/small/talk.webp"):
|
|
if ast_mood > 0:
|
|
ast "I have nothing to say." ("annoyed", "narrow", "base", "R")
|
|
jump astoria_requests
|
|
|
|
call astoria_chitchat
|
|
jump astoria_talk
|
|
|
|
# Spells
|
|
"-Spells-" (icon="interface/icons/small/spell.webp"):
|
|
if ast_mood != 0:
|
|
ast "I don't want to today..." ("annoyed", "narrow", "base", "R")
|
|
jump astoria_requests
|
|
else:
|
|
jump astoria_spells
|
|
|
|
"-Sexual favours-" (icon="interface/icons/small/condom.webp", style="disabled") if cho_favors_unlocked:
|
|
$ TBA_message()
|
|
jump astoria_requests
|
|
|
|
# Wardrobe
|
|
"-Wardrobe-" (icon="interface/icons/small/wardrobe.webp") if astoria_wardrobe_unlocked:
|
|
hide astoria_main with d1
|
|
call wardrobe
|
|
jump astoria_requests
|
|
|
|
"-Hidden-" (style="disabled") if not astoria_wardrobe_unlocked:
|
|
call nar(">You haven't unlocked this feature yet.")
|
|
jump astoria_requests
|
|
|
|
"-Give Item-" (icon="interface/icons/small/gift.webp"):
|
|
hide astoria_main with d1
|
|
call gift_menu
|
|
jump astoria_requests
|
|
|
|
# Dismiss
|
|
"-Dismiss her-":
|
|
stop music fadeout 3.0
|
|
|
|
if game.daytime:
|
|
ast "I will go back to classes then, [ast_genie_name]." ( face="neutral")
|
|
else:
|
|
ast "Oh, alright. Good night, [ast_genie_name]." ( face="neutral")
|
|
|
|
call play_sound("door")
|
|
|
|
jump end_astoria_event
|
|
|
|
|
|
|
|
label astoria_spells:
|
|
call update_astoria_spells
|
|
|
|
python:
|
|
spell_menu = []
|
|
|
|
for i in ag_spell_list:
|
|
if not i.is_complete(): # Not trained yet.
|
|
if game.daytime and not tonks_busy:
|
|
spell_menu.append(i.get_menu_item())
|
|
else:
|
|
spell_menu.append(i.get_menu_item(disabled=True))
|
|
|
|
else: # Spell trained and unlocked.
|
|
spell_menu.append(i.get_menu_item())
|
|
|
|
spell_menu.append(("-Never mind-", "nvm"))
|
|
|
|
result = renpy.display_menu(spell_menu)
|
|
|
|
if result == "nvm":
|
|
jump astoria_requests
|
|
elif result == "block":
|
|
call block_spell_training
|
|
jump astoria_spells
|
|
elif result == "vague":
|
|
call spell_not_known
|
|
jump astoria_spells
|
|
elif result == "busy":
|
|
call person_is_busy
|
|
jump astoria_spells
|
|
else:
|
|
$ renpy.jump(result)
|
|
|
|
|
|
label block_spell_training:
|
|
if not game.daytime:
|
|
gen "It's too late for that..." ("base", xpos="far_left", ypos="head")
|
|
elif tonks_busy:
|
|
gen "I don't think Tonks has time for that right now..." ("base", xpos="far_left", ypos="head")
|
|
return
|
|
|
|
label person_is_busy:
|
|
if game.daytime:
|
|
gen "Looks like she's taking classes right now." ("base", xpos="far_left", ypos="head")
|
|
else:
|
|
gen "Seems like she's already asleep." ("base", xpos="far_left", ypos="head")
|
|
return
|
|
|
|
label spell_not_known:
|
|
call nar(">You haven't unlocked this spell yet.")
