Minor writing fixes/additions.

* Added additional dialogues for when Hermione agrees to perform favours, even though Gryffindor is in the lead.
* Minor fixes
This commit is contained in:
Johnny28 2023-05-17 16:14:18 +02:00
parent 0eeb36ea0f
commit 01c0ccd585
17 changed files with 56 additions and 52 deletions

View File

@ -451,7 +451,7 @@ label cc_pf_strip_T3_intro_E2:
cho @ cheeks blush "I mean...{w=0.5} It's fine..." ("open", "narrow", "worried", "down") cho @ cheeks blush "I mean...{w=0.5} It's fine..." ("open", "narrow", "worried", "down")
cho @ cheeks blush "Feel free to answer him, Professor..." ("soft", "narrow", "worried", "L") cho @ cheeks blush "Feel free to answer him, Professor..." ("soft", "narrow", "worried", "L")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ("base", "happyCl", "base", "mid") ton "*Giggles*" ("base", "happyCl", "base", "mid")
ton "She's so cute when she's all flustered, isn't she?" ("crooked_smile", "base", "base", "mid") ton "She's so cute when she's all flustered, isn't she?" ("crooked_smile", "base", "base", "mid")
cho @ cheeks blush "..." ("quiver", "happyCl", "base", "mid") #Heavy blush cho @ cheeks blush "..." ("quiver", "happyCl", "base", "mid") #Heavy blush
gen "..." ("base", xpos="far_left", ypos="head") gen "..." ("base", xpos="far_left", ypos="head")
@ -591,7 +591,7 @@ label cc_pf_strip_T3_intro_E2:
play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed
gen "Quite firm, aren't they?" ("grin", xpos="far_left", ypos="head") gen "Quite firm, aren't they?" ("grin", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ hair horny "*giggles*" ("base", "happyCl", "base", "mid") ton @ hair horny "*Giggles*" ("base", "happyCl", "base", "mid")
ton @ hair horny "Yes, Indeed..." ("grin", "narrow", "base", "mid") ton @ hair horny "Yes, Indeed..." ("grin", "narrow", "base", "mid")
ton @ hair horny "No wonder she's so steady on that broomstick." ("horny", "narrow", "angry", "down") ton @ hair horny "No wonder she's so steady on that broomstick." ("horny", "narrow", "angry", "down")
cho @ cheeks blush "..." ("horny", "narrow", "base", "mid") # blushing cho @ cheeks blush "..." ("horny", "narrow", "base", "mid") # blushing
@ -663,7 +663,7 @@ label cc_pf_strip_T3_intro_E2:
ton @ hair angry "That's {b}Professor Tonks{/b} to you, Miss Chang." ("open", "narrow", "angry", "L") # stern look ton @ hair angry "That's {b}Professor Tonks{/b} to you, Miss Chang." ("open", "narrow", "angry", "L") # stern look
cho @ cheeks heavy_blush "Sorry!" ("clench", "happyCl", "worried", "mid") cho @ cheeks heavy_blush "Sorry!" ("clench", "happyCl", "worried", "mid")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ hair horny "*giggles*" ("base", "happyCl", "base", "mid") ton @ hair horny "*Giggles*" ("base", "happyCl", "base", "mid")
ton @ hair horny "I'm just kidding, you can call me whatever you like, sweetie..." ("soft", "narrow", "base", "L") ton @ hair horny "I'm just kidding, you can call me whatever you like, sweetie..." ("soft", "narrow", "base", "L")
ton @ hair horny "Catch that Snitch for me, will you..." ("horny", "narrow", "base", "L") ton @ hair horny "Catch that Snitch for me, will you..." ("horny", "narrow", "base", "L")
cho @ cheeks blush "Snitch? What Snitch?" ("soft", "narrow", "base", "L") cho @ cheeks blush "Snitch? What Snitch?" ("soft", "narrow", "base", "L")
@ -1450,7 +1450,7 @@ label cc_pf_strip_T3_intro_E3:
gen "What?" ("base", xpos="far_left", ypos="head") gen "What?" ("base", xpos="far_left", ypos="head")
gen "Oh-- I mean yes...{w=0.3} of course..." ("angry", xpos="far_left", ypos="head") gen "Oh-- I mean yes...{w=0.3} of course..." ("angry", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ cheeks blush hair horny "*giggles*..." ("base", "happyCl", "base", "mid") ton @ cheeks blush hair horny "*Giggles*..." ("base", "happyCl", "base", "mid")
ton @ cheeks blush hair horny "Enough with the small talk -- let's get these clothes off!" ("soft", "base", "annoyed", "mid") ton @ cheeks blush hair horny "Enough with the small talk -- let's get these clothes off!" ("soft", "base", "annoyed", "mid")
stop music fadeout 1 stop music fadeout 1
@ -1526,7 +1526,7 @@ label cc_pf_strip_T3_intro_E3:
ton @ hair horny "..." ("grin", "narrow", "base", "L", xpos=345, ypos="base", flip=False, trans=d5) ton @ hair horny "..." ("grin", "narrow", "base", "L", xpos=345, ypos="base", flip=False, trans=d5)
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ hair horny "*giggles*..." ("grin", "narrow", "shocked", "mid") ton @ hair horny "*Giggles*..." ("grin", "narrow", "shocked", "mid")
ton @ cheeks blush hair horny "This is so much fun!" ("base", "narrow", "base", "up") ton @ cheeks blush hair horny "This is so much fun!" ("base", "narrow", "base", "up")
if cho.is_worn("panties"): if cho.is_worn("panties"):
@ -1567,7 +1567,7 @@ label cc_pf_strip_T3_intro_E3:
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
cho @ cheeks blush "" ("horny", "narrow", "base", "mid") cho @ cheeks blush "" ("horny", "narrow", "base", "mid")
ton @ cheeks blush hair horny "*giggles*" ("grin", "base", "base", "mid") ton @ cheeks blush hair horny "*Giggles*" ("grin", "base", "base", "mid")
ton @ cheeks blush hair horny "Well, we still have the best saved for last." ("grin", "narrow", "base", "down") ton @ cheeks blush hair horny "Well, we still have the best saved for last." ("grin", "narrow", "base", "down")
ton @ cheeks blush hair horny "Let's give Professor Dumbledore a proper view of what a real athlete can achieve..." ("grin", "base", "base", "L") ton @ cheeks blush hair horny "Let's give Professor Dumbledore a proper view of what a real athlete can achieve..." ("grin", "base", "base", "L")
@ -1643,7 +1643,7 @@ label cc_pf_strip_T3_intro_E3:
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
show cho_strip_personal_t3_e3_on_knees tonks_mouth_smile tonks_eyes_open_look_at_cho as cg show cho_strip_personal_t3_e3_on_knees tonks_mouth_smile tonks_eyes_open_look_at_cho as cg
with d3 with d3
ton "*giggles*... I was asking if you could feel the difference, not for a review, Miss Chang." ton "*Giggles*... I was asking if you could feel the difference, not for a review, Miss Chang."
#Base Pose #Base Pose
show cho_strip_personal_t3_e3_on_knees -cho_body_grab cho_mouth_open cho_eyes_wide_look_at_tonks cho_blush_heavy as cg show cho_strip_personal_t3_e3_on_knees -cho_body_grab cho_mouth_open cho_eyes_wide_look_at_tonks cho_blush_heavy as cg
@ -1856,7 +1856,7 @@ label cc_pf_strip_T3_intro_E3:
gen "I'll agree to--{w=0.2} *Ngh*...{w=0.4} anything at this point." gen "I'll agree to--{w=0.2} *Ngh*...{w=0.4} anything at this point."
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_down cho_mouth_base as cg show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_down cho_mouth_base as cg
with d3 with d3
@ -1951,7 +1951,7 @@ label cc_pf_strip_T3_intro_E3:
with d3 with d3
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_down cho_eyes_open_down as cg show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_down cho_eyes_open_down as cg
with d3 with d3
@ -2042,7 +2042,7 @@ label cc_pf_strip_T3_intro_E3:
with d3 with d3
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_look_at_cho tonks_mouth_smile as cg show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_look_at_cho tonks_mouth_smile as cg
with d3 with d3
@ -2358,7 +2358,7 @@ label cc_pf_strip_T3_intro_E3:
with d3 with d3
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_look_at_cho as cg show cho_strip_personal_t3_e3_on_knees tonks_eyes_open_look_at_cho as cg
with d3 with d3
@ -2497,7 +2497,7 @@ label cc_pf_strip_T3_intro_E3:
with d3 with d3
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
"-Give Tonks a sign to get closer-": #Tonks and Cho lay down and genie cums on their faces "-Give Tonks a sign to get closer-": #Tonks and Cho lay down and genie cums on their faces

