WTS/game/scripts/gui/main_menu.rpy

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#
# Main/game menu screens
#
init offset = -1
# Main menu screen
#
# Used to display the main menu when Ren'Py starts.
#
# https://www.renpy.org/doc/html/screen_special.html#main-menu
screen main_menu():
# This ensures that any other menu screen is replaced
tag menu
style_prefix "main_menu"
add gui.main_menu_background
# This empty frame darkens the main menu
frame:
pass
vbox:
spacing gui.navigation_spacing * 2
yoffset gui.navigation_padding
align (1.0, 0.0)
xsize 300
add "game_title" zoom 0.75 xalign 0.5
if prerelease:
text "TEST-ONLY" at transform:
rotate 45
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vbox:
spacing gui.navigation_spacing * 2
yoffset -gui.navigation_padding
align (1.0, 1.0)
fixed:
xysize (300, 75)
imagebutton:
idle Transform("discord_idle", alpha=0.5, zoom=0.5)
hover Transform("discord_idle", alpha=0.75, zoom=0.55)
focus_mask None
pos (0.333, 0.5)
anchor (0.5, 0.5)
action OpenURL("https://discord.gg/UbQeTCJ5RW")
tooltip "Discord"
imagebutton:
idle Transform("patreon_idle", alpha=0.5, zoom=0.5)
hover Transform("patreon_idle", alpha=0.75, zoom=0.55)
focus_mask None
pos (0.666, 0.5)
anchor (0.5, 0.5)
action OpenURL("https://www.patreon.com/SilverStudioGames")
tooltip "Patreon"
fixed:
xysize (300, 30)
vbox:
xoffset -100 - gui.navigation_padding
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yalign 0.5
at transform:
alpha 0.6
if prerelease:
text "Pre-release":
style "main_menu_version"
text "[config.version]":
style "main_menu_version"
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imagebutton:
idle Transform("silverstudiogames_idle", alpha=0.5, zoom=0.5)
hover Transform("silverstudiogames_idle", alpha=0.75, zoom=0.55)
focus_mask None
align (0.5, 0.5)
action OpenURL("https://www.silverstudiogames.org")
use navigation
image main_menu_bg:
alpha 0.5
"#000"
style main_menu_frame is empty
style main_menu_vbox is vbox
style main_menu_frame:
xalign 1.0
xsize 300 # 234
yfill True
background "main_menu_bg"
style main_menu_text is gui_text:
color gui.accent_color
xalign 1.0
style main_menu_title is main_menu_text:
size 42
style main_menu_version is main_menu_text:
color "#fff"
outlines [(1, "#000000", 1, 0)]
# Game menu screen
#
# This lays out the basic common structure of a game menu screen. It's called
# with the screen title, and displays the background, title, and navigation.
#
# The scroll parameter can be None, or one of "viewport" or "vpgrid". When
# this screen is intended to be used with one or more children, which are
# transcluded (placed) inside it.
screen game_menu(title, scroll=None, yinitial=0.0):
style_prefix "game_menu"
add gui.game_menu_background
frame:
style "game_menu_outer_frame"
if gui.theme() == "light":
background "#00000040"
else:
background "#00000080"
hbox:
box_reverse True
spacing 25
# Reserve space for the navigation section
frame:
style "game_menu_navigation_frame"
frame:
# Content frame uses GUI theme
style gui.theme("game_menu_content_frame")
style_prefix gui.theme()
if scroll == "viewport":
viewport:
yinitial yinitial
scrollbars "vertical"
mousewheel True
draggable True
pagekeys True
side_yfill True
frame:
style "empty"
padding (15, 15, 15, 15)
transclude
elif scroll == "vpgrid":
vpgrid:
cols 1
yinitial yinitial
scrollbars "vertical"
mousewheel True
draggable True
pagekeys True
side_yfill True
transclude
else:
frame:
style "empty"
padding (15, 15, 15, 15)
transclude
use navigation(title)
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# use navigation(title):
# label title xalign .5
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if main_menu and not title == "Updater":
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key "game_menu" action ShowMenu("main_menu")
style game_menu_outer_frame is empty:
padding (25, 100, 25, 25)
xfill True
yfill True
style game_menu_navigation_frame is empty:
xsize 250
yfill True
style game_menu_content_frame is empty:
xsize 755
style dark_game_menu_content_frame is dark_gui_frame:
take game_menu_content_frame
style light_game_menu_content_frame is light_gui_frame:
take game_menu_content_frame
style game_menu_viewport is gui_viewport
style game_menu_scrollbar is gui_vscrollbar
style game_menu_vscrollbar:
unscrollable gui.unscrollable
style game_menu_side is gui_side:
spacing 9
style game_menu_label is gui_label:
xpos 50
ysize 100
style game_menu_label_text is gui_label_text:
