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57 changed files with 598 additions and 545 deletions

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game/characters/genie/outfits/robes_beard.webp (Stored with Git LFS) Normal file

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@ -1,6 +1,8 @@
image object:
Null()
transform OBJbutterfly(hue=random.randint(0, 359)):
zoom random.uniform(0.4, 0.85)
matrixcolor HueMatrix(hue)
choice:
pause random.randint(1, 7)
@ -20,13 +22,13 @@ transform OBJbutterfly(hue=random.randint(0, 359)):
ease_circ 1.0 rotate 15
repeat
parallel:
"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/0.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/2.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
pause .3
repeat
choice:
@ -47,13 +49,13 @@ transform OBJbutterfly(hue=random.randint(0, 359)):
ease_circ 1.0 rotate -15
repeat
parallel:
"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/0.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/2.webp", im.matrix.hue(hue)) with d3
pause .3
"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
pause .3
repeat
repeat

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@ -1,3 +1,4 @@
init 5 python:
def her_cg_doll(st, at):
return hermione.image, None
@ -24,21 +25,35 @@ image CG cho_doll = DynamicDisplayable(cho_cg_doll)
image CG ast_doll = DynamicDisplayable(ast_cg_doll)
image CG sus_doll = DynamicDisplayable(sus_cg_doll)
transform CG_masker(child):
contains:
"images/CG/common/bg.webp"
contains:
AlphaMask(
Fixed(Transform(child, zoom=1.2, pos=(880, -180)), xfit=True, yfit=True),
"images/CG/common/mask.webp",
)
image CG luna = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG lun_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
image CG luna = At("CG lun_doll", CG_masker)
image CG hermione = At("CG her_doll", CG_masker)
image CG tonks = At("CG ton_doll", CG_masker)
image CG cho = At("CG cho_doll", CG_masker)
image CG astoria = At("CG ast_doll", CG_masker)
image CG susan = At("CG sus_doll", CG_masker)
image CG hermione = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG her_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
image CG tonks = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ton_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
image CG cho = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG cho_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
image CG astoria = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ast_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
image CG susan = Fixed(
"images/CG/common/bg.webp",
AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG sus_doll", zoom=1.2)), "images/CG/common/mask.webp"),
)
# Snape CG
screen snape_groping():

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@ -712,7 +712,7 @@ label hufflepuff_match:
her "Higher up, Cho seems to have caught an eye on the snitch and is chasing after it, directly followed by Cedric who..." ("open", "slit", "low", "stare", flip=True)
her "Hold on a minute... Is Cho wearing a skirt?" ("scream", "wide", "worried", "stare")
show expression "CG quidditch cho_flashing" as cg zorder 17
show image "CG quidditch cho_flashing" as cg zorder 17
with fade
play sound "sounds/crowd_gasp.ogg"
@ -735,7 +735,7 @@ label hufflepuff_match:
call ctc
# Pack to stands.
hide expression cg
hide image cg
with fade
pause .1

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@ -1344,7 +1344,7 @@ label slytherin_match:
call gen_chibi("stand_alt", 300, 365, flip=False)
call sna_chibi("stand", 215, 360, flip=True)
call quidditch_stands(crowd=(), crowd_react=(None, None, None))
call quidditch_stands(crowd=[], crowd_react=[None, None, None])
stop background fadeout 4
stop music fadeout 2

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