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@ -1072,7 +1072,7 @@ label .succubus_E2:
cho @ cheeks blush "She tracked you down?" ("mad", "base", "raised", "L") cho @ cheeks blush "She tracked you down?" ("mad", "base", "raised", "L")
ton "Yes... They can sense the arousal of humans from miles away... Even further, if they haven't had any relief for some time." ("base", "narrow", "base", "L") ton "Yes... They can sense the arousal of humans from miles away... Even further, if they haven't had any relief for some time." ("base", "narrow", "base", "L")
gen "Well, who can blame your partner with you around?" ("base", xpos="far_left", ypos="head") gen "Well, who can blame your partner with you around?" ("base", xpos="far_left", ypos="head")
ton @ hair horny "*giggles*" ("base", "happyCl", "base", "mid") #sound ton @ hair horny "*Giggles*" ("base", "happyCl", "base", "mid") #sound
ton @ hair horny "Oh silly... She was after me, of course!" ("soft", "narrow", "base", "mid") ton @ hair horny "Oh silly... She was after me, of course!" ("soft", "narrow", "base", "mid")
cho @ cheeks blush "No way!?" ("horny", "narrow", "raised", "L") cho @ cheeks blush "No way!?" ("horny", "narrow", "raised", "L")
ton @ hair horny "I know what you're going to say, Professor... And yes... They don't usually go after females." ("open", "closed", "base", "mid") ton @ hair horny "I know what you're going to say, Professor... And yes... They don't usually go after females." ("open", "closed", "base", "mid")
@ -1098,7 +1098,7 @@ label .succubus_E2:
cho @ cheeks blush "Your--" ("soft", "narrow", "worried", "L") cho @ cheeks blush "Your--" ("soft", "narrow", "worried", "L")
gen "Tongue!" ("grin", xpos="far_left", ypos="head") gen "Tongue!" ("grin", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ hair horny "*giggles*" ("base", "happyCl", "base", "mid") ton @ hair horny "*Giggles*" ("base", "happyCl", "base", "mid")
ton @ hair horny "Yes indeed... Would you like a demonstration?" ("crooked_smile", "narrow", "base", "mid") ton @ hair horny "Yes indeed... Would you like a demonstration?" ("crooked_smile", "narrow", "base", "mid")
menu: menu:
@ -1139,7 +1139,7 @@ label .succubus_E2:
#ton "But I could make it as long as I wanted!" #ton "But I could make it as long as I wanted!"
#cho "..." #looking at the floor #cho "..." #looking at the floor
#gen "What else? Does it vibrate too? How are you even supposed to compete with that?" ("angry", xpos="far_left", ypos="head") #gen "What else? Does it vibrate too? How are you even supposed to compete with that?" ("angry", xpos="far_left", ypos="head")
#ton "*giggles*" #sound #ton "*Giggles*" #sound
#ton "I haven't tried that, actually... That's not a bad idea." #ton "I haven't tried that, actually... That's not a bad idea."
#cho "" #blush #cho "" #blush
#gen "..." ("base", xpos="far_left", ypos="head") #gen "..." ("base", xpos="far_left", ypos="head")
@ -1268,7 +1268,7 @@ label .hermione_E1:
her "*Hmm*... Sorry, what did you say?" ("open_tongue", "narrow", "base", "L") her "*Hmm*... Sorry, what did you say?" ("open_tongue", "narrow", "base", "L")
cho @ cheeks blush "What are you doing?" ("mad", "happyCl", "base", "mid") cho @ cheeks blush "What are you doing?" ("mad", "happyCl", "base", "mid")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
her @ cheeks blush "*giggles*" ("base", "narrow", "base", "mid") #sound her @ cheeks blush "*Giggles*" ("base", "narrow", "base", "mid") #sound
her "What does it look like?" ("grin", "narrow", "base", "L") her "What does it look like?" ("grin", "narrow", "base", "L")
cho @ cheeks blush "You're touching your... Her--" ("clench", "narrow", "raised", "down") cho @ cheeks blush "You're touching your... Her--" ("clench", "narrow", "raised", "down")
her "Yes... How could I not?" ("base", "narrow", "base", "mid") her "Yes... How could I not?" ("base", "narrow", "base", "mid")
@ -1356,7 +1356,7 @@ label .hermione_E1:
her "It's like flying a new broom... There's nothing quite like the first test ride..." ("base", "narrow", "base", "mid") her "It's like flying a new broom... There's nothing quite like the first test ride..." ("base", "narrow", "base", "mid")
cho @ cheeks heavy_blush "..." ("grin", "narrow", "base", "downR") cho @ cheeks heavy_blush "..." ("grin", "narrow", "base", "downR")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
her @ cheeks blush "*giggles*" ("base", "happyCl", "base", "mid") #Looks at cho her @ cheeks blush "*Giggles*" ("base", "happyCl", "base", "mid") #Looks at cho
# Tonks transforms back. # Tonks transforms back.
play sound "sounds/magic4.ogg" play sound "sounds/magic4.ogg"