color gui.accent_color
size 42
yalign 0.5
# Navigation screen
#
# This screen is included in the main and game menus, and provides navigation
# to other menus, and to start the game.
screen navigation(title=None):
default show_quick_start = False
default show_dev_start = False
default is_sensitive = title != "Updater"
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key "keydown_K_LSHIFT" action SetLocalVariable("show_quick_start", True)
key "keyup_K_LSHIFT" action SetLocalVariable("show_quick_start", False)
if config.developer:
key "keydown_K_LCTRL" action SetLocalVariable("show_dev_start", True)
key "keyup_K_LCTRL" action SetLocalVariable("show_dev_start", False)
vbox:
style_prefix "navigation"
if main_menu:
yalign 1.0
yoffset -105 - gui.navigation_padding * 2
else:
yalign 0.5
transclude
null height 28 # Half button height
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if main_menu:
if not title:
if not renpy.mobile:
if version_float(UPDATE_VER) > version_float():
textbutton "Install updates" action InstallUpdates() style_prefix "update_available" sensitive (not prerelease)
else:
textbutton "Check for updates" action CheckUpdates(300) sensitive (not prerelease)
text "[UPDATE_HINT]" size 8 color "#fff" xalign 0.5
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if show_quick_start:
textbutton _("Quick Start") action Start("start_quick") sensitive is_sensitive
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elif show_dev_start:
textbutton _("Developer Start") action Start("start_dev") sensitive is_sensitive keysym "ctrl_mousedown_1"
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else:
textbutton _("Start") action Start() sensitive is_sensitive
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else:
textbutton _("Return") action Return() sensitive is_sensitive
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else:
textbutton _("Return") action Return() sensitive is_sensitive
textbutton _("History") action ShowMenu("history") sensitive is_sensitive
textbutton _("Save") action ShowMenu("save") sensitive is_sensitive
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textbutton _("Load") action ShowMenu("load") sensitive is_sensitive
textbutton _("Preferences") action ShowMenu("preferences") sensitive is_sensitive
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if main_menu:
textbutton _("Mods") sensitive (bool(mods_list) and is_sensitive) action ShowMenu("mods")
textbutton _("Credits") action Jump("credits") sensitive is_sensitive
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if not renpy.mobile:
textbutton _("Quit") action Quit(confirm=not main_menu) sensitive is_sensitive
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else:
textbutton _("Help") action ShowMenu("help") sensitive is_sensitive
textbutton _("Quit to menu") action MainMenu() sensitive is_sensitive
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screen navigation2(title="Title"):
style_prefix "navigation"
default category = "settings"
default subcategory = "general"
default page = 0
frame:
vbox:
style_prefix "navigation_tabs"
textbutton "Save" action [SetLocalVariable("subcategory", None), SetLocalVariable("category", "save")] selected (category=="save") at navigation_tabs
textbutton "Load" action [SetLocalVariable("subcategory", None), SetLocalVariable("category", "load")] selected (category=="load") at navigation_tabs
textbutton "Settings" action [SetLocalVariable("subcategory", "general"), SetLocalVariable("category", "settings")] at navigation_tabs
null height 35
textbutton "Return" action Return() at navigation_tabs
if category == "save":
vbox:
style_prefix "navigation_subtabs"
textbutton "Autosaves" action FilePage("auto") at navigation_tabs
textbutton "QuickSaves" action FilePage("quick") at navigation_tabs
null height 35
textbutton "Next" action FilePageNext() at navigation_tabs
textbutton "Previous" action FilePagePrevious() at navigation_tabs
use file_slots(_("Save"))
elif category == "load":
vbox:
style_prefix "navigation_subtabs"
textbutton "Autosaves" action FilePage("auto") at navigation_tabs
textbutton "QuickSaves" action FilePage("quick") at navigation_tabs
null height 35
textbutton "Next" action FilePageNext() at navigation_tabs
textbutton "Previous" action FilePagePrevious() at navigation_tabs
