327 lines
22 KiB
Plaintext
327 lines
22 KiB
Plaintext
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# Maid Job
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label her_maid_job:
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if not states.her.ev.maid.intro_complete:
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$ states.her.ev.maid.intro_complete = True
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her "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
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gen "I think it's about time we got someone to clean up this place." ("base", xpos="far_left", ypos="head")
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her "[name_genie_hermione]?" ("open", "squint", "base", "mid", xpos="right", ypos="base")
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gen "Don't you think it's about time that someone set a good example and cleaned up this castle?" ("base", xpos="far_left", ypos="head")
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if states.her.level < 4:
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her "Finally you've come to your senses..." ("base", "closed", "base", "mid")
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her "Of course I'll help!" ("base", "base", "base", "mid")
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gen "Great, then I've got this maid's outfit for you!" ("base", xpos="far_left", ypos="head")
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her "..." ("angry", "narrow", "base", "down")
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her "{shake}What is this?!{/shake}" ("clench", "squint", "base", "down")
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gen "A maid's outfit!" ("base", xpos="far_left", ypos="head")
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gen "You'll need it for the cleaning you're about to do." ("base", xpos="far_left", ypos="head")
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her "[name_genie_hermione], this isn't what I thought you meant..." ("disgust", "squint", "base", "mid")
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gen "You'll get paid in points, of course..." ("base", xpos="far_left", ypos="head")
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her "*Hmm*..." ("upset", "narrow", "base", "R")
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gen "And I suppose you'll technically be working for me, so you can get paid for your work..." ("base", xpos="far_left", ypos="head")
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her "That's good I suppose..." ("open", "squint", "base", "R")
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gen "Although I'm technically not supposed to hire students, so I'll have to hold on to your payment for now." ("base", xpos="far_left", ypos="head")
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her "Right..." ("angry", "squint", "base", "mid")
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gen "So... You'll do it?" ("base", xpos="far_left", ypos="head")
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her "I suppose I could..." ("normal", "squint", "base", "R")
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gen "Great!" ("base", xpos="far_left", ypos="head")
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gen "Return here in the evening to drop off your payment and tell me how it went." ("base", xpos="far_left", ypos="head")
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if not is_in_lead(states.env.gryffindor):
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her "Alright..." ("open", "base", "base", "mid")
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her "Let me just put this on..." ("angry", "squint", "base", "mid")
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else: #Gryffindor is in the lead
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her "Oh, you want me to do it now?" ("open", "squint", "base", "mid")
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gen "Of course, why else would I bring it up?" ("base", xpos="far_left", ypos="head")
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her "But... We're in the lead right now." ("angry", "base", "base", "mid")
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gen "So?" ("base", xpos="far_left", ypos="head")
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her "So... There's no need for me to earn any points at the moment." ("grin", "base", "base", "mid")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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hide hermione_main
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with d3
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call tutorial("points")
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$ _event.cancel()
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 13:
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her "Cleaned up, [name_genie_hermione]?" ("angry", "base", "base", "mid")
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gen "Yes, so you better put this on..." ("base", xpos="far_left", ypos="head")
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her "A maid's outfit?" ("angry", "narrow", "base", "down")
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her "Of course this is what you meant..." ("angry", "narrow", "base", "mid")
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gen "You'll get paid in points, of course." ("base", xpos="far_left", ypos="head")
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her "*Hmm*...{w=0.4} Alright, In that case, I suppose I could do it." ("angry", "closed", "base", "mid")
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gen "Excellent... Although you'll have to return any monetary payments to me." ("base", xpos="far_left", ypos="head")
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her "I do?" ("clench", "base", "base", "mid")
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gen "You think I could just hire students to do these things?" ("base", xpos="far_left", ypos="head")
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her "*Ehm*..." ("angry", "base", "base", "mid")
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gen "No, I think it'd be best if I held on to it for now." ("base", xpos="far_left", ypos="head")
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her "Right..." ("open", "base", "base", "mid")
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gen "Return here in the evening to drop off your payment and tell me how it went." ("base", xpos="far_left", ypos="head")
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if not is_in_lead(states.env.gryffindor):
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her "Alright..." ("open", "squint", "base", "R")
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her "Let me just put this on..." ("angry", "squint", "base", "mid")
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else: #Gryffindor is in the lead
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her "Oh, you want me to do it now?" ("open", "squint", "base", "mid")
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gen "Of course, why else would I bring it up?" ("base", xpos="far_left", ypos="head")
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her "But... We're in the lead right now." ("angry", "base", "base", "mid")
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gen "So?" ("base", xpos="far_left", ypos="head")
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her "So... There's no need for me to earn any points at the moment." ("grin", "base", "base", "mid")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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hide hermione_main
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with d3
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call tutorial("points")