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@ -1646,7 +1646,7 @@ label cc_pf_talk_T3_E3:
gen "What makes you say so?" ("base", xpos="far_left", ypos="head") gen "What makes you say so?" ("base", xpos="far_left", ypos="head")
cho "I don't know... She doesn't talk much, and always seems to have her head in the clouds during practice." ("open", "narrow", "base", "downR") cho "I don't know... She doesn't talk much, and always seems to have her head in the clouds during practice." ("open", "narrow", "base", "downR")
gen "I didn't think you flew that high during practice!" ("base", xpos="far_left", ypos="head") gen "I didn't think you flew that high during practice!" ("base", xpos="far_left", ypos="head")
cho "*giggle*" ("smile", "narrow", "base", "downR") cho "*Giggles*" ("smile", "narrow", "base", "downR")
cho @ cheeks blush "..." ("base", "narrow", "base", "downR") #Blushes cho @ cheeks blush "..." ("base", "narrow", "base", "downR") #Blushes
cho "Anyway... Not much else to say about her." ("open", "base", "base", "mid") cho "Anyway... Not much else to say about her." ("open", "base", "base", "mid")
gen "We'll figure something out." ("base", xpos="far_left", ypos="head") gen "We'll figure something out." ("base", xpos="far_left", ypos="head")
@ -1717,7 +1717,7 @@ label cc_pf_talk_T3_E3:
cho "They love controversy and stirring things up for a laugh." ("angry", "base", "base", "mid") cho "They love controversy and stirring things up for a laugh." ("angry", "base", "base", "mid")
cho "The type of player that values messing around rather than focusing on winning the game." ("disgust", "narrow", "base", "mid") cho "The type of player that values messing around rather than focusing on winning the game." ("disgust", "narrow", "base", "mid")
gen "So they're basically trolls?" ("base", xpos="far_left", ypos="head") gen "So they're basically trolls?" ("base", xpos="far_left", ypos="head")
cho "Trolls? *giggle*" ("smile", "narrow", "base", "mid") cho "Trolls? *Giggles*" ("smile", "narrow", "base", "mid")
cho "I know looks can be deceiving, but I don't think they're trolls, [name_genie_cho]." ("smile", "narrow", "base", "R") cho "I know looks can be deceiving, but I don't think they're trolls, [name_genie_cho]." ("smile", "narrow", "base", "R")
gen "*Hmm*... Maybe not." ("base", xpos="far_left", ypos="head") gen "*Hmm*... Maybe not." ("base", xpos="far_left", ypos="head")
cho "All they care about is that joke shop of theirs..." ("base", "narrow", "base", "R") cho "All they care about is that joke shop of theirs..." ("base", "narrow", "base", "R")