use file_slots(_("Load"))
elif category == "settings":
vbox:
style_prefix "navigation_subtabs"
textbutton "General" action SetLocalVariable("subcategory", "general") at navigation_tabs
textbutton "Display" action SetLocalVariable("subcategory", "display") at navigation_tabs
textbutton "Audio" action SetLocalVariable("subcategory", "audio") at navigation_tabs
textbutton "Accessibility" action SetLocalVariable("subcategory", "accessibility") at navigation_tabs
if subcategory == "audio":
use preferences_sound
elif subcategory == "accessibility":
use preferences_accessibility
elif subcategory == "display":
use preferences_visuals
elif subcategory == "general":
use preferences_general
transform navigation_tabs:
subpixel True
xzoom 1.0
yanchor 0.5
on hover:
easein 0.1 xzoom 1.1
easeout 0.1 xzoom 1.0
style navigation_frame is empty:
align (0.5, 0.5)
xysize (750, 512)
background Image("gui/creamy_pumpkin_pie/book/book_background.png", oversample=4)
style navigation_page_left is empty:
fit_first True
xanchor 1.0
pos (364, 8)
xysize (343, 490)
background Image("gui/creamy_pumpkin_pie/book/book_page_left.png", oversample=4)
style navigation_page_right is empty:
fit_first True
xanchor 0.0
pos (364, 8)
xysize (343, 490)
background Image("gui/creamy_pumpkin_pie/book/book_page_right.png", oversample=4)
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style navigation_vbox:
fit_first True
xfill True
pos (12, 12)
style navigation_label:
xalign 0.5
xpadding 80
xoffset -12
ysize 38
background Frame(Image("gui/creamy_pumpkin_pie/book/book_label.png", oversample=4), 80, 0, 80, 0, tile=False)
style navigation_tabs_vbox:
yspacing 10
pos (721, 50)
style navigation_tabs_button:
ysize 35
left_padding 15
right_padding 30
selected_right_padding 50
background Frame(Image("gui/creamy_pumpkin_pie/book/book_tab.png", oversample=4), 0, 0, 80, 0, tile=False)
selected_background Frame(Image("gui/creamy_pumpkin_pie/book/book_tab.png", oversample=4), 0, 0, 80, 0, tile=False)
insensitive_background Frame(Transform(Image("gui/creamy_pumpkin_pie/book/book_tab.png", oversample=4), matrixcolor=SaturationMatrix(0.0)), 0, 0, 80, 0, tile=False)
style navigation_tabs_button_text is who:
color "#ffffff"
outlines [(2, "#000000", 1, 1)]
hinting "auto"
font gui.bold_font
size 20
yalign 0.5
style navigation_subtabs_vbox:
xanchor 1.0
pos (23, 50)
yspacing 10
style navigation_subtabs_button:
xalign 1.0
ysize 35
right_padding 15
left_padding 30
selected_left_padding 50
background Frame(Transform(Image("gui/creamy_pumpkin_pie/book/book_tab.png", oversample=4), xzoom=-1), 80, 0, 0, 0, tile=False)
insensitive_background Frame(Transform(Image("gui/creamy_pumpkin_pie/book/book_tab.png", oversample=4), xzoom=-1, matrixcolor=SaturationMatrix(0.0)), 80, 0, 0, 0, tile=False)
style navigation_subtabs_button_text is navigation_tabs_button_text
style navigation_label_text:
ypos 8
color "#704F32"
size 28
style navigation_text:
color "#704F32"
outlines [(1, "#704f3215", -1, -1), (1, "#704f3238", 1, 1)]
size 20
style navigation_sublabel is navigation_text:
xalign 0.5
style navigation_checkbox_vbox:
fit_first True
xfill True
yspacing 4
style navigation_checkbox_label is navigation_label:
xsize 206
background Transform(Image("gui/creamy_pumpkin_pie/book/book_spacer.png", oversample=4), xalign=0.5)
style navigation_checkbox_label_text is navigation_label_text:
xalign 0.5
size 24
style navigation_button:
padding (6, 4)
hover_background Frame(Image("gui/creamy_pumpkin_pie/book/book_select.png", oversample=4), 20, 0, 20, 0, tile=False)
style navigation_button_text is navigation_text:
insensitive_color "#704F3280"
style navigation_checkbox_button:
padding (6, 4)
hover_background Frame(Image("gui/creamy_pumpkin_pie/book/book_select.png", oversample=4), 20, 0, 20, 0, tile=False)
foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_check_empty.png", oversample=4), xpos=6, yalign=0.5)
selected_foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_check_checked.png", oversample=4), xpos=6, yalign=0.5)
insensitive_foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_check_empty.png", oversample=4), alpha=0.5, xpos=6, yalign=0.5)
style navigation_checkbox_button_text is navigation_text:
first_indent 24
insensitive_color "#704F3280"
style navigation_checkbox_text is navigation_text
style navigation_radio_vbox:
