WTS/game/scripts/characters/genie/vars.rpy
LoafyLemon b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00

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# General states
default states.gen.masturbating = False
# Image states
default states.gen.image.xpos = 200
default states.gen.image.ypos = 0
default states.gen.image.offset = (0, 600)
default states.gen.image.zorder = 15
default states.gen.image.xzoom = 1
default states.gen.image.zoom = 0.2
# Event flags
default states.gen.ev.intro.e1_complete = False
default states.gen.ev.intro.e2_complete = False
default states.gen.ev.intro.e3_complete = False
default states.gen.ev.intro.e4_complete = False
default states.gen.ev.intro.bird_examined = False
default states.gen.ev.intro.desk_examined = False
default states.gen.ev.intro.cupboard_examined = False
default states.gen.ev.intro.door_examined = False
default states.gen.ev.intro.fireplace_examined = False
# Statistics
default states.gen.stats.quidditch_position = "Nobody"
default states.gen.stats.masturbated_to_hermione = 0
default states.gen.stats.masturbated_to_luna = 0
default states.gen.stats.masturbated_to_cho = 0
# Names
default name_dumbledore_genie = "Albus Dumbledore"