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@ -1633,7 +1633,7 @@ label gryffindor_match:
play sound "sounds/crowd_cheer.ogg" play sound "sounds/crowd_cheer.ogg"
call cho_walk(1100, 140, speed=2) call cho_walk(1100, 140, speed=2)
ton "*giggles*" ("crooked_smile", "narrow", "raised", "L", trans=d3) ton "*Giggles*" ("crooked_smile", "narrow", "raised", "L", trans=d3)
call her_chibi(flip=False) call her_chibi(flip=False)
with d3 with d3
@ -2087,7 +2087,7 @@ label gryffindor_match_return:
play sound "sounds/door.ogg" play sound "sounds/door.ogg"
sna "{size=+10}{cps=10}Fuuuuuuuuuck{/cps}!!!!{/size}" sna "{size=+10}{cps=10}Fuuuuuuuuuck{/cps}!!!!{/size}"
cho "*giggles*" cho "*Giggles*"
#fade to black #fade to black
#fade back to office #fade back to office
@ -2218,7 +2218,7 @@ label gryffindor_match_return:
gen "W--{w=0.2} What?!" ("base", xpos="far_left", ypos="head") gen "W--{w=0.2} What?!" ("base", xpos="far_left", ypos="head")
play sound "sounds/giggle.ogg" play sound "sounds/giggle.ogg"
cho @ cheeks heavy_blush "*giggles*" ("smile", "narrow", "base", "R") cho @ cheeks heavy_blush "*Giggles*" ("smile", "narrow", "base", "R")
cho @ cheeks heavy_blush "You've heard me..." ("base", "narrow", "base", "mid") cho @ cheeks heavy_blush "You've heard me..." ("base", "narrow", "base", "mid")
gen "But I thought..." ("base", xpos="far_left", ypos="head") gen "But I thought..." ("base", xpos="far_left", ypos="head")
cho @ cheeks heavy_blush "Isn't this what you wanted?" ("soft", "narrow", "raised", "mid") cho @ cheeks heavy_blush "Isn't this what you wanted?" ("soft", "narrow", "raised", "mid")
@ -2237,7 +2237,7 @@ label gryffindor_match_return:
play music "music/(Orchestral) Playful Tension by Shadow16nh.ogg" fadein 1 if_changed # SEX THEME. play music "music/(Orchestral) Playful Tension by Shadow16nh.ogg" fadein 1 if_changed # SEX THEME.
play sound "sounds/giggle.ogg" play sound "sounds/giggle.ogg"
cho "*giggles*" ("base", "base", "base", "mid") cho "*Giggles*" ("base", "base", "base", "mid")
cho "So, all it took was a bit of coaching?" ("base", "base", "base", "mid") cho "So, all it took was a bit of coaching?" ("base", "base", "base", "mid")
gen "*Err*..." gen "*Err*..."
@ -2351,7 +2351,7 @@ label gryffindor_match_return:
gen "But when did you start getting so naughty?" gen "But when did you start getting so naughty?"
cho @ cheeks heavy_blush "That's the first thing you ask?" ("smile", "narrow", "raised", "stare", trans=d3) cho @ cheeks heavy_blush "That's the first thing you ask?" ("smile", "narrow", "raised", "stare", trans=d3)
gen "Of course!" gen "Of course!"
cho @ cheeks heavy_blush "*giggles*..." ("grin", "closed", "base", "downR", trans=d3) #sound cho @ cheeks heavy_blush "*Giggles*..." ("grin", "closed", "base", "downR", trans=d3) #sound
cho @ cheeks heavy_blush "Well--{w=0.2} *Ah*...{w=0.4} Let me think..." ("base", "closed", "base", "mid") cho @ cheeks heavy_blush "Well--{w=0.2} *Ah*...{w=0.4} Let me think..." ("base", "closed", "base", "mid")
cho @ cheeks heavy_blush "It--{w=0.2} *Ah*... It was probably when I first saw Hermione's naked--{w=0.2}*Ah*... Naked body in your office..." ("open", "narrow", "base", "stare") cho @ cheeks heavy_blush "It--{w=0.2} *Ah*... It was probably when I first saw Hermione's naked--{w=0.2}*Ah*... Naked body in your office..." ("open", "narrow", "base", "stare")
gen "*Heh-he*... I knew--" gen "*Heh-he*... I knew--"
@ -2372,12 +2372,12 @@ label gryffindor_match_return:
gen "If only they could see you now." gen "If only they could see you now."
cho @ cheeks heavy_blush "Yes! Let's call Hermione up here!" ("grin", "narrow", "base", "stare", trans=d3) cho @ cheeks heavy_blush "Yes! Let's call Hermione up here!" ("grin", "narrow", "base", "stare", trans=d3)
gen "What?!" gen "What?!"
cho @ cheeks heavy_blush "*giggles*" ("smile", "closed", "base", "mid", trans=d3) cho @ cheeks heavy_blush "*Giggles*" ("smile", "closed", "base", "mid", trans=d3)
