2022-05-16 23:48:22 +00:00
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init offset = -1
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screen confirm(message, yes_action=Return(True), no_action=Return(False)):
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modal True
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2024-05-24 14:19:34 +00:00
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layer "interface"
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zorder 5
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2024-05-29 20:31:12 +00:00
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style_prefix "confirm"
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2022-05-16 23:48:22 +00:00
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2024-05-24 14:19:34 +00:00
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add "gui_fade_both" at gui_fade
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2022-05-16 23:48:22 +00:00
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frame:
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2024-05-24 14:19:34 +00:00
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at gui_modal_popup
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2022-05-16 23:48:22 +00:00
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vbox:
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2024-06-15 16:37:31 +00:00
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text message:
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text_align 0.5
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2022-05-16 23:48:22 +00:00
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hbox:
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textbutton _("Yes") action yes_action
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textbutton _("No") action no_action
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key "game_menu" action no_action
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2024-05-29 20:31:12 +00:00
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style confirm_frame is frame
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style confirm_vbox is frame_vbox
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style confirm_hbox:
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fit_first True
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align (0.5, 1.0)
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spacing 25
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style confirm_button is frame_button
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style confirm_button_text is frame_button_text
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style confirm_text is frame_text:
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size 20
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2022-05-16 23:48:22 +00:00
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screen skip_indicator():
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zorder 100
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text "{unicode}{size=66}▶▶{/size}{/unicode}\nSkipping":
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at blink
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style "skip_text"
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style skip_text is default:
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size 22
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text_align 0.5
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pos (50, 50)
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color "#fff"
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outlines [(1, "#00000080", 1, 0)]
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screen notify(message):
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layer "interface"
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sensitive False
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frame at notify_appear:
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align (0.0, 1.0)
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text message: # or "[message!tq]"
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color "#fff"
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outlines [(1, "#00000080", 1, 0)]
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timer 3.25 action Hide("notify")
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transform notify_appear:
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on show:
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alpha 0
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linear .25 alpha 1.0
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on hide:
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linear .5 alpha 0.0
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style notify_text is gui_text
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style notify_frame is empty:
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background Frame("gui/notify.png")
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padding (4, 4, 4, 4)
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style notify_text:
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size 14
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