forked from SilverStudioGames/WTS
LoafyLemon
b28a3e250d
* Added get_character_scheduling function * Removed update_interface_color calls (Redundant) * Redesigned variable naming convention to simplify assignment and lookup * Removed counter_class (Superseded) * Removed DynamicDisplayable CG implementation (Superseded) |
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.. | ||
potions | ||
classes.rpy | ||
DayNight.rpy | ||
ending_after.rpy | ||
ending.rpy | ||
event_class.rpy | ||
final_events.rpy | ||
labels.rpy | ||
map.rpy | ||
quests.rpy | ||
queue.rpy | ||
Start.rpy | ||
variables.rpy |