cho @ cheeks heavy_blush "Maybe some other time... She's probably still mad over their loss." ("smile", "narrow", "base", "stare") cho @ cheeks heavy_blush "Maybe some other time... She's probably still mad over their loss." ("smile", "narrow", "base", "stare")
gen "And the fact that you came on that boy's face." gen "And the fact that you came on that boy's face."
cho @ cheeks heavy_blush "That's why he crashed?" ("soft", "base", "base", "stare", trans=d3) cho @ cheeks heavy_blush "That's why he crashed?" ("soft", "base", "base", "stare", trans=d3)
gen "..." gen "..."
cho @ cheeks heavy_blush "*pfff-- Ha-ha-hah*!" ("grin", "happyCl", "base", "mid", trans=d3) cho @ cheeks heavy_blush "*Pfff-- Ha-ha-hah*!" ("grin", "happyCl", "base", "mid", trans=d3)
gen "*Heh-heh*" gen "*Heh-heh*"
gen "She looked so jealous too!" gen "She looked so jealous too!"
cho @ cheeks heavy_blush "..." ("soft", "base", "base", "stare", trans=d3) cho @ cheeks heavy_blush "..." ("soft", "base", "base", "stare", trans=d3)
@ -2460,7 +2460,7 @@ label gryffindor_match_return:
cho @ cheeks heavy_blush "*Mmm*..." ("base", "closed", "base", "stare") cho @ cheeks heavy_blush "*Mmm*..." ("base", "closed", "base", "stare")
cho @ cheeks heavy_blush "My reward..." ("smile", "closed", "base", "stare") cho @ cheeks heavy_blush "My reward..." ("smile", "closed", "base", "stare")
cho @ cheeks heavy_blush "*giggles*." ("smile", "closed", "base", "stare") cho @ cheeks heavy_blush "*Giggles*." ("smile", "closed", "base", "stare")
"Take my seed in your golden cup!": "Take my seed in your golden cup!":
@ -2509,7 +2509,7 @@ label gryffindor_match_return:
cho @ cheeks heavy_blush "*Mmm*..." ("smile", "closed", "base", "stare") cho @ cheeks heavy_blush "*Mmm*..." ("smile", "closed", "base", "stare")
gen "You naughty girl..." gen "You naughty girl..."
cho @ cheeks heavy_blush "*giggles*..." ("smile", "narrow", "base", "mid", trans=d3) cho @ cheeks heavy_blush "*Giggles*..." ("smile", "narrow", "base", "mid", trans=d3)
#Adds cum on Cho doll pussy #Adds cum on Cho doll pussy
$ cho.set_cum(pussy="heavy") $ cho.set_cum(pussy="heavy")
@ -2538,7 +2538,7 @@ label gryffindor_match_return:
cho @ cheeks heavy_blush "...{fast}" ("grin", "narrow", "base", "mid") #smirks cho @ cheeks heavy_blush "...{fast}" ("grin", "narrow", "base", "mid") #smirks
gen "*Heh-Heh*..." ("grin", xpos="far_left", ypos="head") gen "*Heh-Heh*..." ("grin", xpos="far_left", ypos="head")
cho @ cheeks heavy_blush "*giggles*" ("smile", "narrow", "base", "mid") #sound cho @ cheeks heavy_blush "*Giggles*" ("smile", "narrow", "base", "mid") #sound
cho @ cheeks heavy_blush "Well then, I think I've almost run out of energy for today... I better spend the rest celebrating with everyone." ("smile", "narrow", "base", "mid") cho @ cheeks heavy_blush "Well then, I think I've almost run out of energy for today... I better spend the rest celebrating with everyone." ("smile", "narrow", "base", "mid")
gen "Sure thing." ("base", xpos="far_left", ypos="head") gen "Sure thing." ("base", xpos="far_left", ypos="head")
gen "Although..." ("base", xpos="far_left", ypos="head") gen "Although..." ("base", xpos="far_left", ypos="head")
@ -2546,7 +2546,7 @@ label gryffindor_match_return:
cho @ cheeks heavy_blush "*Hmm*... We'll see..." ("base", "narrow", "base", "R") cho @ cheeks heavy_blush "*Hmm*... We'll see..." ("base", "narrow", "base", "R")
#Cho walks to window #Cho walks to window
call cho_walk(xpos=439, ypos=400) call cho_walk(xpos=439, ypos=400)
gen "Ahem..." ("base", xpos="far_left", ypos="head") gen "*Ahem*..." ("base", xpos="far_left", ypos="head")
#Cho turns #Cho turns
cho @ cheeks heavy_blush "Yes?" ("soft", "base", "base", "mid") cho @ cheeks heavy_blush "Yes?" ("soft", "base", "base", "mid")
gen "You should probably put some clothes on..." ("base", xpos="far_left", ypos="head") gen "You should probably put some clothes on..." ("base", xpos="far_left", ypos="head")

