forked from SilverStudioGames/WTS
Gouvernathor
c24f2e25f0
that's not *explicitly* documented, but it won't change any time soon also deletes a placeholder image
128 lines
3.7 KiB
Plaintext
128 lines
3.7 KiB
Plaintext
transform OBJbutterfly(hue=random.randint(0, 359)):
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zoom random.uniform(0.4, 0.85)
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matrixcolor HueMatrix(hue)
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choice:
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pause random.randint(1, 7)
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parallel:
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xzoom -1
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pos (-100, random.randint(0, 500))
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ease_quad random.randint(14, 20) pos (1200, random.randint(0, 500))
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repeat
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parallel:
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ease_bounce 3 yoffset absolute(-20)
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ease_bounce 3 yoffset absolute(20)
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ease_bounce 3 yoffset absolute(0)
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repeat
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parallel:
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rotate 15
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ease_circ 1.0 rotate 30
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ease_circ 1.0 rotate 15
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repeat
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parallel:
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"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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repeat
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choice:
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pause random.randint(1, 7)
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parallel:
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xzoom 1
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pos (1200, random.randint(0, 500))
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ease_quad random.randint(14, 20) pos (-100, random.randint(0, 500))
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repeat
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parallel:
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ease_bounce 3 yoffset absolute(-20)
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ease_bounce 3 yoffset absolute(20)
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ease_bounce 3 yoffset absolute(0)
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repeat
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parallel:
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rotate -15
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ease_circ 1.0 rotate -30
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ease_circ 1.0 rotate -15
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repeat
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parallel:
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"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
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pause .3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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repeat
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repeat
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transform OBJcloud(start=(random.randint(270, 800), random.randint(60, 130)), speed=random.randint(60, 180)):
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parallel:
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zoom random.uniform(0.6, 1.0)
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pos start
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"images/rooms/main_room/weather/cloud_small.webp"
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linear speed xpos 800
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xpos 270
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linear speed xpos start[0]
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repeat
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transform OBJwrackspurt():
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zoom random.uniform(0.2, 1.0)
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events False
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choice:
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pause random.randint(0, 7)
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"wrackspurt"
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parallel:
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xzoom -1
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pos (-100, random.randint(0, 500))
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ease_quad random.randint(14, 20) pos (1200, random.randint(0, 500))
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repeat
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parallel:
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ease_bounce 3 yoffset absolute(-20)
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ease_bounce 3 yoffset absolute(20)
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ease_bounce 3 yoffset absolute(0)
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repeat
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parallel:
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rotate 15
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ease_circ 1.0 rotate 30
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ease_circ 1.0 rotate 15
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repeat
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choice:
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pause random.randint(0, 7)
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"wrackspurt"
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parallel:
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xzoom 1
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pos (1200, random.randint(0, 500))
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ease_quad random.randint(14, 20) pos (-100, random.randint(0, 500))
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repeat
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parallel:
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easein 3 yoffset absolute(-20)
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easein 3 yoffset absolute(20)
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easein 3 yoffset absolute(0)
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repeat
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parallel:
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rotate -15
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ease_circ 1.0 rotate -30
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ease_circ 1.0 rotate -15
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repeat
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repeat
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image OBJwrackspurtplayer:
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anchor (0.0, 0.0)
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transform_anchor True
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zoom 0.7
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offset (-21, -13)
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events False
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"wrackspurt"
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parallel:
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rotate -10
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ease_circ 1.0 rotate -20
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ease_circ 1.0 rotate -10
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repeat
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