WTS/game/scripts/interface/tooltip.rpy

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default _tooltip = None
screen tooltip():
layer "interface"
tag tooltip
zorder 10
style_prefix "tooltip"
if settings.get("tooltip") and getattr(store, "_tooltip", None):
window:
id "tooltip"
at tooltip_follow
text "[_tooltip!i]" xoffset 8
style tooltip_window is empty:
background Frame("wheelmenu_frame", 16, 0, 0, 0)
padding (16, 8)
yanchor 0.5
xmaximum 300
style tooltip_text is default:
color "#fff"
size 8
outlines [(1, "#00000080", 1, 0)]
transform tooltip_follow:
events False
function tooltip_func
init python:
def tooltip_func(trans, st, at):
x, y = renpy.get_mouse_pos()
if trans.pos is not (x, y):
cw, ch = trans.child.window_size
xanchor = 1.0 if (x + int(cw)) > (config.screen_width) else 0.0
yanchor = 0.5 if (y + int(ch)) > (config.screen_height) else 0.0
# xoffset = 18 if xanchor else 0
# yoffset = 24 if yanchor else 0
xoffset = 0 if xanchor else 16
yoffset = 0 if yanchor else -8
trans.pos = (x, y)
trans.anchor = (xanchor, yanchor)
trans.offset = (xoffset, yoffset)
return 0
if not renpy.android:
config.always_shown_screens.append("tooltip")
config.per_frame_screens.append("tooltip")