WTS/game/mods/MyMod/script.rpym

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# Add new hairstyle for character as an instance of DollCloth,
# make sure the variable name is unique, preferably starting with mod name.
default MyMod_ponytail = DollCloth(
modpath="MyMod", # File path; Usually a mod folder name. (case insensitive)
name="hermione", # Character name (case sensitive)
categories=("head","hair"), # Main category and subcategory of the item (case sensitive)
type="hair", # Item type (case sensitive)
id="ponytail", # Item identifier (case sensitive)
unlocked=True, # True=Item is unlocked by default, False=Item is a part of the outfit and requries to be bought
level=0, # Character whoring/friendship level required to wear this cloth. (Optional)
color=["#985930", "#c38959"], # Python list with default colours in one of the formats listed down below.
zorder=None # Item zorder number, or None, if None default zorder for the slot will be used.
)
# Example valid colour formats:
# RGB: [(255, 255, 255), (255, 255, 255)]
# RGBA: [(255, 255, 255, 255), (255, 255, 255, 255)]
# HEX: [("#985930", "#c38959")]
# HEXA: [("#985930FF", "#c38959FF")]