|
|
return
|
|
|
|
label astoria_talk:
|
|
menu:
|
|
"-Ask about Slytherin Quidditch Team-" (icon="interface/icons/small/quidditch.webp") if cho_tier == 2 and cho_quid.lock_practice and cho_quid.E6_complete and not cho_quid.E8_complete:
|
|
# TODO: Posing
|
|
gen "Could you help me with something?" ("base", xpos="far_left", ypos="head")
|
|
ast "Depends what it is." ("annoyed", "narrow", "base", "mid")
|
|
ast "And what's in it for me..." ("smile", "closed", "angry", "mid")
|
|
gen "Well, the Slytherin Quidditch team refuses to practise against the Ravenclaws." ("base", xpos="far_left", ypos="head")
|
|
ast "And?" ("base", "base", "base", "mid")
|
|
gen "I was wondering if there's something you could do about it." ("base", xpos="far_left", ypos="head")
|
|
ast "Like what?" ("open", "base", "worried", "mid")
|
|
gen "I don't know... ask them nicely?" ("base", xpos="far_left", ypos="head")
|
|
ast "Yeah right, those guys would never listen to me..." ("base", "narrow", "base", "R")
|
|
ast "And can't you do something about it? You're the headmaster!" ("annoyed", "base", "worried", "mid")
|
|
gen "Well, I can't technically force them to do anything. If I could then that would make things way easier..." ("base", xpos="far_left", ypos="head")
|
|
ast "Ask Snape then, he's the head of Slytherin... If they'd listen to anyone it'd be him." ("base", "base", "base", "mid")
|
|
if cho_quid.E9_complete:
|
|
gen "I already did..." ("base", xpos="far_left", ypos="head")
|
|
else:
|
|
gen "I could..." ("base", xpos="far_left", ypos="head")
|
|
gen "Well, I'll try and think of something..." ("base", xpos="far_left", ypos="head")
|
|
ast "You do that." ("open", "base", "base", "mid")
|
|
|
|
jump astoria_talk
|
|
|
|
"-Address me only as-":
|
|
menu:
|
|
"-Sir-":
|
|
label .sir:
|
|
$ ast_genie_name = "Sir"
|
|
ast "Very well, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Dumbledore-":
|
|
label .dumbledore:
|
|
$ ast_genie_name = "Dumbledore"
|
|
ast "Of course, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Professor-":
|
|
label .professor:
|
|
$ ast_genie_name = "Professor"
|
|
ast "Of course, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Old man-":
|
|
label .old_man:
|
|
$ ast_genie_name = "Old man"
|
|
ast "Alrighty, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Genie-":
|
|
label .genie:
|
|
$ ast_genie_name = "Genie"
|
|
ast "What?! You are a genie? For real?" ( face="happy")
|
|
ast "That's so cool!" ( face="happy")
|
|
gen "(Oh right. Nobody is supposed to know that.)" ("base", xpos="far_left", ypos="head")
|
|
gen "It's just my name, [astoria_name]..." ("base", xpos="far_left", ypos="head")
|
|
ast "Oh... okay, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Lord Voldemort-":
|
|
label .lord_voldemort:
|
|
$ ast_genie_name = "Lord Voldemort"
|
|
ast "Voldemort? Like that mean, evil wizard?" ( face="disgusted")
|
|
ast "You aren't him, are you?" ( face="disgusted")
|
|
gen "No, just role-playing..." ("base", xpos="far_left", ypos="head")
|
|
ast "Oh, alrighty then!" ( face="happy")
|
|
ast "[ast_genie_name]." ( face="happy")
|
|
jump astoria_talk
|
|
"-Daddy-":
|
|
label .daddy:
|
|
$ ast_genie_name = "Daddy"
|
|
ast "Daddy? Don't you think that's a little weird?" ( face="disgusted")
|
|
gen "Not at all!" ("base", xpos="far_left", ypos="head")
|
|
ast "*Hmph*..." ( face="angry")
|
|
ast "Alright, why not. Nobody knows about it anyways." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Master-" (style="disabled") if ast_whoring < 18:
|
|
label .master_fail:
|
|
$ ast_genie_name = "Dumby" # Tricked
|
|
ast "*Ha-ha-ha-ha*-- you want me to call you master?" ( face="happy")
|
|
ast "That's so dumb!" ( face="happy")
|
|
ast "Oh I know!" ( face="happy")
|
|
ast "How about I'll call you \"Dumby\" instead? It fits you really well." ( face="happy")
|
|
gen "(...)" ("base", xpos="far_left", ypos="head")
|
|
ast "*Ha-ha-ha-ha*--" ( face="happy")
|
|
gen "Are you done now?" ("base", xpos="far_left", ypos="head")
|
|
ast "Yes... I'm sorry... {w=1.0}Dumby..." ( face="happy")
|
|
gen "(Damn brat! We'll see who will be laughing later.)" ("angry", xpos="far_left", ypos="head")
|
|
jump astoria_talk
|
|
"-Master-" if ast_whoring >= 18:
