forked from SilverStudioGames/WTS
Minor fixes
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@ -148,7 +148,7 @@ label cho_intro_E1:
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gen "The \"Men's rights movement?\" I'm familiar." ("base", xpos="far_left", ypos="head")
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cho "Not that one, Sir...{w=0.8} The other one..." ("open", "narrow", "worried", "downR")
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gen "Oh good...{w=0.5} another one..." ("angry", xpos="far_left", ypos="head")
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cho "Yes... And you need to stop it Professor!" ("angry", "base", "base", "mid")
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cho "Yes... And you need to stop it, Professor!" ("angry", "base", "base", "mid")
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cho "Her{w=0.5} \"Quidditch equality movement\"." ("soft", "narrow", "angry", "mid")
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gen "Her what now?" ("base", xpos="far_left", ypos="head")
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cho "I know! It's absolutely ridiculous...{w=0.5} It's going to ruin the sport for all of us!" ("clench", "base", "worried", "mid")
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@ -190,12 +190,12 @@ label cho_intro_E1:
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# Hermione walks in
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stop music fadeout 1.0
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call hide_characters
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with d3
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play sound "sounds/door.ogg"
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call her_chibi("stand", "door", "base")
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with d3
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her "Professor I'm sorry to bother you but I wanted to..." ("open", "closed", "base", "mid", ypos="head", flip=False)
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her "Professor I'm sorry to bother you, but I wanted to..." ("open", "closed", "base", "mid", xpos="base", ypos="base", flip=False)
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her "!!!" ("normal", "wide", "base", "stare", trans=hpunch)
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call her_walk(570, "base")
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@ -205,7 +205,7 @@ label cho_intro_E1:
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play music "music/deadly-roulette-by-kevin-macleod.ogg" fadein 1 fadeout 1
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cho "" ("annoyed", "narrow", "angry", "downR", xpos="mid", ypos="base")
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her "Cho...{w=0.5} How nice to see you here..." ("open", "closed", "base", "mid", xpos="base", ypos="base")
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her "Cho...{w=0.5} How nice to see you here..." ("open", "closed", "base", "mid")
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her "And why are you here exactly?" ("annoyed", "narrow", "annoyed", "L")
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cho "Oh, you know...{w=0.5} Just having a discussion with our dear headmaster..." ("soft", "base", "base", "R")
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@ -405,7 +405,7 @@ label cho_intro_E1:
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$ cho_intro.E1_complete = True
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gen ".......{w=0.5}women..." ("base", xpos="far_left", ypos="head")
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gen ".......{w=0.5} Women..." ("base", xpos="far_left", ypos="head")
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call gen_chibi("sit_behind_desk")
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call music_block
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@ -913,7 +913,7 @@ label cho_intro_E3:
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cho "*Shhsh!* Professor!{w=0.6} I'd like to hear it from her." ("annoyed", "narrow", "angry", "mid")
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cho "I'm going to enjoy this!" ("horny", "narrow", "base", "L")
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her "..." ("annoyed", "base", "angry", "mid")
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her "*Sigh*{w=0.6} I will end my movement, and I won't interfere with Quidditch again..." ("open", "closed", "base", "mid") #[Looking bored]
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her "*Sigh*...{w=0.6} I will end my movement, and I won't interfere with Quidditch again..." ("open", "closed", "base", "mid") #[Looking bored]
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cho "This is amazing! I feel as if it's my birthday!" ("smile", "base", "base", "mid")
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her "After all, Quidditch is a huge waste of everyone's time.{w=0.6} Including mine..." ("soft", "narrow", "base", "R_soft") #[Still looking bored]
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cho "You're just jealous that I'm better than you at something." ("smile", "narrow", "angry", "L")
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@ -983,8 +983,6 @@ label cho_intro_E3:
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# Cho leaves.
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call cho_walk(action="leave")
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call bld
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# You can now summon Cho Chang to your office.
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stop music fadeout 1.0
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@ -123,7 +123,7 @@ label item_store:
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fre "*Cries out like a hurt puppy*"
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ger "Of course not, professor, Fred was just joking, right Fred?"
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fre "....Yes sir, just kidding..."
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fre "... Yes sir, just kidding."
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gen "Right..." ("base", xpos="far_left", ypos="head")
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ger "We've put the book in \"Quest Items\" section, can't miss it."
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