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@ -1851,7 +1851,7 @@ label cho_quid_E14:
cho "I'm not sure what you mean by a handjob, [name_genie_cho]." cho "I'm not sure what you mean by a handjob, [name_genie_cho]."
cho "But what I can tell you is, to establish a strong connection, an enchanter must always use their full potential." cho "But what I can tell you is, to establish a strong connection, an enchanter must always use their full potential."
gen "That Hooch lady's sure taught you a lot!" ("grin", xpos="far_left", ypos="base") gen "That Hooch lady's sure taught you a lot!" ("grin", xpos="far_left", ypos="base")
cho "*giggles*" cho "*Giggles*"
cho "Practice makes perfect... It's what she taught me." cho "Practice makes perfect... It's what she taught me."
cho "I've practised enchanting on my own equipment countless times by now." cho "I've practised enchanting on my own equipment countless times by now."
cho "My snitch absolutely glows with magic once I'm finished with it." cho "My snitch absolutely glows with magic once I'm finished with it."

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@ -232,7 +232,7 @@ label slytherin_match:
ton "Great!" ("grin", "base", "raised", "L") ton "Great!" ("grin", "base", "raised", "L")
ton "So, are we going?" ("base", "base", "shocked", "L") ton "So, are we going?" ("base", "base", "shocked", "L")
sna "Ah *ahem*, yes... I suppose." ("snape_12") #throat clear in the middle of the sentence for extra awkwardness sna "*Ahem*, yes... I suppose." ("snape_12") #throat clear in the middle of the sentence for extra awkwardness
gen "I may be immortal, but I'm afraid I'll die from this awkwardness..." ("base", xpos="far_left", ypos="head") gen "I may be immortal, but I'm afraid I'll die from this awkwardness..." ("base", xpos="far_left", ypos="head")
gen "I'd take a hundred years in the lamp over this." ("base", xpos="far_left", ypos="head") gen "I'd take a hundred years in the lamp over this." ("base", xpos="far_left", ypos="head")
@ -1316,7 +1316,7 @@ label slytherin_match:
her "Oh... it looks like things are heating up!{w=0.5} Malfoy has finally realised Chang is going for the Snitch..." ("open", "base", "angry", "L", flip=True, xpos=290, ypos="base", trans=d3) her "Oh... it looks like things are heating up!{w=0.5} Malfoy has finally realised Chang is going for the Snitch..." ("open", "base", "angry", "L", flip=True, xpos=290, ypos="base", trans=d3)
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
her "*giggles* Look at that girl fly! I didn't think you could grip a broom so tightly... maybe I could learn a thing or two from her." ("grin", "base", "angry", "L") her "*Giggles* Look at that girl fly! I didn't think you could grip a broom so tightly... maybe I could learn a thing or two from her." ("grin", "base", "angry", "L")
sna "I see we've been playing different games..." ("snape_37") sna "I see we've been playing different games..." ("snape_37")
gen "Quite..." ("grin", xpos="far_left", ypos="head") gen "Quite..." ("grin", xpos="far_left", ypos="head")
her "Chang, now only inches away, can almost taste that ball..." ("grin", "base", "angry", "up") her "Chang, now only inches away, can almost taste that ball..." ("grin", "base", "angry", "up")

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@ -739,7 +739,7 @@ label cc_pr_manipulate_boys_T3_twins:
play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed
gen "{i}I'm blue, daba dee bada die, {size=-2}daba dee daba die,{/size} {size=-4}daba dee bada die,{/size} {size=-6}daba dee daba die........{/size}{/i}" ("grin", xpos="far_left", ypos="head") gen "{i}I'm blue, daba dee bada die, {size=-2}daba dee daba die,{/size} {size=-4}daba dee bada die,{/size} {size=-6}daba dee daba die........{/size}{/i}" ("grin", xpos="far_left", ypos="head")
cho "*grr*." ("clench", "wide", "angry", "mid") cho "*Grr*." ("clench", "wide", "angry", "mid")
gen "*Ahem*...{w=0.4} I mean... Oh, no... What happened?" ("base", xpos="far_left", ypos="head") gen "*Ahem*...{w=0.4} I mean... Oh, no... What happened?" ("base", xpos="far_left", ypos="head")
"\"Feeling blue today?\"": "\"Feeling blue today?\"":

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@ -1191,7 +1191,7 @@ label hg_pf_strip_T4:
gen "Now hush... And let me enjoy this." ("base", xpos="far_left", ypos="head") gen "Now hush... And let me enjoy this." ("base", xpos="far_left", ypos="head")
her "........" ("annoyed", "narrow", "angry", "R") her "........" ("annoyed", "narrow", "angry", "R")
"\"Yes... a very long time ago...\"": "\"Yes... A very long time ago...\"":
her "!!!!!??.............................." ("open", "base", "base", "mid") her "!!!!!??.............................." ("open", "base", "base", "mid")
gen "Her name was Eden..." ("base", xpos="far_left", ypos="head") gen "Her name was Eden..." ("base", xpos="far_left", ypos="head")
her "Eden..." ("soft", "base", "base", "mid") her "Eden..." ("soft", "base", "base", "mid")

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@ -882,7 +882,7 @@ label forest_BJ_4: #Moaning myrtle dirty talk (Repeatable) (Threaten to expose)
gen "*Hmm*?" ("base", xpos="far_left", ypos="base") gen "*Hmm*?" ("base", xpos="far_left", ypos="base")
her "Of course, [name_genie_hermione]..." ("soft", "narrow", "base", "down") her "Of course, [name_genie_hermione]..." ("soft", "narrow", "base", "down")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
myr "*giggles*" myr "*Giggles*"
gen "Good girl..." ("base", xpos="far_left", ypos="base") gen "Good girl..." ("base", xpos="far_left", ypos="base")
show screen blkfade show screen blkfade

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@ -125,11 +125,11 @@ label hermione_intro_E1:
pause 1.0 pause 1.0
gen "*Err*...{w=0.5} I mean... No, thank you, dear child, it won't be necessary." gen "*Err*...{w=0.5} I mean... No, thank you, dear child, it won't be necessary."
her "If you say so, professor..." ("annoyed", "base", "worried", "L") her "If you say so, professor..." ("annoyed", "base", "worried", "L")
her "*clears throat*" ("normal", "closed", "base", "mid") her "*Clears throat*" ("normal", "closed", "base", "mid")
"\"................................\"": "\"................................\"":
her "..........." ("normal", "base", "base", "mid") her "..........." ("normal", "base", "base", "mid")
gen "................................." gen "................................."
her ".....*ahem*......" ("open", "closed", "angry", "mid") her "..... *Ahem*......" ("open", "closed", "angry", "mid")
play music "music/Chipper Doodle v2.ogg" fadein 1 if_changed play music "music/Chipper Doodle v2.ogg" fadein 1 if_changed