|
|
label .master:
|
|
$ ast_genie_name = "Master"
|
|
ast "*Ha-ha-ha-ha*-- you want me to call you master?" ( face="happy")
|
|
ast "That's so silly!" ( face="happy")
|
|
gen "(...)" ("base", xpos="far_left", ypos="head")
|
|
ast "Well alright... M-master--" ( face="happy")
|
|
ast "*Ha-ha-ha-ha*--{w=1.0}{nw}" ( face="happy")
|
|
with hpunch
|
|
gen "Shut it... or there will be consequences!" ("angry", xpos="far_left", ypos="head")
|
|
ast "I'm sorry... It won't happen again, master..." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Custom Input-" (style="disabled") if ast_whoring < 18:
|
|
gen "(I don't think she's yet ready for that)" ("base", xpos="far_left", ypos="head")
|
|
jump astoria_talk
|
|
|
|
"-Custom Input-" if ast_whoring >= 18:
|
|
$ temp_name = renpy.input("(Please enter the name.)", ast_genie_name, ALLOWED_CHARACTERS, length=14)
|
|
$ temp_name = temp_name.strip()
|
|
|
|
if temp_name.lower() in ("sir", "dumbledore", "professor", "old man", "genie", "lord voldemort", "daddy", "master"):
|
|
if temp_name.lower() == "master" and ast_whoring < 18:
|
|
jump astoria_talk.master_fail
|
|
$ renpy.jump("astoria_talk."+temp_name.lower().replace(" ", "_")) # Jump to local label
|
|
elif temp_name == "":
|
|
jump astoria_talk
|
|
else:
|
|
$ ast_genie_name = temp_name
|
|
ast "*Uhm*... ok. I will call you [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Never mind-":
|
|
jump astoria_talk
|
|
|
|
|
|
"-From now on I will refer to you as-":
|
|
menu:
|
|
"-Miss Greengrass-":
|
|
label .miss_greengrass:
|
|
$ astoria_name = "Miss Greengrass"
|
|
ast "Sure, [ast_genie_name]." ( face="happy")
|
|
jump astoria_talk
|
|
"-Astoria-":
|
|
label .Astoria:
|
|
$ astoria_name = "Astoria"
|
|
ast "Finally getting rid of this formal bullshit? I approve!" ( face="happy")
|
|
jump astoria_talk
|
|
"-Girl-":
|
|
label .girl:
|
|
$ astoria_name = "Girl"
|
|
ast "Okay, [ast_genie_name]." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Princess-":
|
|
label .princess:
|
|
$ astoria_name = "Princess"
|
|
ast "I really do feel like a princess!" ( face="happy")
|
|
ast "After all, I can do whatever I want!" ( face="angry")
|
|
jump astoria_talk
|
|
"-Cutie-":
|
|
label .cutie:
|
|
$ astoria_name = "Cutie"
|
|
ast "Fine... If you really have to, [ast_genie_name]." ( face="disgusted")
|
|
jump astoria_talk
|
|
"-Slave-" (style="disabled") if ast_whoring < 18:
|
|
label .slave_fail:
|
|
ast "I'm not your slave, [ast_genie_name]!" ( face="angry")
|
|
gen "Of course you aren't! We are just playing a game, that's all..." ("base", xpos="far_left", ypos="head")
|
|
ast "Well, I don't like your games!" ( face="angry")
|
|
ast "Forget it!" ( face="angry")
|
|
jump astoria_talk
|
|
"-Slave-" if ast_whoring >= 18:
|
|
label .slave:
|
|
$ astoria_name = "Slave"
|
|
ast "I'm not your slave, [ast_genie_name]!" ( face="angry")
|
|
gen "Of course you aren't! We are just playing a game, that's all..." ("base", xpos="far_left", ypos="head")
|
|
ast "Oh I like games!" ( face="happy")
|
|
ast "Alrighty then!" ( face="happy")
|
|
jump astoria_talk
|
|
|
|
"-Custom Input-" (style="disabled") if ast_whoring < 18:
|
|
gen "(I don't think she's yet ready for that)" ("base", xpos="far_left", ypos="head")
|
|
jump astoria_talk
|
|
|
|
"-Custom Input-" if ast_whoring >= 18:
|
|
$ temp_name = renpy.input("(Please enter the name.)", astoria_name, ALLOWED_CHARACTERS, length=14)
|
|
$ temp_name = temp_name.strip()
|
|
|
|
if temp_name.lower() in ("miss greengrass", "girl", "princess", "cutie", "slave"):
|
|
if temp_name.lower() == "slave" and ast_whoring < 18:
|
|
jump astoria_talk.slave_fail
|
|
$ renpy.jump("astoria_talk."+temp_name.lower().replace(" ", "_")) # Jump to local label
|
|
elif temp_name == "":
|
|
jump astoria_talk
|
|
else:
|
|
$ astoria_name = temp_name
|
|
ast "That's a bit much, don't you think, [ast_genie_name]?" ( face="disgusted")
|
|
gen "Not at all!" ("base", xpos="far_left", ypos="head")
|
|
gen "I will only call you that when we are alone, promised!" ("base", xpos="far_left", ypos="head")
|
|
ast "Well... Okay then..." ( face="neutral")
|
|
jump astoria_talk
|
|
"-Never mind-":
|
|
jump astoria_talk
|
|
|
|
"-Never mind-":
|
|
jump astoria_requests
|