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$ _event.cancel()
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jump hermione_favor_menu.odd_jobs
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else: #13+
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her "I'm not sure what you--" ("angry", "base", "base", "mid")
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gen "I want you to put this on!" ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "A maid's outfit?" ("angry", "narrow", "base", "down")
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gen "Yep!" ("base", xpos="far_left", ypos="head")
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gen "You'll get paid in points, of course." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "*Hmm*... Why not... This castle could use some cleaning where the house elves can't reach." ("open", "closed", "base", "mid")
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gen "That's the spirit!" ("base", xpos="far_left", ypos="head")
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gen "Just make sure you return here in the evening to give me your payments and tell me how it went." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Give you my what?" ("open", "base", "base", "mid")
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gen "Payments." ("base", xpos="far_left", ypos="head")
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gen "This will have to stay off the books, so I'll have to hold on to it for now." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Oh... Right..." ("open", "closed", "base", "mid")
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if states.her.level >= 16:
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her @ cheeks blush "Let me just put this on..." ("angry", "base", "base", "mid")
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else:
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if not is_in_lead(states.env.gryffindor):
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her @ cheeks blush "Let me just put this on..." ("angry", "base", "base", "mid")
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else: #Gryffindor in the lead
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her "Oh, you want me to do it now?" ("open", "squint", "base", "mid")
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gen "Of course, why else would I bring it up?" ("base", xpos="far_left", ypos="head")
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her "But... We're in the lead right now." ("angry", "base", "base", "mid")
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gen "So?" ("base", xpos="far_left", ypos="head")
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her "So... There's no need for me to earn any points at the moment." ("grin", "base", "base", "mid")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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hide hermione_main
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with d3
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call tutorial("points")
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$ _event.cancel()
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jump hermione_favor_menu.odd_jobs
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else:
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her "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
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random:
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gen "I'd like you to go out and make me some money... *Err*... I mean, go out and earn some points." ("base", xpos="far_left", ypos="head")
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gen "Time to earn some more points for your house, [name_hermione_genie]..." ("base", xpos="far_left", ypos="head")
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gen "Time for you to head out and help clean the castle." ("base", xpos="far_left", ypos="head")
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gen "I've got a feather duster with your name on it, [name_hermione_genie]..." ("base", xpos="far_left", ypos="head")
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gen "Put this on for me will you?" ("base", xpos="far_left", ypos="head")
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if states.her.level < 4:
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if not is_in_lead(states.env.gryffindor):
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her "*Hmph*!..." ("upset", "base", "annoyed", "mid", xpos="right", ypos="base")
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else:
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her "No, thank you, [name_genie_hermione]." ("open", "squint", "base", "mid", xpos="right", ypos="base")
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gen "What do you mean, no?" ("angry", xpos="far_left", ypos="head")
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her "We're in the lead right now... There's no need for me to earn any points at the moment." ("grin", "base", "base", "mid")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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hide hermione_main
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with d3
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call tutorial("points")
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$ _event.cancel()
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 16:
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if not is_in_lead(states.env.gryffindor):
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her "Alright..." ("angry", "base", "base", "mid", xpos="right", ypos="base")
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else:
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her "We're in the lead right now... There's no need for me to earn any points at the moment." ("grin", "base", "base", "mid", xpos="right", ypos="base")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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hide hermione_main
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with d3
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call tutorial("points")
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$ _event.cancel()
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 22:
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her "Of course, [name_genie_hermione]..." ("base", "squint", "base", "mid", xpos="right", ypos="base")
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else: #22+
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her "As you wish, [name_genie_hermione]." ("base", "base", "base", "mid",xpos="right",ypos="base")
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show screen blkfade
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with d5
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# Setup
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$ maid_outfit_ITEM.used = True
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play sound "sounds/cloth_sound.ogg"
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$ her_outfit_last.save()
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$ hermione.equip(her_outfit_maid)
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hide screen blkfade
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with d5
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pause 2.5
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hide hermione_main
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with d3
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gen "Off you go then..." ("base", xpos="far_left", ypos="head")
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call her_walk(action="leave")
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$ states.her.busy = True
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$ current_job = "maid"