fit_first True
# xfill True # TODO: WTF? Why does it break the entire menu?
yspacing 4
style navigation_radio_label is navigation_label:
xsize 206
background Image("gui/creamy_pumpkin_pie/book/book_spacer.png", oversample=4)
style navigation_radio_label_text is navigation_label_text:
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xalign 0.5
size 24
style navigation_radio_button:
padding (6, 4)
hover_background Frame(Image("gui/creamy_pumpkin_pie/book/book_select.png", oversample=4), 20, 0, 20, 0, tile=False)
foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_radio_empty.png", oversample=4), xpos=6, yalign=0.5)
selected_foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_radio_checked.png", oversample=4), xpos=6, yalign=0.5)
insensitive_foreground Transform(Image("gui/creamy_pumpkin_pie/book/book_button_radio_empty.png", oversample=4), alpha=0.5, xpos=6, yalign=0.5)
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style navigation_radio_button_text is navigation_text:
first_indent 24
insensitive_color "#704F3280"
style navigation_slider is empty:
xalign 0.5
xmaximum 300
ysize 20
left_bar Frame(Image("gui/creamy_pumpkin_pie/book/book_slider.png", oversample=4), tile=False)
right_bar Frame(Image("gui/creamy_pumpkin_pie/book/book_slider.png", oversample=4), tile=False)
thumb Image("gui/creamy_pumpkin_pie/book/book_slider_thumb.png", oversample=4)
thumb_offset 16
style navigation_bar is empty:
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xalign 0.5
xmaximum 300
ysize 20
left_bar Frame(Image("gui/creamy_pumpkin_pie/book/book_bar_full.png", oversample=4), tile=False)
right_bar Frame(Image("gui/creamy_pumpkin_pie/book/book_bar_empty.png", oversample=4), tile=False)
hover_right_bar Fixed(Frame(Image("gui/creamy_pumpkin_pie/book/book_select.png", oversample=4), 20, 4, 20, 4, tile=False), Frame(Image("gui/creamy_pumpkin_pie/book/book_bar_empty.png", oversample=4), tile=False))
hover_left_bar Fixed(Frame(Image("gui/creamy_pumpkin_pie/book/book_select.png", oversample=4), 20, 4, 20, 4, tile=False), Frame(Image("gui/creamy_pumpkin_pie/book/book_bar_full.png", oversample=4), tile=False))
style navigation_grid is empty:
xspacing 0
yspacing 0
# ypos 0
style navigation_picture_button:
padding (6, 4)
background Frame(Image("gui/creamy_pumpkin_pie/book/book_note.png", oversample=4), 40, 40, 40, 40, tile=False)
# style navigation_vbox:
# xsize 250
# spacing gui.navigation_spacing
# xoffset -150
# xpos 1.0
# xanchor 0.5
# style navigation_button is gui_button:
# # size_group "navigation"
# background None
# xalign 0.5
# style navigation_button_text is gui_button_text:
# background None
# size 19
# xalign 0.5
# idle_color Color('#888')
# hover_color '#fff'
# selected_color '#fff'
# insensitive_color Color('#888', alpha=0.5)