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@ -265,12 +265,16 @@ label hermione_favor_menu:
else: else:
if states.her.favors_convinced_stage: if states.her.favors_convinced_stage:
her "We're in the lead already..." ("base", "base", "base", "mid_soft", trans=d3) her "We're in the lead already..." ("base", "base", "base", "mid_soft", trans=d3)
if states.her.level >=20 and states.her.favors_convinced_stage == 2: if states.her.level >=22 and states.her.favors_convinced_stage == 2:
random: random:
her "But I'll do anything for you, [name_genie_hermione]..." ("smile", "happy", "base", "mid") her "But I'll do anything for you, [name_genie_hermione]..." ("smile", "happy", "base", "mid")
her "But if you really need it, I may as well..." ("smile", "happy", "base", "mid")
her "But I'll do it anyway..." ("smile", "happy", "base", "mid") her "But I'll do it anyway..." ("smile", "happy", "base", "mid")
her "But since you've been helping me earn points for my house, I'll do it anyway..." ("smile", "happy", "base", "mid") elif states.her.level >=20 and states.her.favors_convinced_stage == 2:
her "But since I'm already here, I might as well do it..." ("smile", "happy", "base", "mid") random:
her "But an even bigger lead wouldn't hurt, I suppose..." ("base", "happy", "base", "mid")
her "But since you've been helping me earn points for my house, I'll do it anyway..." ("base", "happy", "base", "mid")
her "But since I'm already here, I might as well do it..." ("base", "happy", "base", "mid")
jump silver_requests_root jump silver_requests_root
elif states.her.level >=18 and states.her.favors_convinced_stage == 2: elif states.her.level >=18 and states.her.favors_convinced_stage == 2:
random: random:

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@ -195,7 +195,7 @@ label lun_reaction_touch_fail(what): #Not used
elif what == "breasts": elif what == "breasts":
$ mouse_slap() $ mouse_slap()
lun "*giggles* [name_genie_luna] stop that! It tickles." lun "*Giggles* [name_genie_luna] stop that! It tickles."
elif what == "vagina": elif what == "vagina":
$ mouse_slap() $ mouse_slap()
@ -243,7 +243,7 @@ label lun_reaction_unequip_fail(item):
lun "I'm sorry [name_genie_luna] but my panties are my one and only defence against wrackspurts." ("open", "closed", "base", "mid") lun "I'm sorry [name_genie_luna] but my panties are my one and only defence against wrackspurts." ("open", "closed", "base", "mid")
elif item.type == "bra": #probably won't play since category unlocks same level as she can take them off elif item.type == "bra": #probably won't play since category unlocks same level as she can take them off
lun "*giggles*" ("grin", "closed", "base", "mid") lun "*Giggles*" ("grin", "closed", "base", "mid")
gen "What's so funny?" ("base", xpos="far_left", ypos="head") gen "What's so funny?" ("base", xpos="far_left", ypos="head")
lun "Oh... It's nothing..." ("base", "base", "base", "R") lun "Oh... It's nothing..." ("base", "base", "base", "R")

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@ -63,7 +63,7 @@ label tonks_summon_setup:
gen "That's right." ("base", xpos="far_left", ypos="head") gen "That's right." ("base", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ cheeks heavy_blush hair horny "*giggles*" ("grin", "narrow", "raised", "stare") ton @ cheeks heavy_blush hair horny "*Giggles*" ("grin", "narrow", "raised", "stare")
ton @ cheeks heavy_blush hair horny "I've always wanted to find out my worth." ("grin", "base", "base", "stare") ton @ cheeks heavy_blush hair horny "I've always wanted to find out my worth." ("grin", "base", "base", "stare")
gen "Alright then... Let's see, how much are you worth to me..." ("base", xpos="far_left", ypos="head") gen "Alright then... Let's see, how much are you worth to me..." ("base", xpos="far_left", ypos="head")

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@ -319,7 +319,7 @@ label tonks_talk:
gen "To whom." ("grin", xpos="far_left", ypos="head") gen "To whom." ("grin", xpos="far_left", ypos="head")
ton "Who?" ("soft", "base", "raised", "mid") ton "Who?" ("soft", "base", "raised", "mid")
gen "To me." ("base", xpos="far_left", ypos="head") gen "To me." ("base", xpos="far_left", ypos="head")
ton "*giggles*" ("grin", "closed", "base", "mid") ton "*Giggles*" ("grin", "closed", "base", "mid")
ton "No, I don't think so, [name_genie_tonks]." ("base", "base", "base", "mid") ton "No, I don't think so, [name_genie_tonks]." ("base", "base", "base", "mid")
"-Slave-" if states.ton.level >= 60: "-Slave-" if states.ton.level >= 60:

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@ -302,7 +302,7 @@ label ton_reaction_equip_outfit(item):
ton "Why not just ask me to take all of my clothes off?" ("open", "base", "base", "down") ton "Why not just ask me to take all of my clothes off?" ("open", "base", "base", "down")
gen "Why because that would be indecent!" ("base", xpos="far_left", ypos="head") gen "Why because that would be indecent!" ("base", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ("base", "closed", "base", "mid") ton "*Giggles*" ("base", "closed", "base", "mid")
ton "I suppose I'll have to wear it then..." ("base", "wink", "base", "mid") ton "I suppose I'll have to wear it then..." ("base", "wink", "base", "mid")
ton "In the name of decency." ("grin", "base", "base", "mid") ton "In the name of decency." ("grin", "base", "base", "mid")
@ -368,7 +368,7 @@ label ton_reaction_equip_outfit(item):
gen "No, I got you this one purely because of how sexy you'd look in it." ("base", xpos="far_left", ypos="head") gen "No, I got you this one purely because of how sexy you'd look in it." ("base", xpos="far_left", ypos="head")
ton "As if you'd get me an outfit for any other purpose..." ("base", "narrow", "base", "R") ton "As if you'd get me an outfit for any other purpose..." ("base", "narrow", "base", "R")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ("grin", "narrow", "base", "R") ton "*Giggles*" ("grin", "narrow", "base", "R")
ton "Well, you could try, but I'm sure I'll look sexy in it either way." ("base", "closed", "base", "mid") ton "Well, you could try, but I'm sure I'll look sexy in it either way." ("base", "closed", "base", "mid")
gen "Is that a challenge?" ("base", xpos="far_left", ypos="head") gen "Is that a challenge?" ("base", xpos="far_left", ypos="head")
ton "*Hmm*... Go ahead." ("soft", "base", "base", "mid") ton "*Hmm*... Go ahead." ("soft", "base", "base", "mid")
@ -384,7 +384,7 @@ label ton_reaction_equip_outfit(item):
ton "Oh... Why something like that can't be done with an outfit, I'll have to grow some wings myself." ("grin", "wink", "base", "mid") ton "Oh... Why something like that can't be done with an outfit, I'll have to grow some wings myself." ("grin", "wink", "base", "mid")
gen "You will have to what?!" ("base", xpos="far_left", ypos="head") gen "You will have to what?!" ("base", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ("grin", "narrow", "base", "mid") ton "*Giggles*" ("grin", "narrow", "base", "mid")
gen "Oh, you're just messing with me..." ("base", xpos="far_left", ypos="head") gen "Oh, you're just messing with me..." ("base", xpos="far_left", ypos="head")
ton "..." ("grin", "base", "base", "R") ton "..." ("grin", "base", "base", "R")
gen "You are...{w=0.4} Aren't--" ("base", xpos="far_left", ypos="head") gen "You are...{w=0.4} Aren't--" ("base", xpos="far_left", ypos="head")

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@ -2796,7 +2796,7 @@ label ball_ending_E2:
her "It is not?" ("annoyed", "squint", "base", "mid") her "It is not?" ("annoyed", "squint", "base", "mid")
her "Oh, I see..." ("grin", "happyCl", "worried", "mid",emote="sweat") her "Oh, I see..." ("grin", "happyCl", "worried", "mid",emote="sweat")
her "There is no need to be so shy about this, sir. It's alright." her "There is no need to be so shy about this, sir. It's alright."
dum1 "*Ahem*... here it is." dum1 "*Ahem*... Here it is."
her "Thank you, sir." ("base", "base", "base", "mid") her "Thank you, sir." ("base", "base", "base", "mid")
her "Let's see..." ("annoyed", "narrow", "worried", "down") her "Let's see..." ("annoyed", "narrow", "worried", "down")
hide hermione_main hide hermione_main

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@ -245,7 +245,7 @@ label suck_and_run:
pause 0.8 pause 0.8
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ton "*Giggles*"
play music "music/determined_pursuit_loop.ogg" if_changed play music "music/determined_pursuit_loop.ogg" if_changed
hide tonks_main hide tonks_main
@ -271,7 +271,7 @@ label suck_and_run:
pause 1 pause 1
gen "Temptress?" ("angry", xpos="far_left", ypos="head") gen "Temptress?" ("angry", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton @ hair angry "*giggles*" ("grin", "base", "angry", "up") ton @ hair angry "*Giggles*" ("grin", "base", "angry", "up")
ton @ hair angry "Just close your eyes and relax..." ("normal", "narrow", "angry", "stare") ton @ hair angry "Just close your eyes and relax..." ("normal", "narrow", "angry", "stare")
call ton_chibi_scene("bj_desk") call ton_chibi_scene("bj_desk")
gen "*Ehm*..." ("base", xpos="far_left", ypos="head") gen "*Ehm*..." ("base", xpos="far_left", ypos="head")
@ -356,7 +356,7 @@ label suck_and_run:
gen "Tell anybody that there's a lust filled creature hiding in plain sight?" ("base", xpos="far_left", ypos="head") gen "Tell anybody that there's a lust filled creature hiding in plain sight?" ("base", xpos="far_left", ypos="head")
gen "Who are we talking about again?" ("grin", xpos="far_left", ypos="head") gen "Who are we talking about again?" ("grin", xpos="far_left", ypos="head")
play sound "sounds/giggle2_loud.ogg" play sound "sounds/giggle2_loud.ogg"
ton "*giggles*" ("base", "happyCl", "base", "mid") ton "*Giggles*" ("base", "happyCl", "base", "mid")
show screen blkfade with d3 show screen blkfade with d3
stop music fadeout 1.0 stop music fadeout 1.0