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jump main_room_menu
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label her_maid_job_return:
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python:
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progress_factor = math.log(states.her.tier + states.cho.tier + states.ton.tier + states.lun.tier + states.env.day)
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payment = int(progress_factor * states.env.random.randint(8, 40))
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$ hermione.equip(her_outfit_maid)
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call her_walk(action="enter", xpos="mid", ypos="base")
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gen "[name_hermione_genie]... Did you complete your task?" ("base", xpos="far_left", ypos="head")
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her "I did." ("open", "base", "base", "mid", xpos="right", ypos="base", trans=dissolve)
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menu:
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"\"How was your day?\"":
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if states.her.level < 4:
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random:
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block:
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her "Do I really have to keep doing this?" ("normal", "narrow", "base", "R_soft")
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gen "What do you mean, [name_hermione_genie]?" ("base", xpos="far_left", ypos="head")
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her "It's so degrading... I had to clean other students' dorms!" ("open", "narrow", "worried", "down")
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gen "You can stop any time." ("base", xpos="far_left", ypos="head")
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her "I can?" ("soft", "narrow", "worried", "mid_soft")
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gen "Certainly, I'll just get one of those Slytherin floozies that you are always on about." ("grin", xpos="far_left", ypos="head")
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gen "I'm sure that they'd jump at the chance to make some points for their house." ("base", xpos="far_left", ypos="head")
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gen "They'd probably even do it for next to nothing, if not free." ("base", xpos="far_left", ypos="head")
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her "Fine, I get your point...." ("upset", "closed", "base", "mid")
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her "Can I get my points now?" ("angry", "closed", "angry", "mid")
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gen "Certainly, ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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her "I think you need to start enforcing harsher punishment for sexual harassment." ("mad", "base", "angry", "mid")
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gen "Why's that?" ("base", xpos="far_left", ypos="head")
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her "Some Slytherin boys kept wolf whistling at me as I was scrubbing the floors." ("mad", "base", "angry", "mid")
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gen "Just see it as a compliment [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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her "As if any Slytherin would be capable of such a thing... They're just doing it to embarrass me." ("mad", "base", "angry", "mid")
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gen "Whatever you say [name_hermione_genie]..." ("base", xpos="far_left", ypos="head")
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her "*Hmph*...{w=0.4} Can I get my points now?" ("angry", "closed", "angry", "mid")
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gen "Certainly, ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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her "Dreadful... Peeves kept blowing air underneath my skirt!" ("clench", "narrow", "base", "down")
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gen "Who?" ("base", xpos="far_left", ypos="head")
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her "That da--{w=0.3} That poltergeist!" ("angry", "closed", "annoyed", "mid")
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her "It's bad enough that I had to clean the corridors..." ("upset", "happy", "annoyed", "mid")
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her @ cheeks blush "But the fact that he's able to do that thanks to this dress..." ("clench", "closed", "base", "mid")
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gen "Doesn't your regular uniform have a skirt?" ("base", xpos="far_left", ypos="head")
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her "..." ("disgust", "squint", "base", "mid")
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her "Can I have my points now?" ("clench", "narrow", "base", "R")
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gen "Of course... Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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elif states.her.level < 13:
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random:
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block:
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her "It was as normal a day of cleaning rooms could be." ("open", "base", "base", "mid")
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her "Although considering that I'm supposed to be in class during the day, I guess it's not that normal." ("soft", "base", "base", "R")
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gen "Don't worry [name_hermione_genie], you'll get your points." ("base", xpos="far_left", ypos="head")
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gen "Just think of how happy your friends will be when they win the house cup this year." ("base", xpos="far_left", ypos="head")
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her "I suppose..." ("open", "base", "base", "R")
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gen "Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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her "It was fine I suppose..." ("soft", "base", "base", "R")
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gen "Nothing else to tell me? What were you tasked to do today?" ("base", xpos="far_left", ypos="head")
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her "*Ehm*..." ("open", "narrow", "base", "down")
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her "Well, I was tasked to clean the boys' changing room..." ("angry", "closed", "base", "mid")
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gen "Right..." ("base", xpos="far_left", ypos="head")
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her "They really should've told me when... How am I supposed to know when they're not using it?" ("clench", "narrow", "base", "down")
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gen "Ten points to Gryffindor!" ("base", xpos="far_left", ypos="head")
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her "..." ("angry", "base", "base", "mid")
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block:
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her "Professor Snape had me sort his potion ingredients all day..." ("open", "narrow", "base", "mid")
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gen "Doesn't sound too bad..." ("base", xpos="far_left", ypos="head")
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her "He asked me to put everything on the highest shelves..." ("disgust", "narrow", "base", "mid")
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her "When I asked him why, he told me not to question his organization system..." ("angry", "narrow", "base", "mid")
