LoafyLemon
eec59a58e4
* Defer re-showing sprite until next statement call (less expensive and suits the writer better)
88 lines
2.2 KiB
Plaintext
88 lines
2.2 KiB
Plaintext
|
|
label end_luna_event:
|
|
|
|
call lun_chibi("hide")
|
|
hide luna_main
|
|
with d3
|
|
pause.5
|
|
|
|
call update_luna
|
|
|
|
$ states.last_girl = states.active_girl
|
|
$ states.active_girl = None
|
|
$ states.lun.busy = True
|
|
$ luna.wear("all")
|
|
|
|
call music_block
|
|
jump main_room_menu
|
|
|
|
label update_luna:
|
|
# Chibi Update
|
|
$ luna_chibi.update()
|
|
$ luna_chibi.position(flip=False)
|
|
$ luna.xzoom = 1
|
|
hide screen luna_cloth_pile
|
|
|
|
return
|
|
|
|
define character.luna_say = Character("name_luna_genie", show_icon="luna", dynamic=True)
|
|
|
|
init python:
|
|
def lun(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None,
|
|
emote=None, face=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
|
|
|
|
def show():
|
|
luna.show()
|
|
|
|
if not renpy.in_rollback():
|
|
renpy.with_statement(trans or d2)
|
|
|
|
face = {"mouth": mouth, "eyes": eyes, "eyebrows": eyebrows, "pupils": pupils, "cheeks": cheeks, "tears": tears}
|
|
temp_face = renpy.game.context().temporary_attributes
|
|
redraw = False
|
|
tag = luna.tag
|
|
layer = luna.layer
|
|
|
|
if xpos is not None or ypos is not None:
|
|
xpos = sprite_pos.get("x").get(xpos, luna.pos[0])
|
|
ypos = sprite_pos.get("y").get(ypos, luna.pos[1])
|
|
luna.pos = (xpos, ypos)
|
|
redraw = True
|
|
|
|
head_only = luna.pos[1] == sprite_pos.get("y").get("head")
|
|
|
|
if any(face.values()):
|
|
luna.set_face(**face)
|
|
redraw = True
|
|
|
|
if temp_face:
|
|
last_face = luna.get_face()
|
|
|
|
d = dict(zip(temp_face[::2], temp_face[1::2]))
|
|
luna.set_face(**d)
|
|
redraw = True
|
|
|
|
if emote:
|
|
luna.set_emote(emote)
|
|
redraw = True
|
|
|
|
if animation != False:
|
|
luna.animation = animation
|
|
redraw = True
|
|
|
|
if flip != None:
|
|
luna.xzoom = -1 if flip else 1
|
|
redraw = True
|
|
|
|
if redraw:
|
|
show()
|
|
|
|
if what:
|
|
character.luna_say(what, **kwargs)
|
|
|
|
if temp_face:
|
|
luna.set_face(**last_face)
|
|
|
|
if head_only:
|
|
luna.hide()
|