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her "As if he had one to begin with... He was probably just wanted a peek up my skirt." ("open", "closed", "annoyed", "mid")
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her "..." ("upset", "narrow", "base", "mid")
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her "Can I have my points now?" ("angry", "narrow", "base", "mid")
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gen "Of course... Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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elif states.her.level < 22:
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random:
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block:
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her "It was pretty uneventful." ("open", "base", "base", "R")
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her "I suppose I should feel more annoyed by the other students staring at me, but it doesn't bother me that much." ("open", "base", "base", "R")
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gen "Good to hear." ("base", xpos="far_left", ypos="head")
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her "I am helping the school after all..." ("base", "closed", "base", "mid")
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gen "That you are... Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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her "I had to dust all the shelves in the library today." ("open", "closed", "base", "mid")
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gen "That doesn't sound too bad..." ("base", xpos="far_left", ypos="head")
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her "Well I got yelled at by Miss Pince for no reason." ("upset", "squint", "base", "mid")
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her "She kept telling me that the other students needed to work on their studies and that I kept distracting them." ("clench", "narrow", "base", "mid")
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her "Yet she didn't tell me to stop cleaning..." ("annoyed", "narrow", "base", "mid")
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gen "Sound like a job well done to me... Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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her "..." ("angry", "squint", "base", "mid")
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block:
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her "Pretty uneventful." ("open", "base", "base", "R")
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her "I cleaned the prefects' bathroom today, so there weren't really that many people around." ("soft", "base", "base", "mid")
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her @ cheeks blush "Although one of the mermaid portraits kept blowing me kisses." ("open", "squint", "base", "R")
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gen "Was she attractive?" ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "..." ("normal", "squint", "base", "mid")
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her @ cheeks blush "As attractive as a mermaid can be I suppose..." ("normal", "squint", "base", "mid")
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gen "Nicely done... Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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else: #22+
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random:
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block:
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her @ cheeks blush "It was fine... I cleaned the staffroom today..." ("open", "closed", "base", "mid")
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her @ cheeks blush "Professor Snape seemed to think it was really funny to have me Scourgify his robes constantly as he continued spilling tea on himself..." ("angry", "narrow", "base", "R")
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gen "Well, I suppose that comes with the job." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "That's what he said..." ("angry", "narrow", "base", "down")
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gen "Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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her "Good, although I didn't really get much work done today." ("open", "narrow", "base", "R")
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gen "Oh...{w=0.4} Why's that?" ("base", xpos="far_left", ypos="head")
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her "Well...{w=0.4} I was asked to help the house elves and every time I started doing something one of them would come and do it for me." ("angry", "squint", "base", "mid")
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her "Constantly apologizing for not having done it yet and bowing to me..." ("open", "narrow", "base", "mid")
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gen "(Uh-oh...)" ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "It was kind of cute to be honest." ("base", "squint", "base", "R")
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gen "Well then, I assume you still got paid?" ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "Oh...{w=0.4} Yes [name_genie_hermione]..." ("angry", "base", "base", "mid")
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gen "Great! Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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block:
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gen "Tell me what you've been doing." ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "I've been cleaning professor Tonks' office..." ("open", "base", "base", "mid")
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her @ cheeks blush "The things she keeps in there..." ("angry", "narrow", "base", "down")
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her @ cheeks blush "Why I hope none of the other students get detention with her." ("open", "closed", "base", "mid")
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gen "Found anything interesting?" ("base", xpos="far_left", ypos="head")
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her @ cheeks blush "*Hmm*... Not sure if she'd like it if I told you..." ("angry", "narrow", "base", "R")
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gen "(As if I couldn't already guess...)" ("base", xpos="far_left", ypos="head")
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gen "Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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"-Dismiss her-":
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gen "Great, then that will be all for now." ("base", xpos="far_left", ypos="head")
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gen "Ten points to Gryffindor." ("base", xpos="far_left", ypos="head")
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her "Thank you, [name_genie_hermione]." ("open", "base", "base", "mid")
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her "Here's the payment." ("open", "base", "base", "mid")
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nar "You receive {number=payment} gold coins."
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$ states.env.gryffindor+= 10
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$ states.env.gold += payment
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call her_walk(action="leave")
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$ hermione.equip(her_outfit_last)
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$ states.her.busy = True
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$ current_job = None
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jump main_room_menu
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#Send Hermione to work, promoting the card game.
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